jonspacz
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1c287d65d4
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fixed statistics
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2020-04-05 23:43:53 +02:00 |
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Michał Czekański
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a60a46cc53
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Add method returning stats field from Player
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2020-04-05 23:43:40 +02:00 |
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Michał Czekański
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df040b54f8
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Merge remote-tracking branch 'origin/Player' into passingEvents
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2020-04-05 23:26:19 +02:00 |
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c46745f8c0
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Merge remote-tracking branch 'origin/MapNew' into EntityCreator
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2020-04-05 23:15:28 +02:00 |
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15a2010c5d
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Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 22:20:06 +02:00 |
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b386eca2f4
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Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 22:18:06 +02:00 |
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5c80033a0b
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Added getStatistic method & enum
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2020-04-05 22:04:40 +02:00 |
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dc7023adfa
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Fixed: statistics now change by invoking methods instead of variable change
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2020-04-05 22:02:15 +02:00 |
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a0bbee30d1
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Player movement now costs stamina
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2020-04-05 21:59:40 +02:00 |
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f4e2799009
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Player class now has statistics
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2020-04-05 21:59:26 +02:00 |
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c5fddf144d
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Merge remote-tracking branch 'origin/master' into Player
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2020-04-05 21:56:59 +02:00 |
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jonspacz
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46b9ce8f95
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changed id to size
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2020-04-05 21:52:52 +02:00 |
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Wirus
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3c8f3e817f
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Merge branch 'Player' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 21:49:52 +02:00 |
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46d018dbfd
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Fixed wrong spawnpoint coords
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2020-04-05 21:48:55 +02:00 |
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jonspacz
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404d2f1b50
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deleted not needed Map elements from Pickupable
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2020-04-05 21:36:58 +02:00 |
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Wirus
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061455605d
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Merge branch 'entities_branch' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 22:44:43 +02:00 |
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c91c82d80a
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Fixed bug: not being able to rotate with specific collisions
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2020-04-05 20:47:24 +02:00 |
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jonspacz
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057f711317
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Removed Collidable because was not useful finished todo in pickupable and added Statistics to contstructor
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2020-04-05 20:34:45 +02:00 |
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jonspacz
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169a931329
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Merge remote-tracking branch 'origin/MapNew' into entities_branch
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 20:27:21 +02:00 |
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Wirus
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853a3b1601
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Map: collidable group of sprites
TerrainTile: position attributes
EventManager: collision method
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2020-04-05 19:08:08 +02:00 |
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a264ac7cb1
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Refactor to fixed Entity class
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2020-04-05 14:52:30 +02:00 |
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d88670f456
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Fixed retarded Entity implementation
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2020-04-05 14:52:19 +02:00 |
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6efd5652dd
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Implemented proper player movement
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2020-04-05 14:49:37 +02:00 |
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e184e6417b
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Entity now inherits from pygame.sprite.Sprite
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2020-04-05 14:06:56 +02:00 |
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8c1dad0101
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Added move and rotate function
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2020-04-04 21:33:24 +02:00 |
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d16711068a
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Initial player implementation
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2020-04-04 20:54:11 +02:00 |
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5e021ca087
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Added constructor params
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2020-04-04 20:53:33 +02:00 |
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c454d8d328
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Updated entity class
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2020-04-04 20:53:13 +02:00 |
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jonspacz
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9b7011a010
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Fixed Collidable and made pickupable
TODO - make object disappear after pickup
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2020-04-04 20:21:37 +02:00 |
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jonspacz
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9efad498f7
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changed Interactable, Collidable, Npc, Entity
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2020-04-02 16:22:17 +02:00 |
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jonspacz
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ef798b02e7
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Added method to collidable to check if a collision occurred. Added = None to each attribute in Entity to stop errors from showing
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2020-04-02 13:38:14 +02:00 |
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jonspacz
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ff29e52a8d
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added 4 methods to Statistics class
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2020-04-01 14:46:49 +02:00 |
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1c28b3a644
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Initialized classes & file structure
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2020-03-31 21:47:09 +02:00 |
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