dodanie ograniczen dodawania pilkarzy

This commit is contained in:
unknown 2024-01-14 23:00:13 +01:00
parent 378c897959
commit 5b3ae8684e

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@ -47,10 +47,24 @@ const handleRedirectChange = (event) => {
//przez listener nanoszący zawodników na boisko. 1 - strzelec , 2 - bramkarz , 3 - obronca, 4 - napasnik. zmienna przez aktywacje przycskówk bb1, bb2, bb3 i bb4
let active_bbt = "bbt1";
const [number_of_defenders, setNumberOfDevenders] = useState(0);
const [number_of_strikers, setNumberOfStrikers] = useState(0)
const [number_of_goalkeepers, setNumberOfGoalkeppers] = useState(0);
const [number_of_shooters,setNumberOfShooters] = useState(0);
const [number_of_defenders, setNumberOfDevenders] = useState(()=>{
return 0;
});
const [number_of_strikers, setNumberOfStrikers] = useState(() => {
return 0;
})
const [number_of_goalkeepers, setNumberOfGoalkeppers] = useState(()=>{
return 0;
});
const [number_of_shooters,setNumberOfShooters] = useState(() => {
return 0}
);
const number_of_shooters_rev = React.useRef(number_of_shooters)
const number_of_strikers_rev = React.useRef(number_of_strikers)
const number_of_goalkeepers_rev = React.useRef(number_of_goalkeepers)
const number_of_defenders_rev = React.useRef(number_of_defenders)
// zmienne globalne bedace danymi wejsciowymi do modelu
@ -87,7 +101,6 @@ const handleRedirectChange = (event) => {
// Reset Boiska
function resetField() {
var footballField = document.getElementById('footballField');
var footballs = document.querySelectorAll('.football');
var list = document.getElementById('list')
@ -99,11 +112,18 @@ const handleRedirectChange = (event) => {
players.forEach(function(element) {
list.removeChild(element);
})
setNumberOfDevenders(0);
setNumberOfStrikers(0)
setNumberOfGoalkeppers(0)
setNumberOfShooters(0)
setGameMinute('')
number_of_shooters_rev.current = 0;
number_of_goalkeepers_rev.current = 0;
number_of_defenders_rev.current = 0;
number_of_strikers_rev.current = 0;
document.getElementById("ex").innerHTML = 0;
}
//funkcja dodaje zawodnika do listy zawodnikow. zmienne x oraz y to wspolrzedne a position
@ -116,13 +136,13 @@ const handleRedirectChange = (event) => {
list.removeChild(player)
bojo.removeChild(ball)
if(possition == 1){
setNumberOfGoalkeppers(0)
setNumberOfGoalkeppers(number_of_goalkeepers_rev.current -= 1);
}else if(possition == 2){
setNumberOfDevenders(prev => prev -1 ) ;
setNumberOfDevenders(number_of_defenders_rev.current -= 1) ;
}else if (possition == 3){
setNumberOfStrikers(prev => prev -1 ) ;
}else if(possition == 0){
setNumberOfShooters(0)
setNumberOfStrikers(number_of_strikers_rev.current -= 1);
}else if(possition == 0){
setNumberOfShooters(number_of_shooters_rev.current -= 1);
}
}
@ -161,14 +181,17 @@ const handleRedirectChange = (event) => {
if(possition == 1){
var pName = "Bramkarz"
var pColor = "#03e7fc"
setNumberOfGoalkeppers(number_of_goalkeepers_rev.current += 1);
}else if(possition == 2){
var pName = "Obrońca"
var pColor = "#0324fc"
setNumberOfDevenders(number_of_defenders_rev.current += 1);
}else if (possition ==3){
var pName = "Napastnik"
var pColor = "#fc6703"
setNumberOfStrikers(number_of_strikers_rev.current += 1);
}else{
setNumberOfShooters(prev => prev +1)
setNumberOfShooters(number_of_shooters_rev.current += 1);
}
var player = document.createElement('div');
player.className = 'player';
@ -263,7 +286,7 @@ const handleRedirectChange = (event) => {
function sentQuestion() {
///Dziwny Blad
loadPlayers()
if (number_of_shooters == 1) {
if (number_of_shooters_rev.current == 1) {
console.log('Wysyłanie wartości: ', bodyPart, technique, actionType, shooterPossition, gameMinute, firstShot);
// Użyj backticksów zamiast zwykłych cudzysłowów
fetch(`http://127.0.0.1:5000/get_model?shooter=${shooter}&goalkeeper=${goalkeeper}&defenders=${defenders}&strickers=${stricers}&bodyPart=${bodyPart}&technique=${technique}&actionType=${actionType}&shooterPossition=${shooterPossition}&gameMinute=${gameMinute}&shot_first_time=${firstShot}&shot_one_on_one=${oneOnOne}&shot_aerial_won=${afterAirDuel}&shot_open_goal=${openGoal}&shot_follows_dribble=${afterDribbling}&shot_redirect=${redirect}`).then(
@ -306,29 +329,26 @@ const handleRedirectChange = (event) => {
//dodanie zawodnika do listy oraz punktu do mapy w zaleznosci od aktywnosci przycisku 1,2,3 lub 4
if(active_bbt=="bbt1"){
if(number_of_shooters < 1 ){
if(number_of_shooters_rev.current < 1 ){
addPlayer(0,ball)
bojo.appendChild(ball)
ball.style.background = "#fc0303"
}else{alert("mozesz dodac tylko jednego strzelca")}
}else if(active_bbt == "bbt2"){
if ( number_of_goalkeepers < 1){
if ( number_of_goalkeepers_rev.current < 1){
addPlayer(1,ball)
bojo.appendChild(ball)
ball.style.background = "#03e7fc"
setNumberOfGoalkeppers(prev => prev +1)
ball.style.background = "#03e7fc"
}else{alert("mozesz dodac tylko jednego bramkarza")}
}else if(active_bbt == "bbt3"){
if(number_of_defenders < 10){
if(number_of_defenders_rev.current < 10){
addPlayer(2,ball);
setNumberOfDevenders(perv => prev +1 )
bojo.appendChild(ball)
ball.style.background = "#0324fc"
}else{alert("maksymalna liczba obroncow")}
}else if(active_bbt == "bbt4"){
if(number_of_strikers < 10){
if(number_of_strikers_rev.current < 10){
addPlayer(3,ball);
setNumberOfStrikers(prev => prev + 1 );
bojo.appendChild(ball)
ball.style.background = "#fc6703"
}else{alert("maksymalna liczba napastnikow")}