Commit Graph

358 Commits

Author SHA1 Message Date
Michał Czekański
93839b3580 Add field for associated interactable in dt interactable class 2020-05-23 23:48:10 +02:00
Michał Czekański
05d28c4f5b Remove commas from decision tree's enums
Commas were causing enum values to be tuples instead of integers.
2020-05-23 23:47:36 +02:00
Michał Czekański
c4809373a0 Add method converting interactable to object representing it that can be used in dt 2020-05-23 22:20:14 +02:00
Michał Czekański
3e3fd259dd Rename dt class
Class was named ...Entity but it should be ...Interactable, because entities do not have classifiers.
2020-05-23 22:13:24 +02:00
Michał Czekański
94ec3c273e Remove unnecessary DTEntities and add classification in general class 2020-05-23 22:10:05 +02:00
Michał Czekański
f0af76520b Add method converting pl statistics to those that can be used in dt 2020-05-23 21:57:43 +02:00
Michał Czekański
1f99669d29 Add classes which will represent environment and will be usable in decision trees
Classes to represent player statistics, food objects etc...
2020-05-23 21:42:10 +02:00
Michał Czekański
c347c68958 Comment classes 2020-05-23 17:23:50 +02:00
Michał Czekański
052516540f Add survival dt example class
It will be used to create decision tree examples with project specific attributes like hunger, distance from food etc...
2020-05-23 17:20:18 +02:00
Michał Czekański
8bc292f06d Create survival dt attributes definitions
Definitions like hungerAttribute etc...
2020-05-23 17:16:28 +02:00
Michał Czekański
8d4cde8eb0 Add enum for classifying dt survival examples.
This enum will be used in decision tree learning. For example food classification will mean that player should go for food.
2020-05-23 17:15:44 +02:00
Michał Czekański
c4d4d6bb52 Add enum for player distance from objects like food
This enum will be used in decision tree learning.
2020-05-23 17:14:29 +02:00
Michał Czekański
479137ce74 Add enum for player stats amount
This enum will be used in decision tree learning when creating examples.
2020-05-23 17:14:06 +02:00
Michał Czekański
b0d8872c15 Add inductive decision tree learning set of functions
To build decision tree use inductiveDecisionTreeLearning function.
2020-05-22 14:21:52 +02:00
Michał Czekański
43b654a6a5 Add static method printing decision tree 2020-05-21 17:01:27 +02:00
Michał Czekański
44419b5f28 Add method making decision in DecisionTree class
This method takes an instance of DecisionTreeExample and returns what it "decided".
2020-05-21 17:00:59 +02:00
Michał Czekański
9d1299b162 Add method adding branch to decision tree 2020-05-21 16:58:28 +02:00
Michał Czekański
fd54303dba Change type of branch field in DecisionTree class
Type was Any, now it is DecisionTreeBranch.
2020-05-21 16:57:33 +02:00
Michał Czekański
a3d47b4320 Add DecisionTreeBranch class 2020-05-21 16:56:20 +02:00
Michał Czekański
fbd76f31e7 Add DecisionTree class with just init 2020-05-21 16:56:01 +02:00
Michał Czekański
bdba45de08 Add DecisionTreeExample class
This class will be used in decision trees.
2020-05-21 16:52:48 +02:00
Michał Czekański
ad791a299e Add Attribute class
This class will be used in decision trees.
2020-05-21 16:50:46 +02:00
Michał Czekański
38ce217db4 Add AttributeDefinition class
This class will be used in decision trees.
2020-05-21 16:50:07 +02:00
a0da920e39 Changed seed 2020-05-18 14:58:44 +02:00
b20ac9c356 Removed stepCount (bugged) 2020-05-18 14:58:31 +02:00
ded03f5a3b Removed redundant import 2020-05-18 14:29:39 +02:00
3e4f10236d Removed redundant pickWeightedAffinity function 2020-05-18 14:29:26 +02:00
dc5dc756cb Removed randomness from entity picking 2020-05-18 14:28:48 +02:00
f1d616576c Added optional file log out 2020-05-17 11:56:06 +02:00
04370fb98c Added docstrings 2020-05-17 11:22:38 +02:00
96cf823619 Added missing docstrings 2020-05-17 11:22:27 +02:00
df16339eef Changed log paths 2020-05-17 11:17:08 +02:00
aa3eea8b39 Added resultsExplorer.py 2020-05-17 11:15:54 +02:00
1aacc693b9 Fixed Raw logging 2020-05-17 10:34:36 +02:00
3108343513 Logging changes 2020-05-17 10:25:10 +02:00
b6312df9f3 Changed formulas back to original 2020-05-17 10:16:56 +02:00
3b294030f4 Fixed movement when moveTimeout is zero 2020-05-17 01:30:38 +02:00
d9a4750f7d Added random seed 2020-05-17 01:29:20 +02:00
ada3564713 Fixed issue with targets forwards to player 2020-05-17 01:02:07 +02:00
d1b6027ffa Fixed fitness logging 2020-05-17 00:46:33 +02:00
eed7d2ea82 Added GA iteration run param 2020-05-17 00:43:24 +02:00
0225eda1eb Added file logging 2020-05-17 00:38:36 +02:00
7c6cc737e1 Added execution parameters 2020-05-17 00:27:53 +02:00
4b75bebf5a Added more debug keybindings 2020-05-17 00:16:20 +02:00
2afbcdaff8 Removed A* debug text 2020-05-17 00:15:56 +02:00
584d371ec1 Optimized map respawn method 2020-05-17 00:14:42 +02:00
dcc8da6d2a Changed fatigue 2020-05-17 00:14:23 +02:00
92490789ea Improved multithreading 2020-05-17 00:14:10 +02:00
6725c4ae0c Weighted entity picks are now seeded 2020-05-16 22:50:56 +02:00
8c2a3f2bff Fixed bug, where the game would crash if there are no pikcupable entities left 2020-05-16 22:36:42 +02:00