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6c702dca51
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Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
Conflicts:
src/game/Map.py
src/game/TerrainTile.py
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2020-04-03 23:07:45 +02:00 |
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9ef8d99c61
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Fixed map rendering
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2020-04-03 23:07:12 +02:00 |
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Michał Czekański
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bb29d0cd1f
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Make UiElement inherit from pygame.sprite.Sprite
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2020-04-03 22:55:22 +02:00 |
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9e9fb7c4b2
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Merge remote-tracking branch 'origin/drawTesting'
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2020-04-03 22:12:38 +02:00 |
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e78099deb1
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Moved sprite group initialization higher in order
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2020-04-03 22:08:27 +02:00 |
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fcac23a878
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Implemented timer functionality
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2020-04-03 22:08:12 +02:00 |
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Mateusz Tylka
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815eb79452
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refactor TerrainTile
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2020-04-03 20:23:36 +02:00 |
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Mateusz Tylka
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9f95091ff6
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gitignore
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2020-04-03 19:57:44 +02:00 |
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Mateusz Tylka
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6719525d1b
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gitignore
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2020-04-03 19:56:03 +02:00 |
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Mateusz Tylka
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5b60ddb8da
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add all folders
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2020-04-03 19:49:53 +02:00 |
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Mateusz Tylka
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1e179598f6
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drawTerrain in Map class, examle map draw
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2020-04-03 19:36:13 +02:00 |
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46712749b6
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Added alpha draw method
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2020-04-02 18:31:21 +02:00 |
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f535da1594
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Added basic events
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2020-04-02 17:30:25 +02:00 |
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e8a8739c9d
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Paths are now relative to runnable script
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2020-04-02 16:55:19 +02:00 |
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db2f12846d
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Added runnable script
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2020-04-02 16:54:55 +02:00 |
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14fac73279
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Implemented screen initialization
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2020-04-02 16:49:03 +02:00 |
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jonspacz
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9efad498f7
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changed Interactable, Collidable, Npc, Entity
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2020-04-02 16:22:17 +02:00 |
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5e33e55396
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initialized pygame
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2020-04-02 15:50:47 +02:00 |
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jonspacz
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ef798b02e7
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Added method to collidable to check if a collision occurred. Added = None to each attribute in Entity to stop errors from showing
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2020-04-02 13:38:14 +02:00 |
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jonspacz
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ff29e52a8d
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added 4 methods to Statistics class
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2020-04-01 14:46:49 +02:00 |
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1c28b3a644
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Initialized classes & file structure
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2020-03-31 21:47:09 +02:00 |
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