SZI2019SmieciarzWmi/sprites/cell.py

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# -*- coding: utf-8 -*-
import pygame
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import sys
from pygame.locals import *
CELL_SIZE = 64
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class Cell(pygame.sprite.Sprite):
def __init__(self, x, y):
pygame.sprite.Sprite.__init__(self)
self.x = x
self.y = y
self.update()
def update(self):
self.rect = pygame.Rect(
self.x*CELL_SIZE, self.y*CELL_SIZE, CELL_SIZE, CELL_SIZE)