This commit is contained in:
mxsgd 2024-02-08 09:32:14 +01:00
parent 37aa8e0c99
commit 1154459fde
1 changed files with 1 additions and 1 deletions

View File

@ -477,7 +477,7 @@ void renderScene(GLFWwindow* window)
drawObjectSun(sphereContext, glm::translate(spaceshipPos + glm::vec3(4.f, -2.f, 3.0f)) * glm::scale(glm::vec3(0.57f)), texture::jupiter);
drawObjectSun(sphereContext, glm::translate(spaceshipPos + glm::vec3(15.f, -3.f, 6.0f)) * glm::scale(glm::vec3(0.8f)), texture::saturn);
//drawObjectSun(sphereContext, glm::translate(spaceshipPos + glm::vec3(13.f, -8.0f, 8.0f)) * glm::scale(glm::vec3(0.6f)), texture::uranus);
drawObjectSun(sphereContext, glm::translate(spaceshipPos + glm::vec3(13.f, 0.f, 7.0f)) * glm::scale(glm::vec3(0.42f)), texture::neptune);
drawObjectSun(sphereContext, glm::translate(spaceshipPos + glm::vec3(13.f, 0.f, 7.0f)) * glm::scale(glm::vec3(0.35f)), texture::neptune);
glDepthMask(GL_TRUE);
spaceshipSide = glm::normalize(glm::cross(spaceshipDir, glm::vec3(0.f, 1.f, 0.f)));