41 lines
857 B
C#
41 lines
857 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Medal : MonoBehaviour
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{
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public Sprite normalMedal;
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public Sprite bronzeMedal;
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public Sprite silverMedal;
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public Sprite goldMedal;
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Image img;
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// Start is called before the first frame update
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void Start()
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{
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img = GetComponent<Image>();
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int gameScore = GameManager.gameScore;
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if(gameScore > 0 && gameScore <= 2)
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{
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img.sprite = normalMedal;
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}
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else if(gameScore > 2 && gameScore <= 4)
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{
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img.sprite = bronzeMedal;
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}
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else if (gameScore > 4 && gameScore <= 6)
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{
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img.sprite = silverMedal;
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}
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else if (gameScore > 6)
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{
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img.sprite = goldMedal;
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}
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}
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}
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