przeniesienie zdjęć
6
mobs.py
@ -14,7 +14,7 @@ class Archer_ork(pygame.sprite.Sprite):
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self.width = TILE_SIZE
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self.height = TILE_SIZE
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self.image_path = "./pozostale_zdjecia/ork_lucznik.png"
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self.image_path = "./zdjecia/ORK_ARCHER/ork_lucznik.png"
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self.ARCHER_ORK_IMG = pygame.image.load(self.image_path)
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self.ARCHER_ORK = pygame.transform.scale(self.ARCHER_ORK_IMG,(64,64))
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@ -43,7 +43,7 @@ class Infantry_ork(pygame.sprite.Sprite):
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self.width = TILE_SIZE
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self.height = TILE_SIZE
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self.image_path = "./pozostale_zdjecia/ork-piechota.png"
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self.image_path = "./zdjecia/ORK_MELEE/ork-piechota.png"
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self.INFANTRY_ORK_IMG = pygame.image.load(self.image_path)
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self.INFANTRY_ORK = pygame.transform.scale(self.INFANTRY_ORK_IMG,(64,64))
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@ -73,7 +73,7 @@ class Sauron(pygame.sprite.Sprite):
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self.width = TILE_SIZE
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self.height = TILE_SIZE
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self.image_path = "./pozostale_zdjecia/sauron.png"
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self.image_path = "./zdjecia/SAURON/sauron.png"
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self.SAURON_IMG = pygame.image.load(self.image_path)
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self.SAURON = pygame.transform.scale(self.SAURON_IMG,(64,64))
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2
nn.py
@ -93,7 +93,7 @@ class NeuralN:
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tf.keras.layers.Softmax()])
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#image_path = image
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image_path = pathlib.Path('zdjecia\ORK_ARCHER\ork_archer (942).jpg')
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image_path = pathlib.Path('zdjecia\ORK_ARCHER\ork_lucznik.png')
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image = Image.open(image_path)
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# Preprocess the image
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|
Before Width: | Height: | Size: 216 KiB |
Before Width: | Height: | Size: 58 KiB |
Before Width: | Height: | Size: 58 KiB |
Before Width: | Height: | Size: 58 KiB |
BIN
zdjecia/ORK_ARCHER/ork_lucznik.png
Normal file
After Width: | Height: | Size: 227 KiB |
BIN
zdjecia/ORK_MELEE/ork-piechota.png
Normal file
After Width: | Height: | Size: 212 KiB |
BIN
zdjecia/SAURON/sauron.png
Normal file
After Width: | Height: | Size: 135 KiB |