2019-03-19 11:47:23 +01:00
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# -*- coding: utf-8 -*-
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import pygame
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2019-03-19 10:08:38 +01:00
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import sys
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from pygame.locals import *
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2019-03-19 17:21:54 +01:00
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2019-03-20 22:36:40 +01:00
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CELL_SIZE = 64
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2019-03-21 01:25:19 +01:00
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2019-03-19 11:47:23 +01:00
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class Cell(pygame.sprite.Sprite):
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2019-03-21 01:25:19 +01:00
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def __init__(self, x, y):
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pygame.sprite.Sprite.__init__(self)
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self.x = x
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self.y = y
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self.update()
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def update(self):
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self.rect = pygame.Rect(
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self.x*CELL_SIZE, self.y*CELL_SIZE, CELL_SIZE, CELL_SIZE)
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