GenericAI_Sweeper/super_mine.py
2021-03-31 15:27:08 +02:00

40 lines
1.0 KiB
Python

import pygame
from pygame.sprite import Sprite
class SuperMine:
def __init__(self, column, row, state, danger_level, striking_distanse, active):
self.column = column
self.row = row
self.state = state
self.danger_level = danger_level
self.striking_distanse = striking_distanse
self.active = active
def disarm(self):
pass
class Bomb:
def __init__(self, column, row, state, danger_level, striking_distanse, active):
super().__init__(column, row, state, danger_level, striking_distanse, active)
def disarm(self):
pass
class Grenade:
def __init__(self, column, row, state, danger_level, striking_distanse, active):
super().__init__(column, row, state, danger_level, striking_distanse, active)
def disarm(self):
pass
class Mine:
def __init__(self, column, row, state, danger_level, striking_distanse, active):
super().__init__(column, row, state, danger_level, striking_distanse, active)
def disarm(self):
pass