Merge branch 'master' into melania-dev

This commit is contained in:
KrolMel 2022-12-27 16:51:28 +01:00
commit b3eb19b8e7
58 changed files with 75412 additions and 20050 deletions

View File

@ -47,11 +47,13 @@
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Compile Include="Assets\Scripts\REFACTORING\Models\Chest\ChestWrapper.cs" />
<Compile Include="Assets\Scripts\RespawnScript.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\NPC\NpcDialogueManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Equipment\EquipmentDataListManager.cs" />
<Compile Include="Assets\LetterText.cs" />
<Compile Include="Assets\_\Stuff\GridPathfinding\UnitMovement.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Shop\ShopData.cs" />
<Compile Include="Assets\_\Stuff\GridPathfinding\PathNode.cs" />
<Compile Include="Assets\Scripts\Pathfinding\AStarPathfindingAgent.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Inventory\InventoryUIManager.cs" />
@ -69,13 +71,17 @@
<Compile Include="Assets\Scripts\Enemies&apos; Scprits\Enemy.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Equipment\EquipmentUIManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Panel\QuestionPanel.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Chest\ChestBuildModel.cs" />
<Compile Include="Assets\Scripts\Objects\GoldOre.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Domain\Enum\PanelTypeEnum.cs" />
<Compile Include="Assets\Scripts\ProceduralGeneration\Graph.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Domain\Enum\SystemLanguageEnum.cs" />
<Compile Include="Assets\Scripts\SceneManager\NPC\NPCManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Domain\Enum\TaskDifficultyEnum.cs" />
<Compile Include="Assets\_\Stuff\GridPathfinding\GridPathfinding.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\MultiDialogue.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\UI\UIWarehouseManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\LanguageDetector\LanguageDetector.cs" />
<Compile Include="Assets\OpenSettingsOnESCPress.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Chest\ChestUIManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\UI\ManagerInterface.cs" />
@ -83,9 +89,13 @@
<Compile Include="Assets\Scripts\REFACTORING\Models\Item\Item.cs" />
<Compile Include="Assets\Scripts\ProceduralGeneration\FloodFill.cs" />
<Compile Include="Assets\BreakOre.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Panel\ShopPanelController.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Panel\Model\ButtonPanelModel.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Model\DialogueStepModel.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Shop\ShopUIManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Item\Effects\ItemEffectsManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Panel\Slot\InventorySlot.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Shop\SceneShopDataLoader.cs" />
<Compile Include="Assets\Mercenary.cs" />
<Compile Include="Assets\DisplayExpStatus.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Shared\PrefabAssetModelData.cs" />
@ -97,6 +107,7 @@
<Compile Include="Assets\DisplayLvl.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Task\SaveTaskManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Item\EquippableItem\EquippableItemData.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Shop\Shop.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\PathBuilder.cs" />
<Compile Include="Assets\NewGame.cs" />
<Compile Include="Assets\Scripts\SceneManager\SaveDynamicObjects.cs" />
@ -116,13 +127,17 @@
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\UI\Panel\Draggable\DraggablePanelInterface.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Chest\Chest.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Panel\Slot\ChestSlot.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shop\ShopItemCardKeeper.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\UI\Panel\PanelControllerInterface.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Model\DialogueModel.cs" />
<Compile Include="Assets\LevelUpPopUp.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\AccountBalance\AccountBalanceManager.cs" />
<Compile Include="Assets\ChangeLanguageToEnglish.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Panel\PanelHeaderController.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\UI\UISlotPanelManager.cs" />
<Compile Include="Assets\Scripts\CamerFollow.cs" />
<Compile Include="Assets\CloseIfQuestPanel.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Skills\SkillsUIManager.cs" />
<Compile Include="Assets\Scripts\NPCs&apos; Scripts\NPCFollowing.cs" />
<Compile Include="Assets\TreeParticleEffect.cs" />
<Compile Include="Assets\SaveMusicSettings.cs" />
@ -137,6 +152,7 @@
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\IDialogue.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\Panel\SceneDataListManagerInterface.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\Panel\SceneDataListManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Manager\DialogueManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Equipment\EquipmentDataLoader.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\UI\Panel\Draggable\DraggedSlotController.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Inventory\SceneInventoryDataManager.cs" />
@ -144,6 +160,7 @@
<Compile Include="Assets\Scripts\REFACTORING\Application\Mission\Mission.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Mission\MissionReward.cs" />
<Compile Include="Assets\Scripts\Pathfinding\TileData.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Player\Skills\SkillsPointsManger.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Dialogue.cs" />
<Compile Include="Assets\Scripts\DealDamage.cs" />
<Compile Include="Assets\Scripts\LevelBar.cs" />
@ -157,6 +174,7 @@
<Compile Include="Assets\Scripts\AnimatedDoorBehaviour.cs" />
<Compile Include="Assets\Scripts\Door\TriggerDoor.cs" />
<Compile Include="Assets\Scripts\ProceduralGeneration\GraphNode.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\AccountBalance\PanelCashController.cs" />
<Compile Include="Assets\Scripts\SceneManager\OnMapAppearanceMethod.cs" />
<Compile Include="Assets\Scripts\NPCs&apos; Scripts\NPCQuest.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Panel\Factory\PanelComponentFactory.cs" />
@ -170,6 +188,10 @@
<Compile Include="Assets\Scripts\FloatValue.cs" />
<Compile Include="Assets\_\Stuff\GridPathfinding\LastMoveTo.cs" />
<Compile Include="Assets\Scripts\SceneManager\SaveItem\SaveEquitableItemSystem.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Mapper\IModelMapper.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Panel\Slot\ShopSlot.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Event\UseItemEvent.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Shop\SceneShopDataManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Chest\ChestController.cs" />
<Compile Include="Assets\Scripts\DoorBehaviour.cs" />
<Compile Include="Assets\Scripts\SceneManager\SceneEquippableItemManager.cs" />
@ -182,6 +204,7 @@
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Panel\InventoryPanelController.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Task\SceneTaskDataManager.cs" />
<Compile Include="Assets\TranslateMeshText.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Panel\SkillsPanelController.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Panel\EquipmentPanelController.cs" />
<Compile Include="Assets\ParticleDisable.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Shared\PrefabAssetModel.cs" />
@ -190,6 +213,7 @@
<Compile Include="Assets\Scripts\Enemies&apos; Scprits\FollowingEnemy.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Domain\Enum\EquipmentPanelSlotsTypeEnum.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Panel\AbstractPanel.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Item\Effects\PotionEffectsManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Chest\ChestPrefabAsset.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Controller\DialogueController.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\Panel\SceneBaseDataLoader.cs" />
@ -205,23 +229,30 @@
<Compile Include="Assets\_\Stuff\GridPathfinding\MapPos.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Panel\Panel.cs" />
<Compile Include="Assets\_\Stuff\GridPathfinding\PathQueue.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Shop\SaveShopManager.cs" />
<Compile Include="Assets\Scripts\ProceduralGeneration\Map.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Shop\ShopDataListManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Item\EquippableItem\EquippableItemPrefabAsset.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Domain\Enum\ItemEffectsEnum.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Mission\Model\MissionStepModel.cs" />
<Compile Include="Assets\Scripts\Enemies&apos; Scprits\PatrollingEnemy.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\NPC\NPC.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Shop\ShopBuildModel.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Domain\Enum\SceneElementTypeEnum.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Chest\SceneChestDataManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\SaveSystem\SaveModelSystem.cs" />
<Compile Include="Assets\TakingDamage.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Chest\ChestDataListManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Story\WizardHouse\ResetPlayer.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Shop\ShopContentUIManager.cs" />
<Compile Include="Assets\StartOnEnter.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Dialogue\Condition\DialogueOpenCondition.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Shared\Manager\UI\Panel\Draggable\DraggablePanelController.cs" />
<Compile Include="Assets\_\Stuff\GridPathfinding\BinaryTree.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Player\PlayerActions.cs" />
<Compile Include="Assets\Scripts\Enemies&apos; Scprits\Cave\BossThug.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\Panel\Inventory\SaveInventoryManager.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Application\NPC\NpcShopManager.cs" />
<Compile Include="Assets\Scripts\ChangeScene.cs" />
<Compile Include="Assets\OpenPanelOnCollision.cs" />
<Compile Include="Assets\Scripts\REFACTORING\Models\Chest\ChestData.cs" />

BIN
Assets/GUI items/A_Add.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.8 KiB

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: e83136731832d6342899ba837d5224bb
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -23,6 +23,8 @@ public class NewGame : MonoBehaviour
PlayerPrefs.SetInt("lvl", 1);
PlayerPrefs.SetFloat("maxExp", 10);
PlayerPrefs.SetInt(AccountBalanceManager.PLAYER_ACCOUNT_VALUE, 0);
string name = "none";
PlayerPrefs.SetString("name", name);
@ -50,18 +52,24 @@ public class NewGame : MonoBehaviour
PlayerPrefs.SetInt("pickaxe", 0);
PlayerPrefs.SetInt("healthPoints", 0);
PlayerPrefs.SetInt("defensePoints", 0);
PlayerPrefs.SetInt("StrengthPoints", 0);
PlayerPrefs.SetInt("IntelligencePoints", 0);
// PLAYER SKILLS ------------------------------------------------------
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_FREE_POINTS, 0);
//LETTER --------------------------------------------------------------
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS, 0); // healthPoints
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS, 0); // defensePoints
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS, 0); // StrengthPoints
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_INTELIGENCE_POINTS, 0); // IntelligencePoints
// --------------------------------------------------------------------
//LETTER --------------------------------------------------------------
PlayerPrefs.SetInt("PrologueLetter.WhereDisplayed", 0);
// --------------------------------------------------------------------
//NPC ACTIONS HERE ----------------------------------------------------
// -> Wizard House
PlayerPrefs.SetInt("Wizard.FirstDialogue", 0);
// --------------------------------------------------------------------

View File

@ -16,7 +16,7 @@ MonoBehaviour:
CurrentStep: 0
DialogueSteps:
- Header: Boss Thug
WasDisplayed: 1
WasDisplayed: 0
ListOfSentences:
- Sentence: Who are you? How did you get past my guards?!
Buttons: []

View File

@ -29,7 +29,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5331092055037629063}
m_RootOrder: 0
@ -119,7 +118,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5331092055896533710}
- {fileID: 5331092055037629063}
@ -186,6 +184,7 @@ MonoBehaviour:
_panelContent: {fileID: 5331092056807707114}
ChildBoxTemplate: {fileID: 3818338910890019850, guid: e2f95cfb3084e6e4f9f16c14170adfb5, type: 3}
ChildBoxList: []
AllowToUseItemInPanel: 1
--- !u!1 &5331092055037629064
GameObject:
m_ObjectHideFlags: 0
@ -215,7 +214,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5331092054895676294}
m_Father: {fileID: 5331092055018478732}
@ -323,7 +321,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5331092055018478732}
m_RootOrder: 2
@ -443,7 +440,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5331092055896533710}
m_RootOrder: 0
@ -561,6 +557,7 @@ GameObject:
- component: {fileID: 5331092055896533710}
- component: {fileID: 5331092055896533708}
- component: {fileID: 5331092055896533709}
- component: {fileID: 6710237652132421013}
m_Layer: 5
m_Name: Header
m_TagString: Untagged
@ -578,7 +575,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5331092055455069025}
m_Father: {fileID: 5331092055018478732}
@ -627,6 +623,25 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &6710237652132421013
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5331092055896533711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e85a13c32f17d4bb376e48a15c8801, type: 3}
m_Name:
m_EditorClassIdentifier:
Headers:
InstanceTemplates:
- Key: 0
Value: Skrzynia
- Key: 1
Value: Chest
displayedValue: {fileID: 5331092055455069024}
--- !u!1 &5331092056807707114
GameObject:
m_ObjectHideFlags: 0
@ -655,7 +670,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5331092055018478732}
m_RootOrder: 3

View File

@ -28,7 +28,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3583098472670073449}
- {fileID: 4491565494541573007}
@ -109,7 +108,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3.7, y: 5.3, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6661176406092379127}
m_RootOrder: 2
@ -186,7 +184,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6661176406092379127}
m_Father: {fileID: 6661176405967447293}
@ -294,7 +291,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6661176407096365759}
- {fileID: 6661176405948328694}
@ -359,6 +355,7 @@ MonoBehaviour:
_panelContent: {fileID: 6661176407399442843}
ChildBoxTemplate: {fileID: 6050866944478881892, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
ChildBoxList: []
AllowToUseItemInPanel: 1
_panelAdditionalSlotsContent: {fileID: 429268561425699357}
--- !u!1 &6661176406092379126
GameObject:
@ -389,7 +386,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6661176407399442840}
- {fileID: 4116106613650971739}
@ -481,7 +477,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6661176407096365759}
m_RootOrder: 0
@ -599,6 +594,7 @@ GameObject:
- component: {fileID: 6661176407096365759}
- component: {fileID: 6661176407096365757}
- component: {fileID: 6661176407096365756}
- component: {fileID: 5417489322037228878}
m_Layer: 5
m_Name: Header
m_TagString: Untagged
@ -616,7 +612,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6661176406604630800}
m_Father: {fileID: 6661176405967447293}
@ -665,6 +660,25 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &5417489322037228878
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6661176407096365758}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e85a13c32f17d4bb376e48a15c8801, type: 3}
m_Name:
m_EditorClassIdentifier:
Headers:
InstanceTemplates:
- Key: 0
Value: Ekwipunek
- Key: 1
Value: Equipment
displayedValue: {fileID: 6661176406604630801}
--- !u!1 &6661176407399442843
GameObject:
m_ObjectHideFlags: 0
@ -693,7 +707,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2393060084093789522}
- {fileID: 2393060084600844330}
@ -786,7 +799,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -794,15 +807,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -846,11 +859,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 477.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -72.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -924,7 +937,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -932,15 +945,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -984,11 +997,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 277.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -72.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -1062,7 +1075,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -1070,15 +1083,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -1122,11 +1135,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 77.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -72.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -1200,7 +1213,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -1208,15 +1221,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -1260,11 +1273,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 377.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -72.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -1338,7 +1351,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -1346,15 +1359,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -1398,11 +1411,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 177.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -72.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -1476,7 +1489,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -1484,15 +1497,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -1536,11 +1549,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 77.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -227.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -1614,7 +1627,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -1622,15 +1635,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -1674,11 +1687,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 77.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -457.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -1752,7 +1765,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -1760,15 +1773,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -1812,11 +1825,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 77.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -342.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@ -1882,7 +1895,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMax.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.x
@ -1890,15 +1903,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchorMin.y
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.x
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_SizeDelta.y
value: 0
value: 65
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalScale.x
@ -1942,11 +1955,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
value: 77.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_AnchoredPosition.y
value: 0
value: -112.5
objectReference: {fileID: 0}
- target: {fileID: 6050866944478881893, guid: 27d62cf80d88f774abdf05e1c1663f1c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x

View File

@ -1,5 +1,386 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1844643680802943149
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4160897812758261683}
- component: {fileID: 4504096425441227888}
- component: {fileID: 1920757209049782289}
m_Layer: 5
m_Name: Name
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4160897812758261683
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844643680802943149}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.6344782}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children: []
m_Father: {fileID: 2181280109304687902}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: -20, y: -12.46}
m_SizeDelta: {x: 92, y: 30.081}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4504096425441227888
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844643680802943149}
m_CullTransparentMesh: 1
--- !u!114 &1920757209049782289
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1844643680802943149}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 'Gold:'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 0264833e418f9c347a60eea0d843662f, type: 2}
m_sharedMaterial: {fileID: -4776278116225565339, guid: 0264833e418f9c347a60eea0d843662f, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4280896883
m_fontColor: {r: 0.4528302, g: 0.30150148, b: 0.16019936, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 40
m_fontSizeBase: 40
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0.08430481, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &6358129284676741273
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2181280109304687902}
- component: {fileID: 5072486462454209631}
- component: {fileID: 5749580855174929001}
m_Layer: 0
m_Name: Layer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2181280109304687902
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6358129284676741273}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.6344782}
m_LocalScale: {x: 2.5, y: 2.5, z: 1}
m_Children:
- {fileID: 3709863386082553142}
- {fileID: 4160897812758261683}
m_Father: {fileID: 6528725967738540667}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 125, y: 7}
m_SizeDelta: {x: 100, y: 25}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5072486462454209631
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6358129284676741273}
m_CullTransparentMesh: 1
--- !u!114 &5749580855174929001
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6358129284676741273}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 99ef742ea21894b4d995d1bc6209bd91, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &7510958097152264394
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6528725967738540667}
m_Layer: 5
m_Name: CashSection
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6528725967738540667
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7510958097152264394}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2181280109304687902}
m_Father: {fileID: 9124304227729624650}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 50}
m_SizeDelta: {x: 550, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &8755320427742132926
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3709863386082553142}
- component: {fileID: 8966794799687036646}
- component: {fileID: 7650903343690722400}
m_Layer: 5
m_Name: Value
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3709863386082553142
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8755320427742132926}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.6344782}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children: []
m_Father: {fileID: 2181280109304687902}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 20, y: -12.5}
m_SizeDelta: {x: 106.8214, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8966794799687036646
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8755320427742132926}
m_CullTransparentMesh: 1
--- !u!114 &7650903343690722400
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8755320427742132926}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 5000
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 0264833e418f9c347a60eea0d843662f, type: 2}
m_sharedMaterial: {fileID: -4776278116225565339, guid: 0264833e418f9c347a60eea0d843662f, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 40
m_fontSizeBase: 40
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 4
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: -0.110473625, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &9124304227092242852
GameObject:
m_ObjectHideFlags: 0
@ -28,7 +409,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9124304228607424520}
m_RootOrder: 0
@ -164,7 +544,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9124304227903849263}
m_Father: {fileID: 9124304227744546881}
@ -238,6 +617,7 @@ GameObject:
- component: {fileID: 9124304227729624652}
- component: {fileID: 9124304227729624653}
- component: {fileID: 7107743575243314760}
- component: {fileID: 3357633937721738046}
m_Layer: 5
m_Name: InventoryPanel
m_TagString: Untagged
@ -255,10 +635,10 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9124304228607424520}
- {fileID: 9124304227744546881}
- {fileID: 6528725967738540667}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -320,6 +700,21 @@ MonoBehaviour:
_panelContent: {fileID: 9124304227903849260}
ChildBoxTemplate: {fileID: 4202482119828722599, guid: 843626bb28e804c4384ea070e0fead67, type: 3}
ChildBoxList: []
AllowToUseItemInPanel: 1
--- !u!114 &3357633937721738046
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9124304227729624651}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6fb47b0e304a4644db8ee53654039f3c, type: 3}
m_Name:
m_EditorClassIdentifier:
AccountBalanceValue: 0
displayedValue: {fileID: 7650903343690722400}
--- !u!1 &9124304227744546894
GameObject:
m_ObjectHideFlags: 0
@ -349,7 +744,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9124304227602340160}
m_Father: {fileID: 9124304227729624650}
@ -456,7 +850,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 9124304227602340160}
m_RootOrder: 0
@ -515,6 +908,7 @@ GameObject:
- component: {fileID: 9124304228607424520}
- component: {fileID: 9124304228607424522}
- component: {fileID: 9124304228607424523}
- component: {fileID: 4592223396299026843}
m_Layer: 5
m_Name: Header
m_TagString: Untagged
@ -532,7 +926,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 9124304227092242855}
m_Father: {fileID: 9124304227729624650}
@ -581,3 +974,22 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &4592223396299026843
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9124304228607424521}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e85a13c32f17d4bb376e48a15c8801, type: 3}
m_Name:
m_EditorClassIdentifier:
Headers:
InstanceTemplates:
- Key: 0
Value: Magazyn
- Key: 1
Value: Inventory
displayedValue: {fileID: 9124304227092242854}

View File

@ -28,7 +28,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3466730968482620191}
m_RootOrder: 1
@ -163,7 +162,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 708272129096473007}
m_RootOrder: 0
@ -243,7 +241,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3466730968482620191}
m_RootOrder: 0
@ -378,7 +375,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.6344782}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 559294344518255621}
m_RootOrder: 0
@ -514,7 +510,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8578709671528783699}
- {fileID: 3948576823622022677}
@ -581,14 +576,22 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
SelectedItem: {fileID: 0}
OriginSlotNumver: 0
_buyButton: {fileID: 684985198997091952}
_sellButton: {fileID: 1755983701611443418}
_itemPreviewSprite: {fileID: 0}
ShopMode: 0
_itemPreviewName: {fileID: 8437530654143720538}
_itemPreviewDescription: {fileID: 3465856343569915379}
_itemPreviewStats: {fileID: 2051776933318440406}
_itemPreviewStatsValue: {fileID: 1086154942094143486}
_itemPreviewPrice: {fileID: 2176859836513736533}
PricePhrase:
InstanceTemplates:
- Key: 0
Value: Cena
- Key: 1
Value: Price
Phrases: []
--- !u!1 &4181923878083080648
GameObject:
m_ObjectHideFlags: 0
@ -617,7 +620,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2, y: 2, z: 2}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 6769108684415400144}
m_RootOrder: 0
@ -698,7 +700,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5331092056807707113}
m_Father: {fileID: 5331092055037629063}
@ -789,7 +790,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5331092055896533710}
- {fileID: 5331092055037629063}
@ -886,7 +886,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5331092054895676294}
m_Father: {fileID: 5331092055018478732}
@ -994,7 +993,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5331092055018478732}
m_RootOrder: 2
@ -1114,7 +1112,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5331092055896533710}
m_RootOrder: 0
@ -1232,6 +1229,7 @@ GameObject:
- component: {fileID: 5331092055896533710}
- component: {fileID: 5331092055896533708}
- component: {fileID: 5331092055896533709}
- component: {fileID: 816277681990294360}
m_Layer: 5
m_Name: Header
m_TagString: Untagged
@ -1249,7 +1247,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5331092055455069025}
m_Father: {fileID: 5331092055018478732}
@ -1298,6 +1295,26 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &816277681990294360
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5331092055896533711}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e85a13c32f17d4bb376e48a15c8801, type: 3}
m_Name:
m_EditorClassIdentifier:
Headers:
InstanceTemplates:
- Key: 0
Value: Sklep
- Key: 0
Value: Shop
displayedValue: {fileID: 5331092055455069024}
displayedTextValue: {fileID: 0}
--- !u!1 &5331092056807707114
GameObject:
m_ObjectHideFlags: 0
@ -1326,7 +1343,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5331092054895676294}
m_RootOrder: 0
@ -1402,7 +1418,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.8, y: 1.8, z: 4.5}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 3466730968482620191}
m_RootOrder: 2
@ -1480,7 +1495,6 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 138.0944, y: -100.23424, z: -1.5861955}
m_LocalScale: {x: 2.5, y: 2.5, z: 2.5}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7486549892750104183}
- {fileID: 2604331234304421841}
@ -1515,7 +1529,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.6344782}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 559294344518255621}
m_RootOrder: 1
@ -1633,6 +1646,7 @@ GameObject:
- component: {fileID: 6769108684415400144}
- component: {fileID: 8836301433650985822}
- component: {fileID: 684985198997091952}
- component: {fileID: 8361042573446576540}
m_Layer: 5
m_Name: BuyButton
m_TagString: Untagged
@ -1650,7 +1664,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 2.5}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 4299401306498991878}
m_Father: {fileID: 3466730968482620191}
@ -1725,6 +1738,26 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &8361042573446576540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7389587382739172384}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e85a13c32f17d4bb376e48a15c8801, type: 3}
m_Name:
m_EditorClassIdentifier:
Headers:
InstanceTemplates:
- Key: 0
Value: < Kup >
- Key: 1
Value: < Buy >
displayedValue: {fileID: 0}
displayedTextValue: {fileID: 5422292301042054472}
--- !u!1 &8341358844673530274
GameObject:
m_ObjectHideFlags: 0
@ -1736,6 +1769,7 @@ GameObject:
- component: {fileID: 708272129096473007}
- component: {fileID: 6022919591664857004}
- component: {fileID: 1755983701611443418}
- component: {fileID: 3690417977277478615}
m_Layer: 5
m_Name: SellButton
m_TagString: Untagged
@ -1753,7 +1787,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 2.5}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 4131952680451427526}
m_Father: {fileID: 3466730968482620191}
@ -1828,3 +1861,23 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &3690417977277478615
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8341358844673530274}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e85a13c32f17d4bb376e48a15c8801, type: 3}
m_Name:
m_EditorClassIdentifier:
Headers:
InstanceTemplates:
- Key: 0
Value: < Sprzedaj >
- Key: 1
Value: < Sell >
displayedValue: {fileID: 0}
displayedTextValue: {fileID: 5415396874097778333}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 86bf327669e97514884dd01445d6c27f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -29,7 +29,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4136979550912312139}
m_Father: {fileID: 4136979550784496705}
@ -137,7 +136,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4136979551920493059}
- {fileID: 4136979550770096714}
@ -231,7 +229,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4136979552221407524}
m_Father: {fileID: 4136979550770096714}
@ -321,7 +318,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4136979551920493059}
m_RootOrder: 0
@ -439,6 +435,7 @@ GameObject:
- component: {fileID: 4136979551920493059}
- component: {fileID: 4136979551920493057}
- component: {fileID: 4136979551920493056}
- component: {fileID: 7040033676795217641}
m_Layer: 5
m_Name: Header
m_TagString: Untagged
@ -456,7 +453,6 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4136979551422401452}
m_Father: {fileID: 4136979550784496705}
@ -505,6 +501,25 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &7040033676795217641
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4136979551920493058}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f5e85a13c32f17d4bb376e48a15c8801, type: 3}
m_Name:
m_EditorClassIdentifier:
Headers:
InstanceTemplates:
- Key: 0
Value: Zadania
- Key: 1
Value: Quests
displayedValue: {fileID: 4136979551422401453}
--- !u!1 &4136979552221407527
GameObject:
m_ObjectHideFlags: 0
@ -533,7 +548,6 @@ RectTransform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4136979550912312139}
m_RootOrder: 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

View File

@ -0,0 +1,108 @@
fileFormatVersion: 2
guid: 901d2993e7d61b74d8f6e14443b859e2
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.6 KiB

View File

@ -0,0 +1,108 @@
fileFormatVersion: 2
guid: 007eb9fa814282141bb7cbe8be28453f
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.6 KiB

View File

@ -0,0 +1,108 @@
fileFormatVersion: 2
guid: 7685b4e21b568f14bbd7447181ff27f7
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -0,0 +1,108 @@
fileFormatVersion: 2
guid: 58dff31fac782fd46873e882af2241e9
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

View File

@ -0,0 +1,108 @@
fileFormatVersion: 2
guid: 9d1cde881b9f7e34399f151ea0e60010
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 16
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -839,7 +839,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 277471083}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &67120570
MonoBehaviour:
@ -23634,6 +23634,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 105457317}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &105457320
MonoBehaviour:
m_ObjectHideFlags: 0
@ -24409,6 +24421,54 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158070407}
m_CullTransparentMesh: 1
--- !u!1 &180810562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 180810563}
- component: {fileID: 180810564}
m_Layer: 0
m_Name: Skills
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &180810563
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180810562}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 277471083}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &180810564
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 180810562}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d182c7598cb76644a8d4fa68ef71c95e, type: 3}
m_Name:
m_EditorClassIdentifier:
FreePoints: 0
StrenghtPoints: 0
DefensePoints: 0
HealthPoints: 0
InteligencePoints: 0
--- !u!1 &182783044
GameObject:
m_ObjectHideFlags: 0
@ -50450,7 +50510,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 277471083}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &239749518
MonoBehaviour:
@ -50816,9 +50876,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2021546877}
- {fileID: 1133845001}
- {fileID: 67120569}
- {fileID: 239749517}
- {fileID: 180810563}
m_Father: {fileID: 557637066}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -114693,6 +114755,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 933251618}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &933251620
MonoBehaviour:
m_ObjectHideFlags: 0
@ -121655,7 +121729,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 277471083}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1133845002
MonoBehaviour:
@ -182660,6 +182734,7 @@ GameObject:
- component: {fileID: 1288958692}
- component: {fileID: 1288958691}
- component: {fileID: 1288958690}
- component: {fileID: 1288958695}
- component: {fileID: 1288958689}
- component: {fileID: 1288958688}
- component: {fileID: 1288958694}
@ -182792,6 +182867,20 @@ MonoBehaviour:
keyToOpen: 101
Elements: []
CurrentShopOwnerName:
--- !u!114 &1288958695
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1288958686}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dbf560da69f41534780f479f1d5566eb, type: 3}
m_Name:
m_EditorClassIdentifier:
DynamicPanel: {fileID: 0}
keyToOpen: 117
--- !u!1 &1290903873
GameObject:
m_ObjectHideFlags: 0
@ -253816,6 +253905,50 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2020243788}
m_CullTransparentMesh: 1
--- !u!1 &2021546876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2021546877}
- component: {fileID: 2021546878}
m_Layer: 0
m_Name: AccountBalance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2021546877
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2021546876}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 277471083}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2021546878
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2021546876}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60e0a5fc22bc183469ff5f5a937f5015, type: 3}
m_Name:
m_EditorClassIdentifier:
Gold: 0
--- !u!1 &2027990421
GameObject:
m_ObjectHideFlags: 0

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -509,7 +509,7 @@ Transform:
- {fileID: 1726606093}
- {fileID: 716255557}
m_Father: {fileID: 0}
m_RootOrder: 8
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &155263505
GameObject:
@ -575,7 +575,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &165983836
GameObject:
@ -1298,24 +1298,14 @@ Tilemap:
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -3, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: dd74e9c8d6ff513489d2433da695e0c2, type: 2}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: cfa5abda7d3ba6d47a61f8196281c442, type: 2}
- m_RefCount: 1
@ -1327,8 +1317,8 @@ Tilemap:
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 1
m_Data: {fileID: 3301014591127638889, guid: 1c11c6005e4a6854f9addb4279e6fa59, type: 3}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 1
m_Data: {fileID: -545248294300644715, guid: 1c11c6005e4a6854f9addb4279e6fa59, type: 3}
- m_RefCount: 1
@ -1336,7 +1326,7 @@ Tilemap:
- m_RefCount: 1
m_Data: {fileID: 6712229115081846870, guid: 1c11c6005e4a6854f9addb4279e6fa59, type: 3}
m_TileMatrixArray:
- m_RefCount: 4
- m_RefCount: 3
m_Data:
e00: 1
e01: 0
@ -1355,7 +1345,7 @@ Tilemap:
e32: 0
e33: 1
m_TileColorArray:
- m_RefCount: 4
- m_RefCount: 3
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
@ -4885,7 +4875,7 @@ Transform:
- {fileID: 226494199}
- {fileID: 1154981160}
m_Father: {fileID: 0}
m_RootOrder: 6
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &478505921
GameObject:
@ -4921,7 +4911,7 @@ Transform:
- {fileID: 2025408080}
- {fileID: 1708139362}
m_Father: {fileID: 0}
m_RootOrder: 10
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &489004227
GameObject:
@ -5002,6 +4992,115 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 489004227}
m_CullTransparentMesh: 1
--- !u!1 &515630086
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 515630087}
- component: {fileID: 515630089}
- component: {fileID: 515630088}
m_Layer: 0
m_Name: GameObject (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &515630087
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 515630086}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.83, y: 1.719, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2096268659}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &515630088
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 515630086}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: -0.020469666, y: 0.16785848}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 9, y: 4}
newSize: {x: 9, y: 4}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 6.9939184, y: 0.6073983}
m_EdgeRadius: 0
--- !u!212 &515630089
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 515630086}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 3
m_Sprite: {fileID: 21300000, guid: 58dff31fac782fd46873e882af2241e9, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 9, y: 4}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &535890416
GameObject:
m_ObjectHideFlags: 0
@ -5058,7 +5157,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &539229154
GameObject:
@ -5352,6 +5451,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 539229158}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &539229160
MonoBehaviour:
m_ObjectHideFlags: 0
@ -5579,7 +5690,7 @@ RectTransform:
- {fileID: 1745081657}
- {fileID: 644925731}
m_Father: {fileID: 0}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@ -19110,12 +19221,12 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 675531960}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_Father: {fileID: 2056121819}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &712469804
GameObject:
@ -19820,7 +19931,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2056121819}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &787186379
MonoBehaviour:
@ -20434,6 +20545,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 847960748}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &847960751
MonoBehaviour:
m_ObjectHideFlags: 0
@ -21257,9 +21380,54 @@ Transform:
- {fileID: 2082022417}
- {fileID: 2056121819}
- {fileID: 1766935697}
- {fileID: 1780879780}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &996480419
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 996480420}
- component: {fileID: 996480421}
m_Layer: 0
m_Name: AccountBalance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &996480420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 996480419}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2056121819}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &996480421
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 996480419}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60e0a5fc22bc183469ff5f5a937f5015, type: 3}
m_Name:
m_EditorClassIdentifier:
Gold: 0
--- !u!1 &1021636886
GameObject:
m_ObjectHideFlags: 0
@ -22575,196 +22743,56 @@ Tilemap:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1154981159}
m_Enabled: 1
m_Tiles:
- first: {x: -8, y: 2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 5
m_TileSpriteIndex: 5
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -7, y: 2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -6, y: 2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -5, y: 2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -4, y: 2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -3, y: 2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 4
m_TileSpriteIndex: 4
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -2, y: 2, z: 0}
second:
serializedVersion: 2
m_TileIndex: 3
m_TileSpriteIndex: 3
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -8, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 2
m_TileSpriteIndex: 2
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -7, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -6, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -5, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -4, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -3, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 1
m_TileSpriteIndex: 1
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
- first: {x: -2, y: 3, z: 0}
second:
serializedVersion: 2
m_TileIndex: 0
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
m_Tiles: {}
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 006cb7ba3af1b5b4ca96bc41713b6e37, type: 2}
- m_RefCount: 5
m_Data: {fileID: 11400000, guid: 764e1f7c023ceab4ea64823a5c5ec810, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: a8d7b32a67588b844ab90c4e4a1407bc, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: d90c4377fe799d24a907e16c49d733cc, type: 2}
- m_RefCount: 5
m_Data: {fileID: 11400000, guid: 774085833483cb44790822e6387beaf9, type: 2}
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 7351cc0adf3755f40b6a207c8e5feca2, type: 2}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
m_TileSpriteArray:
- m_RefCount: 1
m_Data: {fileID: -2574772874255324052, guid: e7698f36d680635418599dd2745a3e61, type: 3}
- m_RefCount: 5
m_Data: {fileID: -1915892995245332984, guid: e7698f36d680635418599dd2745a3e61, type: 3}
- m_RefCount: 1
m_Data: {fileID: -4090316032298664545, guid: e7698f36d680635418599dd2745a3e61, type: 3}
- m_RefCount: 1
m_Data: {fileID: -7275378610386166657, guid: e7698f36d680635418599dd2745a3e61, type: 3}
- m_RefCount: 5
m_Data: {fileID: -4520359320206864965, guid: e7698f36d680635418599dd2745a3e61, type: 3}
- m_RefCount: 1
m_Data: {fileID: 8123286953622726612, guid: e7698f36d680635418599dd2745a3e61, type: 3}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
- m_RefCount: 0
m_Data: {fileID: 0}
m_TileMatrixArray:
- m_RefCount: 14
- m_RefCount: 0
m_Data:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e00: 2.5244127e-29
e01: 4.535579e-23
e02: 2.1469072e+29
e03: -0.000000001540692
e10: 7.36e-43
e11: 4.5905e-41
e12: 7.37e-43
e13: 7.34e-43
e20: 6e-45
e21: -299348480
e22: -299320320
e23: -299320320
e30: 0
e31: 0
e32: 0
e33: 1
e31: 2.62e-43
e32: 2.62e-43
e33: 2.62e-43
m_TileColorArray:
- m_RefCount: 14
m_Data: {r: 1, g: 1, b: 1, a: 1}
- m_RefCount: 0
m_Data: {r: 2.1469072e+29, g: 2.1469072e+29, b: 2.1469072e+29, a: 2.1469072e+29}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
@ -23412,7 +23440,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2056121819}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1234651975
MonoBehaviour:
@ -23680,7 +23708,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2056121819}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1301442103
MonoBehaviour:
@ -25444,7 +25472,7 @@ Transform:
m_LocalScale: {x: 1.975, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 7
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1515634641
GameObject:
@ -27382,6 +27410,54 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1780879779
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1780879780}
- component: {fileID: 1780879781}
m_Layer: 0
m_Name: Skills
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1780879780
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780879779}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 992309625}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1780879781
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780879779}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d182c7598cb76644a8d4fa68ef71c95e, type: 3}
m_Name:
m_EditorClassIdentifier:
FreePoints: 0
StrenghtPoints: 0
DefensePoints: 0
HealthPoints: 0
InteligencePoints: 0
--- !u!1 &1816694439
GameObject:
m_ObjectHideFlags: 0
@ -28792,9 +28868,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 996480420}
- {fileID: 787186378}
- {fileID: 1301442102}
- {fileID: 1234651974}
- {fileID: 675531964}
m_Father: {fileID: 992309625}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -28810,6 +28888,7 @@ GameObject:
- component: {fileID: 2082022422}
- component: {fileID: 2082022421}
- component: {fileID: 2082022420}
- component: {fileID: 2082022423}
- component: {fileID: 2082022419}
- component: {fileID: 2082022418}
m_Layer: 0
@ -28909,6 +28988,20 @@ MonoBehaviour:
DynamicPanel: {fileID: 0}
keyToOpen: 113
Elements: []
--- !u!114 &2082022423
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2082022416}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dbf560da69f41534780f479f1d5566eb, type: 3}
m_Name:
m_EditorClassIdentifier:
DynamicPanel: {fileID: 0}
keyToOpen: 117
--- !u!1 &2096268658
GameObject:
m_ObjectHideFlags: 0
@ -28964,8 +29057,9 @@ Transform:
- {fileID: 1613483186}
- {fileID: 437961818}
- {fileID: 1446355165}
- {fileID: 515630087}
m_Father: {fileID: 0}
m_RootOrder: 9
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2132145651
GameObject:
@ -29104,5 +29198,5 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -5396,7 +5396,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1777083284}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &32218799
MonoBehaviour:
@ -123803,6 +123803,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 150991652}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &150991654
MonoBehaviour:
m_ObjectHideFlags: 0
@ -150998,6 +151010,54 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 398661287}
m_CullTransparentMesh: 1
--- !u!1 &399522537
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 399522538}
- component: {fileID: 399522539}
m_Layer: 0
m_Name: Skills
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &399522538
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 399522537}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1777083284}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &399522539
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 399522537}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d182c7598cb76644a8d4fa68ef71c95e, type: 3}
m_Name:
m_EditorClassIdentifier:
FreePoints: 0
StrenghtPoints: 0
DefensePoints: 0
HealthPoints: 0
InteligencePoints: 0
--- !u!1 &399600711
GameObject:
m_ObjectHideFlags: 0
@ -161368,7 +161428,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1777083284}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &501671383
MonoBehaviour:
@ -191406,6 +191466,7 @@ GameObject:
- component: {fileID: 737146846}
- component: {fileID: 737146845}
- component: {fileID: 737146844}
- component: {fileID: 737146849}
- component: {fileID: 737146843}
- component: {fileID: 737146842}
- component: {fileID: 737146848}
@ -191538,6 +191599,20 @@ MonoBehaviour:
keyToOpen: 101
Elements: []
CurrentShopOwnerName:
--- !u!114 &737146849
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 737146840}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dbf560da69f41534780f479f1d5566eb, type: 3}
m_Name:
m_EditorClassIdentifier:
DynamicPanel: {fileID: 0}
keyToOpen: 117
--- !u!1 &741504831
GameObject:
m_ObjectHideFlags: 0
@ -216650,7 +216725,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1777083284}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &920737005
MonoBehaviour:
@ -769692,9 +769767,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1872828445}
- {fileID: 501671382}
- {fileID: 920737004}
- {fileID: 32218798}
- {fileID: 399522538}
m_Father: {fileID: 578984179}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -780497,6 +780574,50 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1872828444
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1872828445}
- component: {fileID: 1872828446}
m_Layer: 0
m_Name: AccountBalance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1872828445
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1872828444}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1777083284}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1872828446
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1872828444}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60e0a5fc22bc183469ff5f5a937f5015, type: 3}
m_Name:
m_EditorClassIdentifier:
Gold: 0
--- !u!1 &1874668237
GameObject:
m_ObjectHideFlags: 0
@ -782573,6 +782694,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1893347151}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &1893347154
MonoBehaviour:
m_ObjectHideFlags: 0

View File

@ -1720,7 +1720,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1273555370}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &149978587
MonoBehaviour:
@ -38438,9 +38438,9 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: FollowingEnemy, Assembly-CSharp
m_MethodName: SaveCheckpoint
- m_Target: {fileID: 897697754}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
@ -41604,9 +41604,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1396222005}
- {fileID: 1833717355}
- {fileID: 149978586}
- {fileID: 2073875298}
- {fileID: 2059437276}
m_Father: {fileID: 1602706375}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -42553,6 +42555,50 @@ MonoBehaviour:
textEnglish: MAIN MENU
textPolish: MENU GLOWNE
displayText: {fileID: 1374645924}
--- !u!1 &1396222004
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1396222005}
- component: {fileID: 1396222006}
m_Layer: 0
m_Name: AccountBalance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1396222005
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1396222004}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1273555370}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1396222006
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1396222004}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60e0a5fc22bc183469ff5f5a937f5015, type: 3}
m_Name:
m_EditorClassIdentifier:
Gold: 0
--- !u!1 &1427837625
GameObject:
m_ObjectHideFlags: 0
@ -42786,6 +42832,7 @@ GameObject:
- component: {fileID: 1458715764}
- component: {fileID: 1458715763}
- component: {fileID: 1458715762}
- component: {fileID: 1458715767}
- component: {fileID: 1458715761}
- component: {fileID: 1458715760}
- component: {fileID: 1458715766}
@ -42918,6 +42965,20 @@ MonoBehaviour:
keyToOpen: 101
Elements: []
CurrentShopOwnerName:
--- !u!114 &1458715767
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1458715758}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dbf560da69f41534780f479f1d5566eb, type: 3}
m_Name:
m_EditorClassIdentifier:
DynamicPanel: {fileID: 0}
keyToOpen: 117
--- !u!1 &1463806449
GameObject:
m_ObjectHideFlags: 0
@ -147100,7 +147161,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1273555370}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1833717356
MonoBehaviour:
@ -148169,6 +148230,54 @@ PolygonCollider2D:
- {x: 1.1122776, y: -0.191046}
- {x: 1.196473, y: 0.21573138}
- {x: 1.2040371, y: 0.46017045}
--- !u!1 &2059437275
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2059437276}
- component: {fileID: 2059437277}
m_Layer: 0
m_Name: Skills
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2059437276
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2059437275}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1273555370}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2059437277
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2059437275}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d182c7598cb76644a8d4fa68ef71c95e, type: 3}
m_Name:
m_EditorClassIdentifier:
FreePoints: 0
StrenghtPoints: 0
DefensePoints: 0
HealthPoints: 0
InteligencePoints: 0
--- !u!1 &2060891297
GameObject:
m_ObjectHideFlags: 0
@ -148228,7 +148337,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1273555370}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2073875299
MonoBehaviour:
@ -148728,9 +148837,9 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: FollowingEnemy, Assembly-CSharp
m_MethodName: SaveCheckpoint
- m_Target: {fileID: 2146696734}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}

View File

@ -22230,6 +22230,50 @@ Tilemap:
e31: 0
e32: 0
e33: 1
--- !u!1 &147084380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 147084381}
- component: {fileID: 147084382}
m_Layer: 0
m_Name: AccountBalance
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &147084381
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147084380}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1539180721}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &147084382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 147084380}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 60e0a5fc22bc183469ff5f5a937f5015, type: 3}
m_Name:
m_EditorClassIdentifier:
Gold: 0
--- !u!1 &159795062
GameObject:
m_ObjectHideFlags: 0
@ -27311,6 +27355,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 949853991}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &949853993
MonoBehaviour:
m_ObjectHideFlags: 0
@ -28300,6 +28356,54 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1129725519
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1129725520}
- component: {fileID: 1129725521}
m_Layer: 0
m_Name: Skills
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1129725520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1129725519}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1539180721}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1129725521
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1129725519}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d182c7598cb76644a8d4fa68ef71c95e, type: 3}
m_Name:
m_EditorClassIdentifier:
FreePoints: 0
StrenghtPoints: 0
DefensePoints: 0
HealthPoints: 0
InteligencePoints: 0
--- !u!1 &1134345424
GameObject:
m_ObjectHideFlags: 0
@ -28329,7 +28433,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1539180721}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1134345426
MonoBehaviour:
@ -29794,7 +29898,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1539180721}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1284827862
MonoBehaviour:
@ -30019,7 +30123,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1539180721}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1302056882
MonoBehaviour:
@ -31296,9 +31400,11 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 147084381}
- {fileID: 1134345425}
- {fileID: 1284827861}
- {fileID: 1302056881}
- {fileID: 1129725520}
m_Father: {fileID: 1144548810}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -33962,6 +34068,7 @@ GameObject:
- component: {fileID: 1701466742}
- component: {fileID: 1701466741}
- component: {fileID: 1701466740}
- component: {fileID: 1701466745}
- component: {fileID: 1701466739}
- component: {fileID: 1701466738}
- component: {fileID: 1701466744}
@ -34094,6 +34201,20 @@ MonoBehaviour:
keyToOpen: 101
Elements: []
CurrentShopOwnerName:
--- !u!114 &1701466745
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1701466736}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dbf560da69f41534780f479f1d5566eb, type: 3}
m_Name:
m_EditorClassIdentifier:
DynamicPanel: {fileID: 0}
keyToOpen: 117
--- !u!1 &1702764354
GameObject:
m_ObjectHideFlags: 0
@ -37450,6 +37571,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1868257117}
m_TargetAssemblyTypeName: SaveController, Assembly-CSharp
m_MethodName: SaveAccountBalance
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &1868257120
MonoBehaviour:
m_ObjectHideFlags: 0
@ -38841,6 +38974,10 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 1393757793}
m_Modifications:
- target: {fileID: -7576677615092044163, guid: 417d111e604a8124cb960805d809e513, type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: -7576677615092044163, guid: 417d111e604a8124cb960805d809e513, type: 3}
propertyPath: currentPosition.walkable
value: 0

View File

@ -29,7 +29,7 @@ public class NPCFollowing : MonoBehaviour
// Start is called before the first frame update
void Start()
{
//isAfterAction = System.Convert.ToBoolean(PlayerPrefs.GetInt(gameObject.GetComponent<NPC>().name + ".FirstDialogue"));
isAfterAction = System.Convert.ToBoolean(PlayerPrefs.GetInt(gameObject.GetComponent<NPC>().name + ".FirstDialogue"));
myRigidbody = GetComponent<Rigidbody2D>();
anim = GetComponent<Animator>();
@ -84,8 +84,6 @@ public class NPCFollowing : MonoBehaviour
//start dialogue here we want uga bunga
gameObject.GetComponent<NPC>().State = NPCStateEnum.Talking;
gameObject.GetComponent<NpcDialogueManager>().OpenDialoguePanel();
}
}

View File

@ -104,6 +104,10 @@ public class Player : MonoBehaviour
lvl = 2;
lvlUp = true;
maxExp = 50;
// Add points and refresh view (if opened)
SkillsPointsManger.Instance.AddFreePoints(2);
SkillsPointsManger.Instance.UpdatePanelView();
}
}
else if (lvl == 2)
@ -114,6 +118,10 @@ public class Player : MonoBehaviour
lvl = 3;
lvlUp = true;
maxExp = 100;
// Add points and refresh view (if opened)
SkillsPointsManger.Instance.AddFreePoints(2);
SkillsPointsManger.Instance.UpdatePanelView();
}
}
else if (lvl == 3)
@ -124,6 +132,10 @@ public class Player : MonoBehaviour
lvl = 4;
lvlUp = true;
maxExp = 200;
// Add points and refresh view (if opened)
SkillsPointsManger.Instance.AddFreePoints(2);
SkillsPointsManger.Instance.UpdatePanelView();
}
}
}
@ -131,7 +143,7 @@ public class Player : MonoBehaviour
public void TakeDamage(float damage, bool isPanelEnabled = true)
{
defensePoints = PlayerPrefs.GetInt("defensePoints");
defensePoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS);
if(defensePoints == 1)
{
damage = damage * 0.95f;
@ -329,7 +341,7 @@ public class Player : MonoBehaviour
public void ManageHealth()
{
healthPoints = PlayerPrefs.GetInt("healthPoints");
healthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS);
if (healthPoints == 0)
{
PlayerPrefs.SetFloat("maxHealth", 10);
@ -350,9 +362,12 @@ public class Player : MonoBehaviour
public void AddHealthPoint()
{
healthPoints = PlayerPrefs.GetInt("healthPoints");
healthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS);
healthPoints = healthPoints + 1;
PlayerPrefs.SetInt("healthPoints", healthPoints);
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS, healthPoints);
// Fetch change in scene manager responsible for this data
SkillsPointsManger.Instance.UpdatePanelView();
}
public void ManageStrength()
@ -376,7 +391,7 @@ public class Player : MonoBehaviour
PlayerPrefs.SetFloat("attackValue", attackValue);
}
strengthPoints = PlayerPrefs.GetInt("strengthPoints");
strengthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS);
if(strengthPoints == 1)
{
attackValue = PlayerPrefs.GetFloat("attackValue");
@ -399,39 +414,47 @@ public class Player : MonoBehaviour
public void AddStrengthPoint()
{
strengthPoints = PlayerPrefs.GetInt("strengthPoints");
strengthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS);
strengthPoints = strengthPoints + 1;
PlayerPrefs.SetInt("strengthPoints", strengthPoints);
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS, strengthPoints);
// Fetch change in scene manager responsible for this data
SkillsPointsManger.Instance.UpdatePanelView();
}
public void ManageDefense()
{
defensePoints = PlayerPrefs.GetInt("defensePoints");
defensePoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS);
}
public void AddDefensePoint()
{
defensePoints = PlayerPrefs.GetInt("defensePoints");
defensePoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS);
defensePoints = defensePoints + 1;
PlayerPrefs.SetInt("defensePoints", defensePoints);
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS, defensePoints);
// Fetch change in scene manager responsible for this data
SkillsPointsManger.Instance.UpdatePanelView();
}
public void ManageIntelligence()
{
intelligencePoints = PlayerPrefs.GetInt("intelligencePoints");
intelligencePoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_INTELIGENCE_POINTS);
}
public void AddIntelligencePoint()
{
intelligencePoints = PlayerPrefs.GetInt("intelligencePoints");
intelligencePoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_INTELIGENCE_POINTS);
intelligencePoints = intelligencePoints + 1;
PlayerPrefs.SetInt("intelligencePoitns", intelligencePoints);
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_INTELIGENCE_POINTS, intelligencePoints);
// Fetch change in scene manager responsible for this data
SkillsPointsManger.Instance.UpdatePanelView();
}
public void LevelUpPopUp()
{
healthPoints = PlayerPrefs.GetInt("healthPoints");
healthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS);
}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a2a61002aaf00c44b86491c3c6d4016e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
class AccountBalanceManager : MonoBehaviour
{
public const string PLAYER_ACCOUNT_VALUE = "Player.AccountBalance";
public static AccountBalanceManager Instance;
public int Gold;
public void Awake()
{
if (Instance == null)
{
// Load saved gold value
LoadValue();
Instance = this;
}
else
{
Destroy(gameObject);
}
}
public void SetAccountBalanceValue(int gold)
{
Gold = gold;
UpdatePanelValue();
}
public void IncreaseAccountBalanceValue(int gold)
{
Gold += gold;
UpdatePanelValue();
}
public void DecreaseAccountBalanceValue(int gold)
{
Gold -= gold;
UpdatePanelValue();
}
public void SaveValue()
{
PlayerPrefs.SetInt(PLAYER_ACCOUNT_VALUE, Gold);
}
public void LoadValue()
{
if(PlayerPrefs.HasKey(PLAYER_ACCOUNT_VALUE))
{
Gold = PlayerPrefs.GetInt(PLAYER_ACCOUNT_VALUE);
}
else
{
Gold = 0;
}
}
/// <summary>
/// Function to update value displayed on Inventory Panel - only if is opened
/// </summary>
private void UpdatePanelValue()
{
if (InventoryUIManager.Instance.GetPanelStatus())
InventoryUIManager.Instance.DynamicPanel.GetComponent<PanelCashController>().RefreshPanel(Gold);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 60e0a5fc22bc183469ff5f5a937f5015
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,46 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
class PanelCashController : MonoBehaviour
{
[Header("Current Value")]
public int AccountBalanceValue;
[Header("Account Balance")]
[SerializeField] public TextMeshProUGUI displayedValue;
public void Start()
{
// Get current remembered value
var balanceManager = AccountBalanceManager.Instance;
if (balanceManager == null)
throw new NullReferenceException("AccountBalanceManager not found!!!");
RefreshPanel(balanceManager.Gold);
DisplayePlayerAccountBalance();
}
// synch status after selling, buying item
public void RefreshPanel(int gold)
{
AccountBalanceValue = gold;
DisplayePlayerAccountBalance();
}
public void DisplayePlayerAccountBalance()
{
displayedValue.text = $"{AccountBalanceValue}";
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6fb47b0e304a4644db8ee53654039f3c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -38,8 +38,6 @@ public class DialogueManager : MonoBehaviour
public virtual void Start()
{
Dialogue = Instantiate(languageDetector.DetectInstanceBasedOnLanguage());
Dialogue.SetSpeakerName(SpeakerName);
Dialogue.Dialogues.ForEach(dial => dial.Value.SetActionAfterDialogueStep(dial.Key, dial.Value.ResetDialogue)); // reset dial
}
@ -47,7 +45,9 @@ public class DialogueManager : MonoBehaviour
public void Update()
{
if (OpenInDefaultWay && Input.GetKeyDown(keyToOpen) && OpenPanelCondition())
{
OpenDialoguePanel();
}
}
@ -76,7 +76,6 @@ public class DialogueManager : MonoBehaviour
if (GetCurrentDialoguePanelStatus())
{
Debug.Log("Close dialog - defaulty way");
Dialogue.BreakDialogueStep();
}
}
@ -85,7 +84,12 @@ public class DialogueManager : MonoBehaviour
public void OpenDialoguePanel()
{
if(OpenPanelCondition())
{
// Update speaker name before every opening
Dialogue.SetSpeakerName(SpeakerName);
gameObject.GetComponent<DialogueManager>().Dialogue.StartDialogue();
}
}
public virtual bool OpenPanelCondition()
{
@ -101,6 +105,7 @@ public class DialogueManager : MonoBehaviour
{
return CanBeOpened;
}
protected virtual bool ComponentEnabledCondition()
{
return !gameObject.GetComponent<DialogueManager>().enabled;
@ -120,7 +125,9 @@ public class DialogueManager : MonoBehaviour
.Where(dialogue => dialogue.Key == multiDialStatius.Item1)
.First()
.Value
.DialogueSteps[multiDialStatius.Item2].DialogueController.CurrentPanel != null;
.DialogueSteps
.ElementAtOrDefault(multiDialStatius.Item2)
?.DialogueController.CurrentPanel != null;
}
}

View File

@ -13,6 +13,7 @@ public class NpcDialogueManager : DialogueManager
base.Start();
CanBeOpened = false;
OpenInDefaultWay = false;
}
public override bool OpenPanelCondition()
{

View File

@ -16,6 +16,9 @@ public class NpcShopManager : MonoBehaviour
public Dialogue Dialogue;
[SerializeField]
public ShopBuildModel shopModel;
[NonSerialized]
public Shop shop;
bool CanShopBeOpened = false;
@ -51,7 +54,7 @@ public class NpcShopManager : MonoBehaviour
}
else
shop = ShopUIManager.Instance.GetList().Where(shop => {
return shop.Npc == gameObject.GetComponent<NPC>().name && shop.Map == SceneManager.GetActiveScene().name;
return shopModel.ShopName == gameObject.GetComponent<NPC>().name && shop.Map == SceneManager.GetActiveScene().name;
}).First();
IsRegistered = true;
@ -118,19 +121,15 @@ public class NpcShopManager : MonoBehaviour
public void RegisterShop()
{
// 1. Set owner name
shop.Npc = gameObject.name;
shopModel.ShopName = gameObject.GetComponent<NPC>().Name;
// 2. Create new Shop instance in scene registry list
((SceneShopDataManager)SceneShopDataManager.Instance)
.RegisterShop(
new Shop(
SceneManager.GetActiveScene().name,
gameObject.name,
shop.GetContent()
)
shopModel.MapBuildModelToShop()
);
Debug.Log($"Shop {shop.Npc} registered");
Debug.Log($"Shop {shopModel.ShopName} registered");
}
public void OpenShop()

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4fe926dfbcaddae4086d6182345995c0
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 95e49ccca1d67da419c3cd02f2019162
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,113 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
class SkillsPointsManger : MonoBehaviour
{
public const string PLAYER_SKILS_FREE_POINTS = "Player.Skills.FreePoints";
public const string PLAYER_SKILS_HEALTH_POINTS = "Player.Skills.HealthPoints";
public const string PLAYER_SKILS_STRENGHT_POINTS = "Player.Skills.StenghtPoints";
public const string PLAYER_SKILS_DEFENSE_POINTS = "Player.Skills.DefensePoints";
public const string PLAYER_SKILS_INTELIGENCE_POINTS = "Player.Skills.InteligencePoints";
public static SkillsPointsManger Instance;
[Header("Player Skills Points")]
public int FreePoints = 0;
public int StrenghtPoints = 0;
public int DefensePoints = 0;
public int HealthPoints = 0;
public int InteligencePoints = 0;
public void Awake()
{
if (Instance == null)
{
// Load saved gold value
LoadValue();
Instance = this;
}
else
{
Destroy(gameObject);
}
}
/// <summary>
/// Function to load values after loading scenes but after changing them by player script
/// Thats because:
/// - this manager fetch values globally on scene
/// - Skills Panel gets info from this script
/// - but.. Plater script modify vales themself and save them in PlayerPrefs instead of this Singleton class - messy...
/// So we must fetch every one change from player.cs
/// </summary>
public void LoadValue()
{
if (PlayerPrefs.HasKey(PLAYER_SKILS_FREE_POINTS))
{
FreePoints = PlayerPrefs.GetInt(PLAYER_SKILS_FREE_POINTS);
}
if (PlayerPrefs.HasKey(PLAYER_SKILS_HEALTH_POINTS))
{
HealthPoints = PlayerPrefs.GetInt(PLAYER_SKILS_HEALTH_POINTS);
}
if (PlayerPrefs.HasKey(PLAYER_SKILS_STRENGHT_POINTS))
{
StrenghtPoints = PlayerPrefs.GetInt(PLAYER_SKILS_STRENGHT_POINTS);
}
if (PlayerPrefs.HasKey(PLAYER_SKILS_DEFENSE_POINTS))
{
DefensePoints = PlayerPrefs.GetInt(PLAYER_SKILS_DEFENSE_POINTS);
}
if (PlayerPrefs.HasKey(PLAYER_SKILS_INTELIGENCE_POINTS))
{
InteligencePoints = PlayerPrefs.GetInt(PLAYER_SKILS_INTELIGENCE_POINTS);
}
}
/// <summary>
/// Points are added after level up! :D
/// see Player::ManageLevels
/// </summary>
public void AddFreePoints(int newPoints)
{
FreePoints += newPoints;
PlayerPrefs.SetInt(PLAYER_SKILS_FREE_POINTS, FreePoints);
}
/// <summary>
/// Function to update value displayed on Inventory Panel - only if is opened
/// </summary>
public void UpdatePanelView()
{
LoadValue();
if (SkillsUIManager.Instance.GetPanelStatus())
{
Debug.Log("UpdatePanelView");
//SkillsUIManager
SkillsUIManager.Instance.DynamicPanel.GetComponent<SkillsPanelController>().RefreshPanelView(
FreePoints,
StrenghtPoints,
DefensePoints,
HealthPoints,
InteligencePoints
);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d182c7598cb76644a8d4fa68ef71c95e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -13,6 +13,8 @@ public enum ShopItemCardMode
Sell
}
// TODO Bonusy nie sa wyswietlane poprawnie - poprawic po dodaniu poprawnie wypeklnionych itemow!!!
class ShopItemCardKeeper : MonoBehaviour
{
[Header("Current Item")]
@ -32,6 +34,11 @@ class ShopItemCardKeeper : MonoBehaviour
[SerializeField] private TextMeshProUGUI _itemPreviewStatsValue;
[SerializeField] private Text _itemPreviewPrice;
[Header("Language phrases")]
public LanguageDetector<string> PricePhrase;
[SerializeField]
public List<IndexValuePair<ItemEffectsEnum, LanguageDetector<string>>> Phrases = new List<IndexValuePair<ItemEffectsEnum, LanguageDetector<string>>>();
public void ShowItemDetails(ItemSlot itemSlot, ShopItemCardMode mode = ShopItemCardMode.Buy)
{
@ -70,7 +77,7 @@ class ShopItemCardKeeper : MonoBehaviour
_itemPreviewStats.text = BuildItemStats();
_itemPreviewStatsValue.text = SelectedItem.Value.ToString();
_itemPreviewPrice.text = $"Price: {CountPrice()}";
_itemPreviewPrice.text = $"{PricePhrase.DetectInstanceBasedOnLanguage()}: {CountPrice()}";
switch(ShopMode)
{
@ -114,12 +121,21 @@ class ShopItemCardKeeper : MonoBehaviour
public void BuyItem()
{
Debug.Log("Buy item");
if (!_buyButton.IsActive())
return;
// TODO - CHECK PLAYER ACCOUNT
var itemPrice = SelectedItem.Price;
// Check player account balance
if (!CheckPlayerAccoutnBalance(itemPrice))
{
Debug.Log($"You don't have enouht gold - required {itemPrice}");
return;
}
// Change account balance status (refresh view)
AccountBalanceManager.Instance.DecreaseAccountBalanceValue(SelectedItem.Price);
// 1. Buy transaction
// 1.1.1 Add to player Inventory Panel + refresh view
@ -137,18 +153,17 @@ class ShopItemCardKeeper : MonoBehaviour
if (ShopUIManager.Instance.GetPanelStatus())
GameObject.FindObjectOfType<ShopPanelController>().BuildPanelContent(ShopContentUIManager.Instance.GetList());
// 1.2.2 Save chnages in Shop Panel
// 2 Save changes
// 2.1 Save chnages in Shop Panel
SceneInventoryDataManager.Instance.SaveDynamicData();
// 2. TODO - Player gold change & save
// 2.2 Save account balance current status
AccountBalanceManager.Instance.SaveValue();
}
public void SellItem()
{
Debug.Log("Sell item");
if (!_sellButton.IsActive())
return;
@ -158,11 +173,24 @@ class ShopItemCardKeeper : MonoBehaviour
if (InventoryUIManager.Instance.GetPanelStatus())
GameObject.FindObjectOfType<InventoryPanelController>().BuildPanelContent(InventoryUIManager.Instance.GetList());
// 1.1.2 Save chnages in Inventory Panel
// 2. Change account balance status (refresh view)
AccountBalanceManager.Instance.IncreaseAccountBalanceValue(SelectedItem.Price);
// 3 Save changes
// 3.1 Save chnages in Shop Panel
SceneInventoryDataManager.Instance.SaveDynamicData();
// 3.2 Save account balance current status
AccountBalanceManager.Instance.SaveValue();
}
// 2. TODO - Player gold change & save
public bool CheckPlayerAccoutnBalance(int requiredAmount)
{
return AccountBalanceManager.Instance.Gold >= requiredAmount;
}
}

View File

@ -7,7 +7,7 @@ public class InventoryUIManager : UIWarehouseManager
{
public static new InventoryUIManager Instance { get; protected set; }
public override int SLOTS_NUMBER { get { return 48; } }
public override int SLOTS_NUMBER { get { return 42; } }
public const string ITEM_LOCALIZATION = "UiPanels/";
public const string PANEL_NAME = "InventoryPanel";

View File

@ -0,0 +1,32 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
class PanelHeaderController : MonoBehaviour
{
[SerializeField]
public LanguageDetector<string> Headers;
[Header("Account Balance")]
[SerializeField] public TextMeshProUGUI displayedValue;
// alternative component - in some places ther is used plain Text component no TextMeshProUGUI... - trash soltuion, mess in project fonts :)
[SerializeField] public Text displayedTextValue;
public void Start()
{
// Set Panel Header value
if(displayedValue != null)
displayedValue.text = Headers.DetectInstanceBasedOnLanguage();
if (displayedTextValue != null)
displayedTextValue.text = Headers.DetectInstanceBasedOnLanguage();
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f5e85a13c32f17d4bb376e48a15c8801
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,103 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using UnityEngine;
public class SkillsPanelController : MonoBehaviour
{
[Header("Current Value")]
public int FreePoints = 0;
[Header("Skills Section")]
[SerializeField] private GameObject FreePointsLabel;
[SerializeField] private GameObject HealthPointsLabel;
[SerializeField] private GameObject StrenghtPointsLabel;
[SerializeField] private GameObject DefensePointsLabel;
[SerializeField] private GameObject InteligencePointsLabel;
public void Start()
{
// Get current remembered value
var skillsPointManager = SkillsPointsManger.Instance;
if (skillsPointManager == null)
throw new NullReferenceException("AccountBalanceManager not found!!!");
// Fetch data from global scene manager responsible for player skill spoints
RefreshPanelView(
skillsPointManager.FreePoints,
skillsPointManager.StrenghtPoints,
skillsPointManager.DefensePoints,
skillsPointManager.HealthPoints,
skillsPointManager.InteligencePoints
);
}
public void RefreshPanelView(
int freePoints,
int strenghtPoints,
int defensePoints,
int healthPoints,
int inteligencePoints
) {
FreePointsLabel.transform.Find("Layer").transform.Find("Value").GetComponent<TextMeshProUGUI>().text = $"{freePoints}";
FreePoints = freePoints;
BildSkillLabelContent(HealthPointsLabel, healthPoints);
BildSkillLabelContent(StrenghtPointsLabel, strenghtPoints);
BildSkillLabelContent(DefensePointsLabel, defensePoints);
BildSkillLabelContent(InteligencePointsLabel, inteligencePoints);
}
public void BildSkillLabelContent(GameObject skillPanelLabel, int value)
{
skillPanelLabel.transform.Find("Layer").transform.Find("Value").GetComponent<TextMeshProUGUI>().text = $"{value}";
if (FreePoints > 0)
skillPanelLabel.transform.Find("Button").gameObject.active = true;
else
skillPanelLabel.transform.Find("Button").gameObject.active = false;
}
#region spend skills points actions
public void IncreaseHealth()
{
FreePoints -= 1;
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_FREE_POINTS, FreePoints);
GameObject.FindGameObjectWithTag("Player").GetComponent<Player>().AddHealthPoint();
}
public void IncreaseStrenght()
{
FreePoints -= 1;
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_FREE_POINTS, FreePoints);
GameObject.FindGameObjectWithTag("Player").GetComponent<Player>().AddStrengthPoint();
}
public void IncreaseDefence()
{
FreePoints -= 1;
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_FREE_POINTS, FreePoints);
GameObject.FindGameObjectWithTag("Player").GetComponent<Player>().AddDefensePoint();
}
public void IncreaseInteligence()
{
FreePoints -= 1;
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_FREE_POINTS, FreePoints);
GameObject.FindGameObjectWithTag("Player").GetComponent<Player>().AddIntelligencePoint();
}
#endregion
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e0428d5d5b4731d489450146cd93b996
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: be459b6f9ce9acd488dea738b4479b4c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,121 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
class SkillsUIManager : MonoBehaviour
{
public const string ITEM_LOCALIZATION = "UiPanels/";
public const string PANEL_NAME = "SkillsPanel";
public static SkillsUIManager Instance { get; protected set; }
[SerializeField] public GameObject DynamicPanel;
[SerializeField] public KeyCode keyToOpen;
public virtual void Awake()
{
if (Instance == null)
{
Instance = this;
}
else
{
Debug.Log(gameObject);
Debug.Log(Instance);
Destroy(gameObject);
}
}
public void Update()
{
if (Input.GetKeyDown(keyToOpen))
{
if (!DynamicPanel)
{
this.OpenPanel();
}
else
{
this.ClosePanel();
}
}
}
/// <summary>
/// Function to fetch currently opened panel asociated with this UI manager
/// </summary>
/// <param name="panelConrtoller"></param>
public void SetPanelController(GameObject panelConrtoller)
{
// ToDo change fetched types
//DynamicPanel = dynamicPanelController;
}
public virtual bool OpenPanel()
{
Console.WriteLine("Panel opened");
GameObject globalGUI = GameObject.FindGameObjectWithTag("GUI");
if (!globalGUI)
throw new Exception("Panel could not be opened - can't find global GUI object!!");
GameObject uiPanelTemplate = GetTemplatePanel();
DynamicPanel = GameObject.Instantiate(uiPanelTemplate, uiPanelTemplate.transform.position, Quaternion.identity, globalGUI.transform); // 4'th arg allow set object as child
DynamicPanel.transform.localPosition = uiPanelTemplate.transform.position; // prevent overwritten position by... environment???
DynamicPanel.name = uiPanelTemplate.name;
SetupPanel();
return true;
}
public virtual bool ClosePanel()
{
Console.WriteLine("Panel closed");
try
{
Destroy(DynamicPanel);
return true;
}
catch (Exception ex) { Debug.LogError(ex.Message); }
return true;
}
public virtual void SetupPanel()
{
if (!DynamicPanel)
throw new Exception("Panel not found - UIBaseManager don't have UI Panel instance!!");
// bind this class instance
//DynamicPanel.GetComponent<TaskPanelController>().Bind(this);
}
/// <summary>
/// Function which return panel status
/// True - if panel is opened and it's instance is handled
/// false - if panel is closed and it's instance is not handled
/// </summary>
/// <returns></returns>
public bool GetPanelStatus()
{
return DynamicPanel != null;
}
protected GameObject GetTemplatePanel()
{
// Resources = default path - Asset/Resources ... .obj
return Resources.Load(ITEM_LOCALIZATION + PANEL_NAME) as GameObject;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: dbf560da69f41534780f479f1d5566eb
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public enum ItemEffectsEnum
{
Attack,
Defence,
Speed,
Health,
Intelligence
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: dc2f96b1c87f5154dbfcec055d23975f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,55 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.SceneManagement;
[Serializable]
public class ShopBuildModel
{
[NonSerialized] public string ShopName; // npc name
[SerializeField] public List<IndexValuePair<Item>> Content = new List<IndexValuePair<Item>>();
public ShopBuildModel(string ownerName, List<IndexValuePair<EquippableItem>> shopContent)
{
ShopName = ownerName;
Content.Clear();
foreach (IndexValuePair<EquippableItem> item in shopContent)
{
Content.Add(
new IndexValuePair<Item>(item.Key, item.Value)
);
}
}
public Shop MapBuildModelToShop()
{
var shop = new Shop(
SceneManager.GetActiveScene().name,
ShopName
);
shop.Content = new List<IndexValuePair<int, EquippableItem>>();
foreach (var ChestElement in Content)
{
var castedObject = ChestElement.Value as EquippableItem;
if (castedObject == null)
shop.Content.Add(
new IndexValuePair<int, EquippableItem>(ChestElement.Key, new EquippableItem(ChestElement.Value))
);
else
shop.Content.Add(
new IndexValuePair<int, EquippableItem>(ChestElement.Key, castedObject)
);
}
return shop;
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0818080ca77517949aba932b1af1e100
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -30,6 +30,12 @@ public class SaveController : MonoBehaviour
player.GetComponent<Player>().SaveCheckpoint();
}
public void SaveAccountBalance()
{
if (AccountBalanceManager.Instance)
AccountBalanceManager.Instance.SaveValue();
}
#region palyer panels data
public void SavePlayerEquipmentItems() // toDO change name to save Equipment - save items will save items on map eg after drops
{

View File

@ -6,25 +6,25 @@ EditorUserSettings:
serializedVersion: 4
m_ConfigSettings:
RecentlyUsedScenePath-0:
value: 22424703114646680e0b0227036c71150130192729686b700e261335ebf23939f6ee39e7a92f31352d1b
value: 22424703114646680e0b0227036c7b0518101d252266333e243d04
flags: 0
RecentlyUsedScenePath-1:
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
flags: 0
RecentlyUsedScenePath-2:
value: 22424703114646680e0b0227036c7b0518101d252266333e243d04
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0
RecentlyUsedScenePath-3:
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
value: 22424703114646680e0b0227036c7c1102161b25212a357e38271427fb
flags: 0
RecentlyUsedScenePath-4:
value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021
flags: 0
RecentlyUsedScenePath-5:
value: 22424703114646680e0b0227036c7c151b12163e2d3a3f7e38271427fb
value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d
flags: 0
RecentlyUsedScenePath-6:
value: 22424703114646680e0b0227036c791904040c1c25242a312a2c5326ece92021
value: 22424703114646680e0b0227036c7c151b12163e2d3a3f7e38271427fb
flags: 0
RecentlyUsedScenePath-7:
value: 22424703114646680e0b0227036c761e1821112620292135633c133af6f9
@ -33,7 +33,7 @@ EditorUserSettings:
value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26
flags: 0
RecentlyUsedScenePath-9:
value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d
value: 22424703114646680e0b0227036c791904040c1c25242a312a2c5326ece92021
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650