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PropertyT.jl/Groups.jl

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module Groups
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import Base: length, ==, hash, show
import Base: one, inv, reduce, *, ^
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export GSymbol, GWord
export reduce!, reduce
export IDSymbol, change_pow, reduce!, reduce
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abstract GSymbol
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function show(io::IO, s::GSymbol)
if s.pow == 0 || s.pow == 1
print(io, s.gen)
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else
print(io, (s.gen)*"^$(s.pow)")
end
end
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length(s::GSymbol) = (s.pow == 0 ? 0 : 1)
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IDSymbol(T::Type{GSymbol}) = throw(ArgumentError("Define IDSymbol(::Type{$T}) which is the identity element for Your type!"))
one{T<:GSymbol}(::Type{T}) = IDSymbol(T)
one(s::GSymbol) = one(typeof(s))
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(*){T<:GSymbol}(s::T, t::T) = return GWord{T}([s])*t
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change_pow(s::GSymbol, n::Int) = throw(ArgumentError("Define change_pow function for $(typeof(s))!"))
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abstract Word
#=
@ScottPJones
If so, I'd recommend
1) making GWord a type, not an immutable
2) add fields
savedhash::UInt and
modified::Bool
3) make any function that modifies the contents of .symbols set the modified flag,
4) make the hash function
a) check that flag:
if false, return the savedhash field,
otherwise, call reduce!,
b) clear the modified flag, and
c) calculate a hash value simply by calling hash(symbols)
d) save that back into the savedhash field
5) for ==, I don't think you need to do all that checking for length or length == 0, that will already be handled by comparing the symbols vectors (possibly faster)
=#
type GWord{T<:GSymbol} <: Word
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symbols::Vector{T}
savedhash::UInt
modified::Bool
function GWord(symbols::Vector{T})
return new(symbols, hash(symbols), false)
end
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end
GWord{T<:GSymbol}(s::T) = GWord{T}([s])
IDWord{T<:GSymbol}(::Type{T}) = GWord(one(T))
IDWord{T<:GSymbol}(W::GWord{T}) = IDWord(T)
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function length(W::GWord)
return sum([abs(s.pow) for s in W.symbols])
end
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one{T}(::Type{GWord{T}}) = IDWord(T)
one{T}(w::GWord{T}) = one(GWord{T})
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function inv{T}(W::GWord{T})
if length(W) == 0
return W
else
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return reduceGWord{T}(reverse([inv(s) for s in W.symbols]))
end
end
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function free_group_reduction!(W::GWord)
reduced = true
for i in 1:length(W.symbols) - 1
if W.symbols[i].gen == W.symbols[i+1].gen
reduced = false
p1 = W.symbols[i].pow
p2 = W.symbols[i+1].pow
W.symbols[i+1] = change_pow(W.symbols[i], p1 + p2)
W.symbols[i] = one(W.symbols[i])
end
end
return reduced
end
function reduce!{T}(W::GWord{T}, reduce_func::Function=free_group_reduction!)
if length(W) < 2
deleteat!(W.symbols, find(x -> x.pow == 0, W.symbols))
else
reduced = false
while !reduced
reduced = reduce_func(W)
deleteat!(W.symbols, find(x -> x.pow == 0, W.symbols))
end
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end
W.modified = false
W.savedhash = hash(W.symbols,hash(typeof(W)))
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return W
end
reduce(W::GWord) = reduce!(deepcopy(W))
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hash{T}(W::GWord{T}) = (W.modified && reduce!(W); W.savedhash)
function (==){T}(W::GWord{T}, Z::GWord{T})
W.modified && reduce!(W) # reduce could actually clear the flag and recalculate the hash
Z.modified && reduce!(Z)
return W.savedhash == Z.savedhash && W.symbols == Z.symbols
end
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function show(io::IO, W::GWord)
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if length(W) == 0
print(io, "(id)")
else
join(io, [string(s) for s in W.symbols], "*")
end
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end
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function r_multiply!(W::GWord, x; reduced::Bool=true)
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if length(x) > 0
push!(W.symbols, x...)
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end
if reduced
reduce!(W)
end
return W
end
function l_multiply!(W::GWord, x; reduced::Bool=true)
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if length(x) > 0
unshift!(W.symbols, reverse(x)...)
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end
if reduced
reduce!(W)
end
return W
end
r_multiply(W::GWord, x; reduced::Bool=true) =
r_multiply!(deepcopy(W),x, reduced=reduced)
l_multiply(W::GWord, x; reduced::Bool=true) =
l_multiply!(deepcopy(W),x, reduced=reduced)
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(*){T}(W::GWord{T}, Z::GWord{T}) = r_multiply(W, Z.symbols)
(*)(W::GWord, s::GSymbol) = W*GWord(s)
(*)(s::GSymbol, W::GWord) = GWord(s)*W
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function power_by_squaring{T}(x::GWord{T}, p::Integer)
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if p < 0
return power_by_squaring(inv(x), -p)
elseif p == 0
return one(x)
elseif p == 1
return deepcopy(x)
elseif p == 2
return x*x
end
t = trailing_zeros(p) + 1
p >>= t
while (t -= 1) > 0
x *= x
end
y = x
while p > 0
t = trailing_zeros(p) + 1
p >>= t
while (t -= 1) >= 0
x *= x
end
y *= x
end
return reduce!(y)
end
(^)(x::GWord, n::Integer) = power_by_squaring(x,n)
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end