.. |
Debug
|
Add enemy class
|
2024-01-29 16:10:54 +01:00 |
models
|
Add skybox textures and cube model
|
2024-01-12 23:19:19 +01:00 |
shaders
|
Add enemy class
|
2024-01-29 16:10:54 +01:00 |
src
|
Add enemy class
|
2024-01-29 16:10:54 +01:00 |
textures
|
Add sprite renderer and sprite shaders
|
2024-01-29 16:07:55 +01:00 |
assimp-vc141-mt.dll
|
Add project template
|
2024-01-02 20:54:56 +01:00 |
assimp-vc141-mtd.dll
|
Add project template
|
2024-01-02 20:54:56 +01:00 |
Bullet.h
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
Enemy.h
|
Add enemy class
|
2024-01-29 16:10:54 +01:00 |
freeglut.dll
|
Add project template
|
2024-01-02 20:54:56 +01:00 |
GameObject.cpp
|
render one planet with moon
|
2024-01-08 16:17:25 +01:00 |
GameObject.h
|
render one planet with moon
|
2024-01-08 16:17:25 +01:00 |
GameUtils.h
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
glew32.dll
|
Add project template
|
2024-01-02 20:54:56 +01:00 |
grk-project.vcxproj
|
Add sprite renderer and sprite shaders
|
2024-01-29 16:07:55 +01:00 |
grk-project.vcxproj_BACKUP_1250.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_BACKUP_1521.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_BACKUP_1582.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_BASE_1250.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_BASE_1521.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_BASE_1582.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_LOCAL_1250.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_LOCAL_1521.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_LOCAL_1582.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_REMOTE_1250.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_REMOTE_1521.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj_REMOTE_1582.filters
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
grk-project.vcxproj.filters
|
Add sprite renderer and sprite shaders
|
2024-01-29 16:07:55 +01:00 |
grk-project.vcxproj.filters.orig
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
Planet.cpp
|
render one planet with moon
|
2024-01-08 16:17:25 +01:00 |
Planet.h
|
render one planet with moon
|
2024-01-08 16:17:25 +01:00 |
render.py
|
Add project template
|
2024-01-02 20:54:56 +01:00 |
Spaceship.h
|
add shooting
|
2024-01-16 22:47:14 +01:00 |
SpriteRenderer.cpp
|
Add enemy class
|
2024-01-29 16:10:54 +01:00 |
SpriteRenderer.h
|
Add enemy class
|
2024-01-29 16:10:54 +01:00 |
Sun.h
|
spaceship get instance returns pointer
|
2024-01-10 21:20:52 +01:00 |
zlib.dll
|
Add project template
|
2024-01-02 20:54:56 +01:00 |
zlibd.dll
|
Add project template
|
2024-01-02 20:54:56 +01:00 |