Commit Graph

21 Commits

Author SHA1 Message Date
BOTLester
848cd6598a ml model created 2020-05-24 01:57:27 +02:00
Joel
ba557d98f6 asd 2020-05-23 20:55:45 +02:00
Joel
32370470b5 yolo 2020-05-23 20:37:11 +02:00
Joel
037f15f2e4 joined textures 2020-05-23 13:54:47 +02:00
BOTLester
184ca0f8d7 Messing with textures 2020-05-12 15:43:03 +02:00
BOTLester
c0af96fc28 new textures 2020-05-12 01:46:16 +02:00
Joel
7691828cae UI 2020-05-11 01:30:18 +02:00
BOTLester
ef1e640f9e bugfixes, finetuning 2020-05-10 18:17:53 +02:00
BOTLester
3647b10dc5 ML fixes 2020-05-10 12:55:13 +02:00
Joel
a54a7f914c implemented getHighestProductionRate(x, y) per tile 2020-05-07 20:06:34 +02:00
Joel
4ab4abaa89 Last Images and at last fixed the Production System 2020-05-07 14:51:52 +02:00
Joel
da7a7822d4 ProductionRate 2020-05-07 01:55:52 +02:00
BOTLester
3bae81f270 merging, again 2020-05-06 21:58:30 +02:00
BOTLester
745ff2e590 hand merging cause its stupid 2020-05-06 20:48:20 +02:00
Joel
5ca81367f0 asdasdasdasd 2020-05-06 16:22:30 +02:00
Joel
c143ae6ade asd 2020-05-05 16:27:45 +02:00
BOTLester
5af50f8d3b added rotation and rotation cost, RC for T2 2020-05-04 01:17:10 +02:00
BOTLester
1015886a71 MinHeap added, A* working 2020-05-03 22:28:52 +02:00
BOTLester
54205f0d7f damnbroken 2020-05-03 19:30:41 +02:00
BOTLester
6e4199eb47 Broken A*, but implemented 2020-05-03 16:35:46 +02:00
BOTLester
8bf82380ab A* framework, not implemented yet 2020-05-03 13:05:05 +02:00