rename movingCleaner to robot_movement
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@ -2,7 +2,7 @@ import pygame
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import sys
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import sys
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def moving_cleaner(grid_width, grid_height, tile_width, tile_height, x, y):
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def robot_movement(grid_width, grid_height, tile_width, tile_height, x, y):
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for event in pygame.event.get():
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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if event.type == pygame.QUIT:
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sys.exit()
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sys.exit()
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@ -1,7 +1,7 @@
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from Interface.grid_draw import GridDraw, Colors
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from Interface.grid_draw import GridDraw, Colors
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import sys
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import sys
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import pygame
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import pygame
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from Interface.movement import moving_cleaner
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from Interface.movement import robot_movement
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def initial_draw(grid_dimensions, board_size):
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def initial_draw(grid_dimensions, board_size):
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@ -27,7 +27,7 @@ def initial_draw(grid_dimensions, board_size):
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while True:
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while True:
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grid.start_draw()
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grid.start_draw()
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grid.board(board_size, board_size)
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grid.board(board_size, board_size)
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(x, y) = moving_cleaner(grid_width, grid_height, tile_width, tile_height, x, y)
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(x, y) = robot_movement(grid_width, grid_height, tile_width, tile_height, x, y)
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grid.circle(x, y, color=Colors.RED)
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grid.circle(x, y, color=Colors.RED)
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grid.end_draw()
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grid.end_draw()
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pygame.time.delay(10)
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pygame.time.delay(10)
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