grafika_komputerowa/grk/project/grk-project.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Configuration>Release</Configuration>
<Platform>Win32</Platform>
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<ItemGroup>
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<ClCompile Include="GameObject.cpp" />
<ClCompile Include="Planet.cpp" />
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<ClCompile Include="SpriteRenderer.cpp" />
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<ClCompile Include="Source.cpp" />
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<ClCompile Include="src\Box.cpp" />
<ClCompile Include="src\Camera.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\Render_Utils.cpp" />
<ClCompile Include="src\Shader_Loader.cpp" />
<ClCompile Include="src\SOIL\image_DXT.c" />
<ClCompile Include="src\SOIL\image_helper.c" />
<ClCompile Include="src\SOIL\SOIL.c" />
<ClCompile Include="src\SOIL\stb_image_aug.c" />
<ClCompile Include="src\Texture.cpp" />
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<ItemGroup>
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<ClInclude Include="Bullet.h" />
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<ClInclude Include="Enemy.h" />
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<ClInclude Include="GameObject.h" />
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<ClInclude Include="GameUtils.h" />
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<ClInclude Include="ParticleSystem.h" />
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<ClInclude Include="Planet.h" />
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<ClInclude Include="Spaceship.h" />
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<ClInclude Include="SpriteRenderer.h" />
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<ClInclude Include="src\Camera.h" />
<ClInclude Include="src\ex_9_1.hpp" />
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<ClInclude Include="src\Texture.h" />
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<ClInclude Include="Sun.h" />
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<None Include="fireball.frag" />
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<None Include="particle.frag" />
<None Include="particle.vert" />
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<None Include="shaders\shader_9_1.frag" />
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<None Include="shaders\shader_8_sun.vert" />
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<None Include="shaders\shader_skybox.frag" />
<None Include="shaders\shader_skybox.vert" />
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<None Include="shaders\shader_sprite.frag" />
<None Include="shaders\shader_sprite.vert" />
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<None Include="shaders\test.frag" />
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<ProjectGuid>{5BACD057-4B83-4CB6-A367-40A10BCE2149}</ProjectGuid>
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<RootNamespace>grk-cw9</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>grk-project</ProjectName>
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<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>false</UseDebugLibraries>
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<LinkIncremental>false</LinkIncremental>
<LibraryPath>$(SolutionDir)dependencies\freeglut\lib;$(SolutionDir)dependencies\glew-2.0.0\lib\Release\Win32;$(SolutionDir)dependencies\glfw-3.3.8.bin.WIN32\lib-vc2019;$(SolutionDir)dependencies\assimp;$(LibraryPath)</LibraryPath>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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