Mateusz
53ee1e1f10
refactor and describe map lists and methods
2020-04-26 13:36:19 +02:00
Michał Czekański
deeba7c740
Spaghetti code, not working
2020-04-26 03:59:09 +02:00
Michał Czekański
39b689d8f0
Merge remote-tracking branch 'origin/terrainTilesList' into NewMovementFinishing
2020-04-26 01:39:18 +02:00
Mateusz
8b9d953553
add terrainTilesList
2020-04-26 01:37:27 +02:00
Michał Czekański
7a79ccc9c2
Finish graphSearch method in AutomaticMovement.py
2020-04-26 00:55:36 +02:00
Michał Czekański
e01dfeb85a
Change priority method in AutomaticMovement.py
...
Now priority method calculates pr for given node
2020-04-26 00:22:03 +02:00
Michał Czekański
2e6f2db543
Merge remote-tracking branch 'origin/NewMovement' into NewMovementFinishing
2020-04-26 00:18:37 +02:00
Michał Czekański
b6234b1a93
Move node class to separate AStarNode.py file
2020-04-26 00:13:31 +02:00
Michał Czekański
b296fbe492
Rename coords field to state
2020-04-26 00:06:20 +02:00
Michał Czekański
5af76a1b16
Change succesor method in AutomaticMovement.py
...
Now succesor takes state as an argument and returns all possible moves for that state.
2020-04-26 00:03:38 +02:00
Michał Czekański
cdcf5fb052
Add coordination field in node class
2020-04-25 23:56:07 +02:00
Michał Czekański
cef686a74f
Add method calculating new state with given action
2020-04-25 23:55:31 +02:00
Mateusz
d44274397d
describe sprites costs
2020-04-25 23:34:49 +02:00
Mateusz
4d6de52e8c
add cost attribute
2020-04-25 23:33:55 +02:00
Michał Czekański
7d9dd06d09
Add import new class in Game.py
2020-04-25 23:19:41 +02:00
Michał Czekański
e6c36eea8d
Add partially finished AutomaticMovement class
2020-04-25 23:19:19 +02:00
Michał Czekański
0084750629
Add todo at TerrainTile class
2020-04-25 23:18:29 +02:00
e37a17cadd
Added getTileOnCoord method
2020-04-25 22:49:57 +02:00
5ca1a0b4d0
New movement testing
2020-04-25 22:02:21 +02:00
d7e0b37666
Added new movement methods
2020-04-25 22:02:08 +02:00
Michał Czekański
69313b0984
Add antialiasing
2020-04-06 15:45:05 +02:00
Michał Czekański
774d186653
Add "s" after printing time alive
2020-04-06 13:51:05 +02:00
Michał Czekański
3f7ed1e4b3
Add updating console on players death and closing game after time delay
2020-04-06 13:48:36 +02:00
Michał Czekański
2893b4dd2c
Merge branch 'writingInfoToConsole' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into writingInfoToConsole
2020-04-06 13:44:39 +02:00
deec08cec7
Changed alive checking
2020-04-06 13:42:56 +02:00
Michał Czekański
9d8768cb15
Add method updating console on player's death
2020-04-06 13:41:33 +02:00
Michał Czekański
b22e69712c
Add updating ui bars and updating console on interaction in EventManager
2020-04-06 13:20:28 +02:00
Michał Czekański
178115cc4d
Add method updating console on player interaction in Ui and fix bar updating
2020-04-06 13:20:04 +02:00
Michał Czekański
156f9977e0
Add ui updates on player pickup in EventManager
2020-04-06 13:13:47 +02:00
Michał Czekański
01511757a0
Change console updates
...
Added updateOnPlayerPickup method and modified updateBasedOnPlayerStats so that is used in former method.
Now info is written only on player pickup so that there is no spam.
2020-04-06 13:13:28 +02:00
748e317e2e
Merge remote-tracking branch 'origin/development'
...
# Conflicts:
# environment.md
2020-04-06 12:37:01 +02:00
8f65ce87e2
Entities load using abs path
2020-04-06 12:31:44 +02:00
89cf106432
Loads tiles from file properly on all platforms
2020-04-06 12:30:21 +02:00
479c6eece7
Game now knows the abs path of the program
2020-04-06 12:30:03 +02:00
e3b3fdd74f
Events won't be handled if the player is dead
2020-04-06 12:05:57 +02:00
f1232956a0
Player cannot rotate dead
2020-04-06 11:55:56 +02:00
a275678e3f
Implemented player death mechanism
2020-04-06 11:51:46 +02:00
04a3eaf928
Merge remote-tracking branch 'origin/master'
2020-04-06 11:13:17 +02:00
c080816908
Removed obsolete Collidable class
2020-04-06 11:12:49 +02:00
5542acc443
Player may now self regenerate stamina
2020-04-06 11:03:01 +02:00
6994f39864
Player cannot walk if it runs out of stamina
2020-04-06 10:57:44 +02:00
87c7198199
Player can now interact with interactable entities
2020-04-06 10:38:12 +02:00
9e7c4f1ae0
Map can now load interactable entities
2020-04-06 10:35:58 +02:00
6d1dc4ffb7
Refactor Interactable.py and Pickupable.py
2020-04-06 10:33:29 +02:00
c6ab7cc2f4
Refactor: interactable now has methods from pickupable
2020-04-06 10:29:43 +02:00
c69c923d31
Lowered walking fatigue values
2020-04-06 10:26:16 +02:00
903a406c74
Added invoking sprites update() method every frame
2020-04-06 10:25:28 +02:00
052e56836b
Player now passively looses stats
2020-04-06 10:25:01 +02:00
8339797409
Removed unnecessary line
2020-04-06 09:56:07 +02:00
318f7881a1
Fixed imports
2020-04-06 09:54:51 +02:00
0c46a6ec32
Run.py refactor
2020-04-06 09:53:27 +02:00
Michał Czekański
50d8f78ac8
Fix thirst console info print
2020-04-06 01:08:31 +02:00
998c6c0094
Merge remote-tracking branch 'origin/passingEvents'
2020-04-06 01:01:27 +02:00
Michał Czekański
880c0af3c2
Move updating time text view to Ui class
2020-04-06 01:00:02 +02:00
Michał Czekański
ee20ac3214
Add appending time stamps before console lines
2020-04-06 00:55:43 +02:00
d45eb55b28
Hunger now rises instead of falling
2020-04-06 00:53:51 +02:00
b110ee9f34
Hunger now starts from 0
2020-04-06 00:52:34 +02:00
325adc7de5
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:50:20 +02:00
3dd6a4a7e7
Implemented fatigue system
2020-04-06 00:50:12 +02:00
Michał Czekański
a0abfdf11e
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:49:20 +02:00
Michał Czekański
04898fc27b
Fix console scrolling
2020-04-06 00:45:52 +02:00
Wirus
cfd3b05981
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:43:35 +02:00
Wirus
752284a90d
transparent textures
2020-04-06 00:43:20 +02:00
9a5556ff7b
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
...
# Conflicts:
# src/entities/Player.py
2020-04-06 00:41:37 +02:00
bc8474b4c5
Player can now pick up items
2020-04-06 00:40:16 +02:00
a45befd4fa
Implemented getFacingCoord method
2020-04-06 00:39:58 +02:00
Michał Czekański
53417ecab9
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:11:12 +02:00
Michał Czekański
679cc3f9f4
Add writing to console when player stats change
2020-04-06 00:10:40 +02:00
Michał Czekański
30896285db
Add value field in Bar class
2020-04-06 00:06:19 +02:00
Wirus
e8e9cca0bb
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
...
# Conflicts:
# data/mapdata/mapEntities.json
2020-04-06 00:03:06 +02:00
Wirus
38b6adc8a1
add bush and rabbit in mapEntities
2020-04-06 00:01:16 +02:00
Michał Czekański
076a377cda
Add pass after empty elif in Player
2020-04-06 00:00:00 +02:00
Michał Czekański
b56269888c
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:59:13 +02:00
Michał Czekański
932073d72a
Reformat file Ui.py
2020-04-05 23:58:45 +02:00
2af94a27e9
Fixed filename
2020-04-05 23:58:03 +02:00
Michał Czekański
4985794b44
Add updating time in top left corner
2020-04-05 23:57:53 +02:00
Michał Czekański
0add2066e2
Add method updating text in UiText
2020-04-05 23:57:28 +02:00
05ce54933d
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:53:25 +02:00
7d5c07c598
Fixed filename
2020-04-05 23:53:15 +02:00
Michał Czekański
f7fb38b7ff
Bring timer back to Game class
2020-04-05 23:51:22 +02:00
Michał Czekański
df83f13bef
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:45:48 +02:00
Michał Czekański
17125f9dd9
Add passing events, stats to update Ui when handling events
2020-04-05 23:45:19 +02:00
Michał Czekański
0fb5f925d2
Add method updating ui based on player stats
2020-04-05 23:44:31 +02:00
jonspacz
46e2b601f4
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:44:28 +02:00
jonspacz
1c287d65d4
fixed statistics
2020-04-05 23:43:53 +02:00
Michał Czekański
a60a46cc53
Add method returning stats field from Player
2020-04-05 23:43:40 +02:00
jonspacz
a7d7ff840a
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:43:26 +02:00
jonspacz
86d9efe837
Merge branch 'passingEvents' of C:\Users\Paul\Desktop\DSZI_Survival with conflicts.
2020-04-05 23:43:23 +02:00
7b34e04665
Fixed syntax
2020-04-05 23:43:15 +02:00
a06ce53fc1
Implemented getEntityOnCoord method
2020-04-05 23:42:41 +02:00
Michał Czekański
df040b54f8
Merge remote-tracking branch 'origin/Player' into passingEvents
2020-04-05 23:26:19 +02:00
Michał Czekański
fd3f7180c8
Import Timer in Game class
2020-04-05 23:24:51 +02:00
Michał Czekański
a28fab0956
Merge branch 'UI' into passingEvents
...
# Conflicts:
# src/game/Screen.py
2020-04-05 23:23:30 +02:00
c46745f8c0
Merge remote-tracking branch 'origin/MapNew' into EntityCreator
2020-04-05 23:15:28 +02:00
864877b866
Added loading sprites from json
2020-04-05 23:14:21 +02:00
Michał Czekański
967146e45c
Add drawing all Ui elems in on screen init
2020-04-05 22:58:32 +02:00
Michał Czekański
c822a1bfd4
Add calculating pos ui elems in Ui.__init__
2020-04-05 22:58:06 +02:00
1ef4d65045
Implemented loading entities from json
2020-04-05 22:49:50 +02:00
Michał Czekański
e73fc03fc4
Change how UiText renders text
...
Now UiText renders specified rect surface and on this surface blits text.
2020-04-05 22:37:37 +02:00
15a2010c5d
Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
...
# Conflicts:
# src/entities/Collidable.py
2020-04-05 22:20:06 +02:00