|
c46745f8c0
|
Merge remote-tracking branch 'origin/MapNew' into EntityCreator
|
2020-04-05 23:15:28 +02:00 |
|
|
15a2010c5d
|
Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
# Conflicts:
# src/entities/Collidable.py
|
2020-04-05 22:20:06 +02:00 |
|
|
b386eca2f4
|
Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
# Conflicts:
# src/entities/Collidable.py
|
2020-04-05 22:18:06 +02:00 |
|
|
5c80033a0b
|
Added getStatistic method & enum
|
2020-04-05 22:04:40 +02:00 |
|
|
dc7023adfa
|
Fixed: statistics now change by invoking methods instead of variable change
|
2020-04-05 22:02:15 +02:00 |
|
|
a0bbee30d1
|
Player movement now costs stamina
|
2020-04-05 21:59:40 +02:00 |
|
|
f4e2799009
|
Player class now has statistics
|
2020-04-05 21:59:26 +02:00 |
|
|
c5fddf144d
|
Merge remote-tracking branch 'origin/master' into Player
|
2020-04-05 21:56:59 +02:00 |
|
jonspacz
|
46b9ce8f95
|
changed id to size
|
2020-04-05 21:52:52 +02:00 |
|
Wirus
|
3c8f3e817f
|
Merge branch 'Player' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
|
2020-04-05 21:49:52 +02:00 |
|
|
46d018dbfd
|
Fixed wrong spawnpoint coords
|
2020-04-05 21:48:55 +02:00 |
|
jonspacz
|
404d2f1b50
|
deleted not needed Map elements from Pickupable
|
2020-04-05 21:36:58 +02:00 |
|
Wirus
|
061455605d
|
Merge branch 'entities_branch' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
|
2020-04-05 22:44:43 +02:00 |
|
|
c91c82d80a
|
Fixed bug: not being able to rotate with specific collisions
|
2020-04-05 20:47:24 +02:00 |
|
jonspacz
|
057f711317
|
Removed Collidable because was not useful finished todo in pickupable and added Statistics to contstructor
|
2020-04-05 20:34:45 +02:00 |
|
jonspacz
|
169a931329
|
Merge remote-tracking branch 'origin/MapNew' into entities_branch
# Conflicts:
# src/entities/Collidable.py
|
2020-04-05 20:27:21 +02:00 |
|
Wirus
|
853a3b1601
|
Map: collidable group of sprites
TerrainTile: position attributes
EventManager: collision method
|
2020-04-05 19:08:08 +02:00 |
|
|
a264ac7cb1
|
Refactor to fixed Entity class
|
2020-04-05 14:52:30 +02:00 |
|
|
d88670f456
|
Fixed retarded Entity implementation
|
2020-04-05 14:52:19 +02:00 |
|
|
6efd5652dd
|
Implemented proper player movement
|
2020-04-05 14:49:37 +02:00 |
|
|
e184e6417b
|
Entity now inherits from pygame.sprite.Sprite
|
2020-04-05 14:06:56 +02:00 |
|
|
8c1dad0101
|
Added move and rotate function
|
2020-04-04 21:33:24 +02:00 |
|
|
d16711068a
|
Initial player implementation
|
2020-04-04 20:54:11 +02:00 |
|
|
5e021ca087
|
Added constructor params
|
2020-04-04 20:53:33 +02:00 |
|
|
c454d8d328
|
Updated entity class
|
2020-04-04 20:53:13 +02:00 |
|
jonspacz
|
9b7011a010
|
Fixed Collidable and made pickupable
TODO - make object disappear after pickup
|
2020-04-04 20:21:37 +02:00 |
|
jonspacz
|
9efad498f7
|
changed Interactable, Collidable, Npc, Entity
|
2020-04-02 16:22:17 +02:00 |
|
jonspacz
|
ef798b02e7
|
Added method to collidable to check if a collision occurred. Added = None to each attribute in Entity to stop errors from showing
|
2020-04-02 13:38:14 +02:00 |
|
jonspacz
|
ff29e52a8d
|
added 4 methods to Statistics class
|
2020-04-01 14:46:49 +02:00 |
|
|
1c28b3a644
|
Initialized classes & file structure
|
2020-03-31 21:47:09 +02:00 |
|