Michał Czekański
b22e69712c
Add updating ui bars and updating console on interaction in EventManager
2020-04-06 13:20:28 +02:00
Michał Czekański
178115cc4d
Add method updating console on player interaction in Ui and fix bar updating
2020-04-06 13:20:04 +02:00
Michał Czekański
156f9977e0
Add ui updates on player pickup in EventManager
2020-04-06 13:13:47 +02:00
Michał Czekański
01511757a0
Change console updates
...
Added updateOnPlayerPickup method and modified updateBasedOnPlayerStats so that is used in former method.
Now info is written only on player pickup so that there is no spam.
2020-04-06 13:13:28 +02:00
80128684ae
Merge remote-tracking branch 'origin/master'
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# Conflicts:
# environment.md
2020-04-06 12:37:17 +02:00
748e317e2e
Merge remote-tracking branch 'origin/development'
...
# Conflicts:
# environment.md
2020-04-06 12:37:01 +02:00
b8a5946a0e
Zaktualizuj 'environment.md'
2020-04-06 10:36:49 +00:00
4b37121db0
Zaktualizuj 'environment.md'
2020-04-06 10:34:59 +00:00
a1dedef0a1
Zaktualizuj 'environment.md'
2020-04-06 10:32:18 +00:00
3da41bb019
Merge remote-tracking branch 'origin/development' into development
2020-04-06 12:31:53 +02:00
8f65ce87e2
Entities load using abs path
2020-04-06 12:31:44 +02:00
01d56ed7c1
Zaktualizuj 'environment.md'
2020-04-06 10:31:36 +00:00
d22f54a6b8
Zaktualizuj 'environment.md'
2020-04-06 10:30:47 +00:00
89cf106432
Loads tiles from file properly on all platforms
2020-04-06 12:30:21 +02:00
479c6eece7
Game now knows the abs path of the program
2020-04-06 12:30:03 +02:00
Wirus
8feaf9fac5
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# environment.md
2020-04-06 12:28:54 +02:00
Wirus
68100781d3
correct image url
2020-04-06 12:28:34 +02:00
d7baa358a7
Zaktualizuj 'environment.md'
2020-04-06 10:27:42 +00:00
25334193df
Zaktualizuj 'environment.md'
2020-04-06 10:27:00 +00:00
Wirus
6e96b1dfd6
Merge remote-tracking branch 'origin/master'
2020-04-06 12:23:12 +02:00
Wirus
3e3a393886
add image adventure.png needed to raport
2020-04-06 12:22:54 +02:00
Wirus
d2f95c7bcc
correct newline in environment.md
2020-04-06 12:16:04 +02:00
Wirus
3f07785fbc
add structure.pdf and environment.md 80% progress in raport
2020-04-06 12:11:25 +02:00
e3b3fdd74f
Events won't be handled if the player is dead
2020-04-06 12:05:57 +02:00
605bf55ebf
Changed player texture
2020-04-06 11:56:06 +02:00
f1232956a0
Player cannot rotate dead
2020-04-06 11:55:56 +02:00
a275678e3f
Implemented player death mechanism
2020-04-06 11:51:46 +02:00
5a600eff11
Added gravestone texture
2020-04-06 11:51:35 +02:00
d94495fe13
Extended requirements info
2020-04-06 11:28:47 +02:00
1ca6b861dd
Updated README.md
2020-04-06 11:27:38 +02:00
04a3eaf928
Merge remote-tracking branch 'origin/master'
2020-04-06 11:13:17 +02:00
c080816908
Removed obsolete Collidable class
2020-04-06 11:12:49 +02:00
82081212ac
More level design
2020-04-06 11:12:31 +02:00
e49ef3013c
Firepit regenerates more stamina
2020-04-06 11:07:20 +02:00
5542acc443
Player may now self regenerate stamina
2020-04-06 11:03:01 +02:00
6994f39864
Player cannot walk if it runs out of stamina
2020-04-06 10:57:44 +02:00
4a33b6e761
Level design i guess
2020-04-06 10:55:47 +02:00
60baa30aee
Added tree texture
2020-04-06 10:55:38 +02:00
2b9a9d3c0c
Added drinkable river
2020-04-06 10:47:10 +02:00
02ca45748a
Added firepit that replenishes your stamina
2020-04-06 10:40:39 +02:00
87c7198199
Player can now interact with interactable entities
2020-04-06 10:38:12 +02:00
9e7c4f1ae0
Map can now load interactable entities
2020-04-06 10:35:58 +02:00
6d1dc4ffb7
Refactor Interactable.py and Pickupable.py
2020-04-06 10:33:29 +02:00
c6ab7cc2f4
Refactor: interactable now has methods from pickupable
2020-04-06 10:29:43 +02:00
c69c923d31
Lowered walking fatigue values
2020-04-06 10:26:16 +02:00
903a406c74
Added invoking sprites update() method every frame
2020-04-06 10:25:28 +02:00
052e56836b
Player now passively looses stats
2020-04-06 10:25:01 +02:00
8339797409
Removed unnecessary line
2020-04-06 09:56:07 +02:00
318f7881a1
Fixed imports
2020-04-06 09:54:51 +02:00
0c46a6ec32
Run.py refactor
2020-04-06 09:53:27 +02:00