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45e7c412f8
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rotation field and getFacingCoord method moved from Player to Entity
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2020-05-13 17:33:45 +02:00 |
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16bb2cd311
|
Cleanup
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2020-05-10 14:25:30 +02:00 |
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f104e90a0f
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Added documentation
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2020-05-10 13:27:06 +02:00 |
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0eea13331f
|
Added documentation & code beautification
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2020-05-10 13:17:11 +02:00 |
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01ce5796da
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Removed timer
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2020-05-10 12:53:08 +02:00 |
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a76965cd91
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Player now keeps track of the movement delay
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2020-05-09 22:54:15 +02:00 |
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752c3daa24
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Added TODO markers
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2020-05-09 22:30:21 +02:00 |
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fc47c697df
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Added more comments
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2020-05-09 22:03:36 +02:00 |
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Mateusz
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d537eb089d
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Merge remote-tracking branch 'origin/master'
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2020-04-27 14:18:02 +02:00 |
|
Mateusz
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c96ecc64d8
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README.md add A* information in Sterowanie
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2020-04-27 14:17:48 +02:00 |
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389183a4c2
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Zaktualizuj 'route-planning.md'
|
2020-04-27 12:14:02 +00:00 |
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Mateusz
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b433b588f5
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route-planning.md change screenshots to code mark
delete screenshots files
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2020-04-27 14:06:23 +02:00 |
|
Mateusz
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ddb30859d1
|
route-planning.md "u" more visible and correct project progress
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2020-04-27 14:00:13 +02:00 |
|
Mateusz
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3632a9ffbb
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route-planning.md add all screenshots and correct project progress section
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2020-04-27 13:41:58 +02:00 |
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Mateusz
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ae551703fd
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add screenshots folder and images to route-planning.md raport
correct path in environment.md
style progress in route-planning.md
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2020-04-27 13:33:01 +02:00 |
|
Mateusz
|
b23865b090
|
route-planning.md - successor function content
|
2020-04-27 12:47:59 +02:00 |
|
Mateusz
|
a6a8812ace
|
route-planning.md - file links corrections
|
2020-04-27 12:23:40 +02:00 |
|
Mateusz
|
5a4228fcff
|
route-planning.md - space corrections #1
|
2020-04-27 12:15:48 +02:00 |
|
Mateusz
|
20c3c269de
|
route-planning.md - endline corrections #1
|
2020-04-27 12:08:30 +02:00 |
|
Mateusz
|
0d8d9309ae
|
Raport route-planning.md main loop describe
|
2020-04-27 12:05:24 +02:00 |
|
Mateusz
|
b4624c4c56
|
raport progress
|
2020-04-27 11:06:14 +02:00 |
|
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6fbc9184f4
|
Algorithm now picks up items
|
2020-04-26 20:22:16 +02:00 |
|
Michał Czekański
|
a6b717935f
|
Extract clicks on collidables to new method - make code clear
|
2020-04-26 18:45:07 +02:00 |
|
Michał Czekański
|
013e8b524d
|
Add new getTileOnCoord method
New method uses pygame.rect.collidepoint method which doesn't need exact tile's coordinates
|
2020-04-26 18:42:00 +02:00 |
|
Michał Czekański
|
2ba090b2d4
|
Add debug printing terrain tiles under mouse click
|
2020-04-26 18:41:05 +02:00 |
|
Michał Czekański
|
87fc6bea1f
|
Fix not adding grass tiles to terrainTilesList
|
2020-04-26 18:34:38 +02:00 |
|
Michał Czekański
|
08d425b938
|
Fix sea being not collidable
Player can't walk over sea
|
2020-04-26 18:11:54 +02:00 |
|
Michał Czekański
|
1255ab8e16
|
Fix problems with pathfinding to some map locations and add go-to on click
succesor method fixed
|
2020-04-26 18:09:02 +02:00 |
|
Michał Czekański
|
31d2bf0009
|
Fix random A* target selection
There was try catch catching all Exceptions, now it's only catching IndexErrors
|
2020-04-26 16:33:39 +02:00 |
|
Michał Czekański
|
dee9ebb77c
|
Fix not stepping on final entity
|
2020-04-26 16:04:47 +02:00 |
|
Michał Czekański
|
b12c969d14
|
Add changes to last move detection
|
2020-04-26 15:20:17 +02:00 |
|
Michał Czekański
|
1edaa1f74e
|
If A* destination is entity - disable stepping on it
Player shouldn't step on berry or rabbit, etc...
|
2020-04-26 14:41:22 +02:00 |
|
Michał Czekański
|
f1e0c3c593
|
Add automatic player movement delay
|
2020-04-26 14:33:04 +02:00 |
|
Michał Czekański
|
b8abacd4cc
|
Add picking random target for A* algorithm
When user clicks "u" key target is being picked.
|
2020-04-26 14:13:27 +02:00 |
|
Michał Czekański
|
ab1b4e9efc
|
Fix going to target in goToTarget method
Disabled trying to retrieve moves from empty movement list.
|
2020-04-26 14:12:54 +02:00 |
|
Michał Czekański
|
d5c9f5f801
|
Fix player rotation
|
2020-04-26 14:09:35 +02:00 |
|
Michał Czekański
|
a5569f0b8f
|
Disable player stats lowering for A* test
|
2020-04-26 14:08:38 +02:00 |
|
Michał Czekański
|
0151413cdd
|
Merge remote-tracking branch 'origin/latestThing' into latestThing
|
2020-04-26 13:47:40 +02:00 |
|
Michał Czekański
|
5facbfb2fd
|
Update A_star so that it generates some movements (not always correct)
|
2020-04-26 13:47:22 +02:00 |
|
Mateusz
|
53ee1e1f10
|
refactor and describe map lists and methods
|
2020-04-26 13:36:19 +02:00 |
|
Michał Czekański
|
deeba7c740
|
Spaghetti code, not working
|
2020-04-26 03:59:09 +02:00 |
|
Michał Czekański
|
39b689d8f0
|
Merge remote-tracking branch 'origin/terrainTilesList' into NewMovementFinishing
|
2020-04-26 01:39:18 +02:00 |
|
Mateusz
|
8b9d953553
|
add terrainTilesList
|
2020-04-26 01:37:27 +02:00 |
|
Michał Czekański
|
b7f4bc6101
|
Merge remote-tracking branch 'origin/NewMovement' into NewMovementFinishing
|
2020-04-26 01:08:58 +02:00 |
|
Mateusz
|
c14ed38df2
|
add clay sprite and route-planning document skelethon
|
2020-04-26 01:08:15 +02:00 |
|
Michał Czekański
|
7a79ccc9c2
|
Finish graphSearch method in AutomaticMovement.py
|
2020-04-26 00:55:36 +02:00 |
|
Michał Czekański
|
e01dfeb85a
|
Change priority method in AutomaticMovement.py
Now priority method calculates pr for given node
|
2020-04-26 00:22:03 +02:00 |
|
Michał Czekański
|
2e6f2db543
|
Merge remote-tracking branch 'origin/NewMovement' into NewMovementFinishing
|
2020-04-26 00:18:37 +02:00 |
|
Michał Czekański
|
b6234b1a93
|
Move node class to separate AStarNode.py file
|
2020-04-26 00:13:31 +02:00 |
|
Michał Czekański
|
b296fbe492
|
Rename coords field to state
|
2020-04-26 00:06:20 +02:00 |
|