Commit Graph

394 Commits

Author SHA1 Message Date
d45daadc60 Player may now die out of exhaustion 2020-05-15 08:58:07 +02:00
492f37bda5 Pressing 'u' now selects random interactable entity 2020-05-15 08:54:49 +02:00
a40a598ffe Added getEntitiesByType method 2020-05-15 08:54:21 +02:00
dae94576e7 Fixed debug text 2020-05-15 08:54:05 +02:00
4fff56bd7d Better debug output 2020-05-15 08:52:06 +02:00
569128763b Entities list is now a pygame.sprite.Group 2020-05-14 16:33:35 +02:00
fad3d68b55 getFacingCoord screenRelative now defaults to false 2020-05-14 16:30:10 +02:00
3924023a92 Documentation fixes 2020-05-14 16:24:59 +02:00
31811782fb Now displays game's __init__ 2020-05-14 16:24:52 +02:00
c806d99d49 Changed tooltip from except to raises 2020-05-14 16:18:29 +02:00
085446ea93 Added more documentation 2020-05-14 16:16:19 +02:00
2b07e7394f Now showing constructors 2020-05-14 15:35:41 +02:00
79144c28a3 Prettier doc 2020-05-14 15:20:37 +02:00
d8da2f2625 Fixed code highlighting 2020-05-14 15:01:43 +02:00
154dbaffaa Added readme 2020-05-14 15:00:31 +02:00
1610f9c0da Fixed imports 2020-05-14 14:54:11 +02:00
a8ef08b3ef Added sphinx documentation generator 2020-05-14 14:40:53 +02:00
844397191a Added tooltips to getCoords and SetCoords 2020-05-14 12:56:33 +02:00
fed30b0ade Added tooltips 2020-05-14 12:44:27 +02:00
cc98db0a96 Methods now use relative coords 2020-05-14 12:39:09 +02:00
776be8fb90 A* uses relative coords 2020-05-14 12:38:48 +02:00
95972ac969 Entities now load with relative coords 2020-05-14 12:11:57 +02:00
065111dee9 Changed default param 2020-05-14 12:11:46 +02:00
dac8583665 Changed tooltips 2020-05-14 12:07:35 +02:00
824a7e33ea draw method sets mapOffset field properly 2020-05-14 12:05:52 +02:00
93f4e9f53d Changed tooltip 2020-05-14 12:05:32 +02:00
2618bbdf9c moveForward method uses relative coords 2020-05-14 12:05:12 +02:00
7ed974b194 Added newlines in docstrings 2020-05-14 11:46:52 +02:00
269e376756 getFacingCoord can now return non-relative coords 2020-05-14 11:46:06 +02:00
107bd0d8f7 Changed constructor 2020-05-14 11:32:13 +02:00
1eb75fc354 Fixed abysmal draw method 2020-05-14 11:27:54 +02:00
e66b0d4a59 Removed redundant draw method params 2020-05-14 11:24:51 +02:00
6ed8423463 Added setter method usage 2020-05-14 11:23:04 +02:00
823eefac86 Fixed relative coord update 2020-05-14 11:18:58 +02:00
2bf0ed035b Added map coord offset 2020-05-14 11:15:27 +02:00
f224c8c657 Removed removeSprite method 2020-05-14 11:13:29 +02:00
ce50622b89 Removed removeSprite method 2020-05-14 11:13:09 +02:00
57b95e10df Added relative coords 2020-05-14 11:03:50 +02:00
cba207f98c Changed item pickup method 2020-05-13 20:17:32 +02:00
649b61a84e Added pickup to move method 2020-05-13 20:17:17 +02:00
b3d38403ad Added documentation 2020-05-13 19:50:53 +02:00
93472900b9 Removed A* calls from game 2020-05-13 19:48:51 +02:00
48e81e206b Enums refactor 2020-05-13 19:48:08 +02:00
effa48d7c3 Fixing item pickup action after completing the movement 2020-05-13 19:47:53 +02:00
a51661ae6e on_interaction method now removes the entity itself 2020-05-13 19:45:52 +02:00
28d9013983 Enums refactor 2020-05-13 19:36:06 +02:00
d6cf76f6bc Updated A* function calls 2020-05-13 19:34:16 +02:00
3ac188103a Player's movement adds fatigue 2020-05-13 19:32:52 +02:00
549c4f207f Movement moved to Entity 2020-05-13 19:31:51 +02:00
81bed4adeb All entities can now move 2020-05-13 19:25:08 +02:00