This commit is contained in:
Nikodem145 2024-02-08 00:01:37 +01:00
parent 04042d4f42
commit ff48b9a2be
1 changed files with 1 additions and 1 deletions

View File

@ -397,7 +397,7 @@ void renderScene(GLFWwindow* window)
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(18.f, 0, -3.0f)) * glm::eulerAngleY(time) * glm::scale(glm::vec3(0.15f)), texture::mercury, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(17.f, 0, -4.0f)) * glm::eulerAngleY(time) * glm::scale(glm::vec3(0.2f)), texture::mars, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(17.f, 0, 4.0f)) * glm::eulerAngleY(time) * glm::scale(glm::vec3(0.3f)), texture::venus, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(15.f, 0, -6.0f)) * glm::eulerAngleY(time/500000) * glm::scale(glm::vec3(0.9f)), texture::jupiter, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(15.f, 0, -6.0f)) * glm::eulerAngleY(time) * glm::scale(glm::vec3(0.9f)), texture::jupiter, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(15.f, 0, 6.0f)) * glm::eulerAngleY(time) * glm::scale(glm::vec3(0.9f)), texture::saturn, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(13.f, 0, 8.0f)) * glm::eulerAngleY(time) * glm::scale(glm::vec3(0.6f)), texture::uranus, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);
drawObjectTexture(sphereContext, glm::translate(spaceshipPos + glm::vec3(13.f, 0, -8.0f)) * glm::eulerAngleY(time) * glm::scale(glm::vec3(0.6f)), texture::neptune, texture::rustNormal, texture::metalnessSphere, texture::roughnessSphere);