fix: Updated displayed info, randomizing photo from avaialable
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parent
dd2d0616f3
commit
a2b1a1e4c0
13
app.py
13
app.py
@ -107,11 +107,10 @@ def watekDlaSciezkiAgenta():
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has_visited_beer_keg = False
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has_visited_beer_keg = False
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has_visited_coffee = False
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has_visited_coffee = False
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adult = False
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adult = False
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time.sleep(3)
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time.sleep(1.5)
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while True:
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while True:
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if len(path) > 0:
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if len(path) > 0:
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element = path.pop(0)
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element = path.pop(0)
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print(element)
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if element == "left":
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if element == "left":
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agent.rotate_left()
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agent.rotate_left()
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if element == "right":
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if element == "right":
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@ -130,9 +129,11 @@ def watekDlaSciezkiAgenta():
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if not assigned:
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if not assigned:
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random_client_data = random.choice(clients)
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random_client_data = random.choice(clients)
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glasses = predict_image(random_client_data.zdjecie)
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glasses = predict_image(random_client_data.zdjecie)
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print(random_client_data.zdjecie)
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prediction = predict_client(random_client_data, glasses)
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prediction = predict_client(random_client_data, glasses)
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print("\nClient data:")
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print("\nClient data:")
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print(random_client_data)
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print(random_client_data)
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print("Prediction (Glasses):", glasses)
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print("Prediction (Adult):", prediction)
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print("Prediction (Adult):", prediction)
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assigned = True
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assigned = True
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@ -163,10 +164,10 @@ def watekDlaSciezkiAgenta():
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if move_back:
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if move_back:
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path.extend(move_back)
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path.extend(move_back)
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time.sleep(1)
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time.sleep(0.5)
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def watekDlaSciezkiKlienta():
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def watekDlaSciezkiKlienta():
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time.sleep(3)
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time.sleep(1)
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while True:
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while True:
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if len(path2) > 0:
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if len(path2) > 0:
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element2 = path2.pop(0)
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element2 = path2.pop(0)
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@ -185,7 +186,7 @@ def watekDlaSciezkiKlienta():
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klient.przyStoliku = True
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klient.przyStoliku = True
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klient.stolik = klient.current_cell
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klient.stolik = klient.current_cell
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time.sleep(1)
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time.sleep(0.5)
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path2 = klient.bfs2(klientx_target, klienty_target)
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path2 = klient.bfs2(klientx_target, klienty_target)
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@ -247,6 +248,6 @@ while running:
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agent.update(window)
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agent.update(window)
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klient.update(window)
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klient.update(window)
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pygame.display.update()
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pygame.display.update()
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time.sleep(0.1)
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time.sleep(0.05)
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pygame.quit()
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pygame.quit()
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@ -86,7 +86,12 @@ for person in root.findall('person'):
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outfit = outfit_element.text if outfit_element is not None else ''
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outfit = outfit_element.text if outfit_element is not None else ''
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image_element = person.find('Image')
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image_element = person.find('Image')
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image = image_element.text if image_element is not None else ''
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import os
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import random
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folder = "classes\\Jimmy_Neuron\\test"
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file_list = os.listdir(folder)
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image = os.path.join(folder, random.choice(file_list))
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tattoo_element = person.find('Tattoo')
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tattoo_element = person.find('Tattoo')
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tattoo = tattoo_element.text if tattoo_element is not None else ''
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tattoo = tattoo_element.text if tattoo_element is not None else ''
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