Add more biomes for variety

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Jakub Klupieć 2021-05-10 13:04:11 +02:00
parent e83d5323a6
commit acc34031a2

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@ -21,8 +21,11 @@ class TileGenerator:
Biomes = [ Biomes = [
BiomePreset("Desert", min_height=0.2, min_moisture=0, min_heat=0.5, tiles=[Tiles["Grass1"], Tiles["Grass2"], BiomePreset("Desert", min_height=0.2, min_moisture=0, min_heat=0.5, tiles=[Tiles["Grass1"], Tiles["Grass2"],
Tiles["Grass3"], Tiles["Grass4"]]), Tiles["Grass3"], Tiles["Grass4"]]),
BiomePreset("Forest", min_height=0.2, min_moisture=0.4, min_heat=0.4, tiles=[Tiles["Sand"]]),
BiomePreset("Grassland", min_height=0.2, min_moisture=0.5, min_heat=0.3, tiles=[Tiles["Sand"]]), BiomePreset("Grassland", min_height=0.2, min_moisture=0.5, min_heat=0.3, tiles=[Tiles["Sand"]]),
BiomePreset("Marsh", min_height=0.1, min_moisture=0.6, min_heat=0.2, tiles=[Tiles["Puddle"]]) BiomePreset("Marsh", min_height=0.3, min_moisture=0.5, min_heat=0.62, tiles=[Tiles["Puddle"]]),
BiomePreset("Ocean", min_height=0, min_moisture=0, min_heat=0, tiles=[Tiles["Sand"]]),
BiomePreset("Tundra", min_height=0.2, min_moisture=0, min_heat=0, tiles=[Tiles["Puddle"]])
] ]
@staticmethod @staticmethod