Traktor/app/base_field.py

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import pygame
from config import *
class BaseField:
def __init__(self, img_path: str):
self._img_path = img_path
def get_img_path(self):
return self._img_path
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def draw_field(self, screen: pygame.Surface, pos_x: int,
pos_y: int, is_centered: bool = False,
size: tuple = None, angle: float = 0.0) -> None:
img = pygame.image.load(self._img_path)
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img = pygame.transform.rotate(img, angle)
scale = pygame.transform.scale(img, (FIELD_SIZE, FIELD_SIZE))
rect = img.get_rect()
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if is_centered:
rect.center = (pos_x, pos_y)
else:
rect.topleft = (pos_x, pos_y)
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if size is not None:
rect.size = (FIELD_SIZE, FIELD_SIZE)
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screen.blit(scale, rect)