31 lines
714 B
Python
31 lines
714 B
Python
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from pygame.sprite import Sprite
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import pygame
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class Tractor(pygame.sprite.Sprite):
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def __init__(self,engine,transmission,pos_x,pos_y):
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super.__init__()
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self.image=pygame.image.load("../assets/tractor/tractor.png")
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self.image=pygame.transform.scale(self,(36,36))
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self.rect = self.image.get_rect()
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self.engine=engine
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self.transmission=transmission
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self.pos_x=pos_x
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self.pos_y=pos_y
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self.fuel=100
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def update(self):
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self.rect.center=pygame.mouse.get_pos()
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# self.pos_x=pos_x
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# self.pos_y=pos_y
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def movement(self):
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print("todo")
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def rotation(self,direction):
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print("todo")
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