124 lines
3.7 KiB
Python
124 lines
3.7 KiB
Python
from etykieta import Etykieta
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import pygame
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import ekran
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class Paczka(pygame.sprite.Sprite):
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def __init__(self, rozmiar, waga, kategoria, priorytet, ksztalt, kruchosc, nadawca, adres, imie, nazwisko, telefon):
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super().__init__()
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self.rozmiar = rozmiar
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self.image = pygame.image.load("images/paczka.png")
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self.rect = self.image.get_rect()
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if rozmiar == 'duzy':
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self.image = pygame.transform.scale(self.image, (50, 50))
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self.szerokosc = 50
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self.wysokosc = 50
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elif rozmiar == 'sredni':
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self.image = pygame.transform.scale(self.image, (35, 35))
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self.szerokosc = 35
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self.wysokosc = 35
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elif rozmiar == 'maly':
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self.image = pygame.transform.scale(self.image, (20, 20))
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self.szerokosc = 20
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self.wysokosc = 20
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else:
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self.image = pygame.transform.scale(self.image, (20, 20))
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self.szerokosc = 20
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self.wysokosc = 20
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self.rozmiar = 'undefined'
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self.waga = waga
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self.kategoria = kategoria
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self.priorytet = priorytet
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self.ksztalt = ksztalt
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self.kruchosc = kruchosc
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self.x = 430
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self.y = 400
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self.label = Etykieta(nadawca, adres, imie, nazwisko, telefon, priorytet)
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self.is_in_move = False
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# zmienia rozmiar obrazka w zaleznosci od rozmiaru
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def __dobierz_rozmiar_obrazka(self):
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if self.rozmiar == "duzy":
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self.image = pygame.transform.scale(self.image, (50, 50))
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self.szerokosc = 50
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self.wysokosc = 50
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return 1
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elif self.rozmiar == "sredni":
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self.image = pygame.transform.scale(self.image, (35, 35))
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self.szerokosc = 35
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self.wysokosc = 35
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return 1
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elif self.rozmiar == "maly":
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self.image = pygame.transform.scale(self.image, (20, 20))
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self.szerokosc = 20
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self.wysokosc = 20
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return 1
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else:
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return 0
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def narysuj(self, x, y, screen):
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self.x = x
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self.y = y
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if self.__dobierz_rozmiar_obrazka() == 1:
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screen.blit(self.image, (self.x, self.y))
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else:
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print("Zmien rozmiar paczki")
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print("Paczka moze miec rozmiar duzy, sredni lub maly")
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exit(0)
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def update_position(self, x, y):
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self.x = x
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self.y = y
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self.rect.topleft = (x, y)
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def tablica_do_drzewa(self, kategoria):
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tablica = []
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# rozmiar
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if self.rozmiar == 'maly':
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tablica.append(0)
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elif self.rozmiar == 'sredni':
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tablica.append(1)
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else: tablica.append(2)
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# waga
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if self.waga <= 2:
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tablica.append(0)
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elif self.waga <= 10:
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tablica.append(1)
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else: tablica.append(2)
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# piorytet
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if self.priorytet is True:
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tablica.append(0)
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else: tablica.append(1)
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# kształt
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if self.ksztalt is True:
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tablica.append(0)
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else: tablica.append(1)
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# kruchość
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if self.kruchosc is True:
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tablica.append(0)
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else: tablica.append(1)
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reg = ekran.zwroc_regaly_kategoria(kategoria)
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# czy dolna wolna
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if reg[0].is_dolna_free() is True:
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tablica.append(0)
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else:
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tablica.append(1)
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#czy górna wolna
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if reg[0].is_dolna_free() is True:
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tablica.append(0)
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else:
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tablica.append(1)
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# czy na górnej więcej miejsca
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if reg[0].is_dolna_free() is True:
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tablica.append(0)
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else:
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tablica.append(1)
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return tablica, reg[0] |