unsresolved merge
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commit
e2facd2c42
8
astar.py
8
astar.py
@ -42,15 +42,17 @@ def astar(obiekty, start, cel):
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continue
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continue
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elif 6 <= sasiad[0] <= 7 and 10 <= sasiad[1] <= 11:
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elif 6 <= sasiad[0] <= 7 and 10 <= sasiad[1] <= 11:
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continue
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continue
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tentative_h_score = heurystyka(obiekty, sasiad, cel) + heurystyka(obiekty, current, sasiad)
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tentative_g_score = gscore[current] + \
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heurystyka(obiekty, current, sasiad)
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if sasiad in [i[1] for i in oheap] and tentative_h_score > hscore.get(current, 0):
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if sasiad in close_set and tentative_g_score >= gscore.get(sasiad, 0):
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continue
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continue
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if sasiad not in close_set and sasiad not in [i[1] for i in oheap]:
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if sasiad not in close_set and sasiad not in [i[1] for i in oheap]:
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came_from[sasiad] = current
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came_from[sasiad] = current
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hscore[sasiad] = tentative_h_score
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hscore[sasiad] = tentative_h_score
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fscore[sasiad] = tentative_h_score + gscore[current]
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fscore[sasiad] = tentative_h_score + gscore[current]
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gscore[sasiad] = gscore[current] + heurystyka(obiekty, current, sasiad)
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gscore[sasiad] = gscore[current] + \
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heurystyka(obiekty, current, sasiad)
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heapq.heappush(oheap, (fscore[sasiad], sasiad))
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heapq.heappush(oheap, (fscore[sasiad], sasiad))
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obiekty["plansza"][sasiad[0], sasiad[1]].setKolor((0, 255, 0))
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obiekty["plansza"][sasiad[0], sasiad[1]].setKolor((0, 255, 0))
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return False
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return False
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@ -54,6 +54,7 @@ class Smieciarka(pygame.sprite.Sprite):
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sciezka = astar.astar(obiekty, self.pozycja,
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sciezka = astar.astar(obiekty, self.pozycja,
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(random.randrange(15), random.randrange(15)))
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(random.randrange(15), random.randrange(15)))
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print(sciezka)
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print(sciezka)
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if sciezka:
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for koord in sciezka:
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for koord in sciezka:
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if koord[0] == self.x - 1 and koord[1] == self.y:
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if koord[0] == self.x - 1 and koord[1] == self.y:
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self.w_lewo()
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self.w_lewo()
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