feat(tractor): print how much water current tile needs
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@ -38,6 +38,9 @@ class Tractor(pygame.sprite.Sprite):
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self.rect.x += TILE_SIZE
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self.print_tile_type()
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curent_tile = self.get_current_tile()
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print(ile_podlac(curent_tile.type, curent_tile.faza))
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def update(self):
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keys = pygame.key.get_pressed()
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if keys[pygame.K_LEFT]:
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