497 B
497 B
API documentation
See the Autodesk® FBX® SDK API documentation.
The bindings are in the Autodesk.Fbx
namespace:
using Autodesk.Fbx;
using UnityEditor;
using UnityEngine;
public class HelloFbx {
[MenuItem("Fbx/Hello")]
public static void Hello() {
using(var manager = FbxManager.Create()) {
Debug.LogFormat("FBX SDK is version {0}", FbxManager.GetVersion());
}
}
}