ogarnia co gdzie polozyc
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@ -5,14 +5,14 @@ from codes_recognizer.rocognizer import recognizer
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def assigning(product_code_path, shelfs):
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def assigning(product_code_path, shelfs):
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c = None
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c = None
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code = recognizer(product_code_path)
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code = product_code_path
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print(code)
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# code = recognizer(product_code_path)
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product_color = str(code[0]) + str(code[1])
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product_color = str(code[0]) + str(code[1])
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print(product_color)
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for shelf in shelfs:
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for shelf in shelfs:
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if shelf.color == product_color:
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if shelf.color == product_color:
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shelf.add_product(code)
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shelf.add_product(code)
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c = shelf.get_field()
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c = shelf.get_field()
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print("Product", product_code_path, "is on", c)
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print("Product:", product_code_path, "is on", c.x, c.y)
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return c
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return c
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2
coder.py
2
coder.py
@ -72,5 +72,5 @@ def create_image(product):
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d.text((28, 28), string, font=fnt, fill=(0, 0, 0))
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d.text((28, 28), string, font=fnt, fill=(0, 0, 0))
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path = 'img/codes/' + product.name + '.png'
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path = 'img/codes/' + product.name + '.png'
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img.save(path)
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img.save(path)
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return path
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return string
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6
main.py
6
main.py
@ -79,13 +79,13 @@ def run():
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'''
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'''
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# list [x, y]
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# list [x, y]
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dest_shelf = new_product.shelf(shelfs)
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dest_shelf = new_product.shelf(shelfs)
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path = functions.a_star(board[agent.y][agent.x], dest_shelf.get_field(), board)
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path = functions.a_star(board[agent.y][agent.x], dest_shelf, board)
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''''''
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''''''
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agent.item = new_product
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agent.item = new_product
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path.pop(len(path) - 1)
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# path.pop(len(path) - 1)
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next_step = path.pop(len(path) - 1)
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next_step = path.pop(len(path) - 1)
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agent.is_busy = True
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# agent.is_busy = True
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if board[agent.y][agent.x] == dest_field:
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if board[agent.y][agent.x] == dest_field:
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agent.is_busy = False
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agent.is_busy = False
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