zmiany ustawien domyslnych na angielskie nazwy
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@ -30,10 +30,10 @@ const Hero = () => {
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var stricers = new Array;
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var stricers = new Array;
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var defenders = new Array;
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var defenders = new Array;
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const [bodyPart,setBodyPart] = useState('prawa');
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const [bodyPart,setBodyPart] = useState('Right Foot');
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const [technique,setTechnique] = useState('zwykly');
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const [technique,setTechnique] = useState('Normal');
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const [actionType,setActionType] = useState('pozycyjny');
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const [actionType,setActionType] = useState('Open Play');
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const [shooterPossition,setPossition] = useState('napastnik');
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const [shooterPossition,setPossition] = useState('Center Forward');
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//zamiana procentowych pozycji na kartezyjskie
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//zamiana procentowych pozycji na kartezyjskie
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function konwerturX(x){
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function konwerturX(x){
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@ -219,7 +219,6 @@ const Hero = () => {
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//var shooterX = konwerturX(ball.style.left)
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//var shooterX = konwerturX(ball.style.left)
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//var shooterY = konwetujY(ball.style.top)
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//var shooterY = konwetujY(ball.style.top)
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posytion.innerHTML = "x:" + konwerturX(ball.style.left) + "m " + "y:" + konwetujY(ball.style.top) + "m";
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posytion.innerHTML = "x:" + konwerturX(ball.style.left) + "m " + "y:" + konwetujY(ball.style.top) + "m";
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player.setAttribute('possition',[konwerturX(ball.style.left),konwetujY(ball.style.top)]);
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bojo.addEventListener("mouseup", function(){
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bojo.addEventListener("mouseup", function(){
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ball.style.background = pColor
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ball.style.background = pColor
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bojo.removeEventListener("mousemove", whileMove)
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bojo.removeEventListener("mousemove", whileMove)
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