Add dialog policy
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@ -32,7 +32,7 @@ while True:
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monitor.update(frame)
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# DP
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# print(dialog_policy.next_dialogue_act(monitor.read()).act)
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system_action = dialog_policy.predict(monitor)
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# NLG
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act, slots = parse_frame(frame)
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@ -1,8 +1,33 @@
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from collections import defaultdict
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from model.frame import Frame
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from src.model.slot import Slot
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class DialogPolicy:
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def next_dialogue_act(self, frames: list[Frame]) -> Frame:
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if frames[-1].act == "welcomemsg":
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return Frame("system", "welcomemsg", [])
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else:
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return Frame("system", "canthelp", [])
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def predict(self, dsm):
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system_action = defaultdict(list)
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last_frame = dsm.state['history'][-1]
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if(dsm.was_previous_order_invalid==False):
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match(last_frame.act.strip('/')):
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case "inform" | "affirm":
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current_active_status = dsm.get_current_active_stage()
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match(current_active_status):
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case "collect_food":
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system_action["inform"].append([Slot("menu", dsm.state['constants']['menu'])])
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case "collect_drinks":
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system_action["inform"].append([Slot("drink"), dsm.state['constants']['drink']])
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case "collect_address":
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system_action["request"].append([Slot("address")])
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if(current_active_status == None):
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system_action["inform"].append([Slot("order"), dsm.belief_state])
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case "request":
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for slot in last_frame.slots:
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system_action["inform"].append([Slot(slot), dsm.state['constants'][slot]])
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case "welcomemsg":
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system_action["inform"].append([Slot("menu"), dsm.state['constants']['menu']])
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case "bye":
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system_action["bye"].append([], None)
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case "negate":
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system_action["affirm"].append([], None)
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return system_action
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