changes: added a visible mark where the chicken goes to
This commit is contained in:
parent
5608eb2729
commit
0c025a857d
8
.idea/.gitignore
vendored
Normal file
8
.idea/.gitignore
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
# Default ignored files
|
||||||
|
/shelf/
|
||||||
|
/workspace.xml
|
||||||
|
# Editor-based HTTP Client requests
|
||||||
|
/httpRequests/
|
||||||
|
# Datasource local storage ignored files
|
||||||
|
/dataSources/
|
||||||
|
/dataSources.local.xml
|
6
.idea/inspectionProfiles/profiles_settings.xml
Normal file
6
.idea/inspectionProfiles/profiles_settings.xml
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<component name="InspectionProjectProfileManager">
|
||||||
|
<settings>
|
||||||
|
<option name="USE_PROJECT_PROFILE" value="false" />
|
||||||
|
<version value="1.0" />
|
||||||
|
</settings>
|
||||||
|
</component>
|
4
.idea/misc.xml
Normal file
4
.idea/misc.xml
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="ProjectRootManager" version="2" project-jdk-name="Python 3.8" project-jdk-type="Python SDK" />
|
||||||
|
</project>
|
8
.idea/modules.xml
Normal file
8
.idea/modules.xml
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="ProjectModuleManager">
|
||||||
|
<modules>
|
||||||
|
<module fileurl="file://$PROJECT_DIR$/.idea/si23traktor.iml" filepath="$PROJECT_DIR$/.idea/si23traktor.iml" />
|
||||||
|
</modules>
|
||||||
|
</component>
|
||||||
|
</project>
|
10
.idea/si23traktor.iml
Normal file
10
.idea/si23traktor.iml
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<module type="PYTHON_MODULE" version="4">
|
||||||
|
<component name="NewModuleRootManager">
|
||||||
|
<content url="file://$MODULE_DIR$">
|
||||||
|
<excludeFolder url="file://$MODULE_DIR$/venv" />
|
||||||
|
</content>
|
||||||
|
<orderEntry type="jdk" jdkName="Python 3.8" jdkType="Python SDK" />
|
||||||
|
<orderEntry type="sourceFolder" forTests="false" />
|
||||||
|
</component>
|
||||||
|
</module>
|
6
.idea/vcs.xml
Normal file
6
.idea/vcs.xml
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="VcsDirectoryMappings">
|
||||||
|
<mapping directory="$PROJECT_DIR$" vcs="Git" />
|
||||||
|
</component>
|
||||||
|
</project>
|
BIN
__pycache__/astar_search.cpython-310.pyc
Normal file
BIN
__pycache__/astar_search.cpython-310.pyc
Normal file
Binary file not shown.
BIN
__pycache__/blocks.cpython-310.pyc
Normal file
BIN
__pycache__/blocks.cpython-310.pyc
Normal file
Binary file not shown.
BIN
__pycache__/field.cpython-310.pyc
Normal file
BIN
__pycache__/field.cpython-310.pyc
Normal file
Binary file not shown.
BIN
__pycache__/graph_search.cpython-310.pyc
Normal file
BIN
__pycache__/graph_search.cpython-310.pyc
Normal file
Binary file not shown.
BIN
__pycache__/land.cpython-310.pyc
Normal file
BIN
__pycache__/land.cpython-310.pyc
Normal file
Binary file not shown.
BIN
__pycache__/soil.cpython-310.pyc
Normal file
BIN
__pycache__/soil.cpython-310.pyc
Normal file
Binary file not shown.
BIN
__pycache__/tractor.cpython-310.pyc
Normal file
BIN
__pycache__/tractor.cpython-310.pyc
Normal file
Binary file not shown.
@ -36,8 +36,8 @@ class Search:
|
|||||||
# cost = node.distance
|
# cost = node.distance
|
||||||
cost = 0
|
cost = 0
|
||||||
# cost += 10 if stones[node.state[0], node.state[1]] == 1 else 1
|
# cost += 10 if stones[node.state[0], node.state[1]] == 1 else 1
|
||||||
cost += 1000000 if (node.state[0], node.state[1]) in stones else 1
|
cost += 1000 if (node.state[0], node.state[1]) in stones else 1
|
||||||
cost += 30 if (node.state[0], node.state[1]) in flowers else 1
|
cost += 30 if ((node.state[0]), (node.state[1])) in flowers else 1
|
||||||
|
|
||||||
if node.parent:
|
if node.parent:
|
||||||
node = node.parent
|
node = node.parent
|
||||||
|
@ -26,6 +26,8 @@ class Blocks:
|
|||||||
self.fawn_wheat_image = pygame.image.load(r'resources/fawn_wheat.png').convert_alpha()
|
self.fawn_wheat_image = pygame.image.load(r'resources/fawn_wheat.png').convert_alpha()
|
||||||
self.fawn_wheat_image = pygame.transform.scale(self.fawn_wheat_image, (cell_size, cell_size))
|
self.fawn_wheat_image = pygame.transform.scale(self.fawn_wheat_image, (cell_size, cell_size))
|
||||||
|
|
||||||
|
self.red_image = pygame.image.load(r'resources/redBush.png').convert_alpha()
|
||||||
|
self.red_image = pygame.transform.scale(self.red_image, (cell_size, cell_size))
|
||||||
|
|
||||||
self.soil = soil.Soil()
|
self.soil = soil.Soil()
|
||||||
|
|
||||||
@ -59,6 +61,8 @@ class Blocks:
|
|||||||
self.parent_screen.blit(self.fawn_seed_image, (x, y))
|
self.parent_screen.blit(self.fawn_seed_image, (x, y))
|
||||||
if color == 'fawn_wheat':
|
if color == 'fawn_wheat':
|
||||||
self.parent_screen.blit(self.fawn_wheat_image, (x, y))
|
self.parent_screen.blit(self.fawn_wheat_image, (x, y))
|
||||||
|
if color == 'red':
|
||||||
|
self.parent_screen.blit(self.red_image, (x, y))
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
15
main.py
15
main.py
@ -11,7 +11,7 @@ from pygame.locals import *
|
|||||||
class Game:
|
class Game:
|
||||||
cell_size = 50
|
cell_size = 50
|
||||||
cell_number = 15 # horizontally
|
cell_number = 15 # horizontally
|
||||||
blocks_number = 15
|
blocks_number = 20
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
|
|
||||||
@ -21,6 +21,7 @@ class Game:
|
|||||||
self.flower_body = []
|
self.flower_body = []
|
||||||
self.dead_grass_body = []
|
self.dead_grass_body = []
|
||||||
self.grass_body = []
|
self.grass_body = []
|
||||||
|
self.red_block = [] #aim block
|
||||||
|
|
||||||
self.fawn_seed_body = []
|
self.fawn_seed_body = []
|
||||||
self.fawn_wheat_body = []
|
self.fawn_wheat_body = []
|
||||||
@ -53,6 +54,8 @@ class Game:
|
|||||||
self.blocks.locate_blocks(self.blocks_number, self.cell_number, self.stone_body)
|
self.blocks.locate_blocks(self.blocks_number, self.cell_number, self.stone_body)
|
||||||
self.blocks.locate_blocks(self.blocks_number, self.cell_number, self.flower_body)
|
self.blocks.locate_blocks(self.blocks_number, self.cell_number, self.flower_body)
|
||||||
|
|
||||||
|
#self.blocks.locate_blocks(1, self.cell_number, self.red_block)
|
||||||
|
|
||||||
# self.potato = blocks.Blocks(self.surface, self.cell_size)
|
# self.potato = blocks.Blocks(self.surface, self.cell_size)
|
||||||
# self.potato.locate_soil('black earth', 6, 1, [])
|
# self.potato.locate_soil('black earth', 6, 1, [])
|
||||||
|
|
||||||
@ -67,7 +70,7 @@ class Game:
|
|||||||
clock = pygame.time.Clock()
|
clock = pygame.time.Clock()
|
||||||
|
|
||||||
move_tractor_event = pygame.USEREVENT + 1
|
move_tractor_event = pygame.USEREVENT + 1
|
||||||
pygame.time.set_timer(move_tractor_event, 1000) # tractor moves every 1000 ms
|
pygame.time.set_timer(move_tractor_event, 150) # tractor moves every 1000 ms
|
||||||
tractor_next_moves = []
|
tractor_next_moves = []
|
||||||
astar_search_object = astar_search.Search(self.cell_size, self.cell_number)
|
astar_search_object = astar_search.Search(self.cell_size, self.cell_number)
|
||||||
|
|
||||||
@ -98,18 +101,20 @@ class Game:
|
|||||||
random_x = random.randrange(0, self.cell_number * self.cell_size, 50)
|
random_x = random.randrange(0, self.cell_number * self.cell_size, 50)
|
||||||
random_y = random.randrange(0, self.cell_number * self.cell_size, 50)
|
random_y = random.randrange(0, self.cell_number * self.cell_size, 50)
|
||||||
print("Generated target: ",random_x, random_y)
|
print("Generated target: ",random_x, random_y)
|
||||||
|
if self.red_block:
|
||||||
|
self.red_block.pop()
|
||||||
|
self.red_block.append([random_x/50, random_y/50])
|
||||||
# below line should be later moved into tractor.py
|
# below line should be later moved into tractor.py
|
||||||
angles = {0: 'UP', 90: 'RIGHT', 270: 'LEFT', 180: 'DOWN'}
|
angles = {0: 'UP', 90: 'RIGHT', 270: 'LEFT', 180: 'DOWN'}
|
||||||
#bandaid to know about stones
|
#bandaid to know about stones
|
||||||
tractor_next_moves = astar_search_object.astarsearch(
|
tractor_next_moves = astar_search_object.astarsearch(
|
||||||
[self.tractor.x, self.tractor.y, angles[self.tractor.angle]], [random_x, random_y], self.blocks.stones, self.flower_body)
|
[self.tractor.x, self.tractor.y, angles[self.tractor.angle]], [random_x, random_y], self.stone_body, self.flower_body)
|
||||||
else:
|
else:
|
||||||
self.tractor.move(tractor_next_moves.pop(0)[0], self.cell_size, self.cell_number)
|
self.tractor.move(tractor_next_moves.pop(0)[0], self.cell_size, self.cell_number)
|
||||||
elif event.type == QUIT:
|
elif event.type == QUIT:
|
||||||
running = False
|
running = False
|
||||||
|
|
||||||
self.surface.fill((123, 56, 51)) # background color
|
self.surface.fill((123, 56, 51)) # background color
|
||||||
|
|
||||||
self.grass.set_and_place_block_of_grass('good')
|
self.grass.set_and_place_block_of_grass('good')
|
||||||
self.black_earth.place_soil(self.black_earth_body, 'black_earth')
|
self.black_earth.place_soil(self.black_earth_body, 'black_earth')
|
||||||
self.green_earth.place_soil(self.green_earth_body, 'green_earth')
|
self.green_earth.place_soil(self.green_earth_body, 'green_earth')
|
||||||
@ -122,6 +127,8 @@ class Game:
|
|||||||
self.blocks.place_blocks(self.surface, self.cell_size, self.stone_body, 'stone')
|
self.blocks.place_blocks(self.surface, self.cell_size, self.stone_body, 'stone')
|
||||||
self.blocks.place_blocks(self.surface, self.cell_size, self.flower_body, 'flower')
|
self.blocks.place_blocks(self.surface, self.cell_size, self.flower_body, 'flower')
|
||||||
|
|
||||||
|
self.blocks.place_blocks(self.surface, self.cell_size, self.red_block, 'red')
|
||||||
|
|
||||||
# seeds
|
# seeds
|
||||||
self.blocks.place_blocks(self.surface, self.cell_size, self.fawn_seed_body, 'fawn_seed')
|
self.blocks.place_blocks(self.surface, self.cell_size, self.fawn_seed_body, 'fawn_seed')
|
||||||
|
|
||||||
|
BIN
resources/.DS_Store
vendored
Normal file
BIN
resources/.DS_Store
vendored
Normal file
Binary file not shown.
BIN
resources/redBush.png
Normal file
BIN
resources/redBush.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
Loading…
Reference in New Issue
Block a user