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@ -35,7 +35,13 @@ class DialogStateMonitor:
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total_cost=0,
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stages=[
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{'completed': False, 'name': 'collect_food', "confirmed": False},
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<<<<<<< Updated upstream
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{'completed': False, 'name': 'collect_drinks', "confirmed": False},
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=======
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{'completed': False, 'name': 'more_food', "confirmed": False},
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{'completed': False, 'name': 'collect_drinks', "confirmed": False},
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{'completed': False, 'name': 'more_drinks', "confirmed": False},
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>>>>>>> Stashed changes
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{'completed': False, 'name': 'collect_address', "confirmed": False},
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{'completed': False, 'name': 'collect_phone', "confirmed": False},
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],
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@ -56,6 +62,7 @@ class DialogStateMonitor:
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def mark_current_stage_completed(self) -> None:
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for stage in self.state['stages']:
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<<<<<<< Updated upstream
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if stage['completed'] is False: # and stage['confirmed']:
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print("Stage completed: ", stage['name'])
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stage['completed'] = True
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@ -81,6 +88,33 @@ class DialogStateMonitor:
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return
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stage['completed'] = True
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return
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=======
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if stage['completed'] is False:
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print("Stage completed: ", stage['name'])
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stage['completed'] = True
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return
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def complete_stage_if_valid(self, stage_name):
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for stage in self.state['stages']:
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if stage['name'] != stage_name:
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continue
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if stage['name'] == "collect_food":
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for order in self.state['belief_state']['order']:
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if order.get("pizza"):
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stage['completed'] = True
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return
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elif stage["name"] == "collect_drinks":
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for order in self.state['belief_state']['order']:
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if order.get("drink"):
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stage['completed'] = True
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return
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elif stage["name"] == "collect_address":
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if not len(self.state['belief_state']['address']):
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return
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stage['completed'] = True
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return
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>>>>>>> Stashed changes
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elif stage["name"] == "collect_phone":
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if self.state['belief_state']["phone"].get("phone"):
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stage['completed'] = True
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@ -39,8 +39,6 @@ def generate_ingredients_response(slots):
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def generate_drinks_response(slots):
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drinks = [slot['value'] for slot in slots if slot['name'] == 'drink']
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print(slots)
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print(drinks)
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if drinks:
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drink_details = []
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for drink in drinks:
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