Commit Graph

77 Commits

Author SHA1 Message Date
Mateusz
d44274397d describe sprites costs 2020-04-25 23:34:49 +02:00
Mateusz
4d6de52e8c add cost attribute 2020-04-25 23:33:55 +02:00
Michał Czekański
7d9dd06d09 Add import new class in Game.py 2020-04-25 23:19:41 +02:00
Michał Czekański
0084750629 Add todo at TerrainTile class 2020-04-25 23:18:29 +02:00
e37a17cadd Added getTileOnCoord method 2020-04-25 22:49:57 +02:00
5ca1a0b4d0 New movement testing 2020-04-25 22:02:21 +02:00
Michał Czekański
3f7ed1e4b3 Add updating console on players death and closing game after time delay 2020-04-06 13:48:36 +02:00
deec08cec7 Changed alive checking 2020-04-06 13:42:56 +02:00
Michał Czekański
b22e69712c Add updating ui bars and updating console on interaction in EventManager 2020-04-06 13:20:28 +02:00
Michał Czekański
156f9977e0 Add ui updates on player pickup in EventManager 2020-04-06 13:13:47 +02:00
748e317e2e Merge remote-tracking branch 'origin/development'
# Conflicts:
#	environment.md
2020-04-06 12:37:01 +02:00
89cf106432 Loads tiles from file properly on all platforms 2020-04-06 12:30:21 +02:00
479c6eece7 Game now knows the abs path of the program 2020-04-06 12:30:03 +02:00
e3b3fdd74f Events won't be handled if the player is dead 2020-04-06 12:05:57 +02:00
87c7198199 Player can now interact with interactable entities 2020-04-06 10:38:12 +02:00
9e7c4f1ae0 Map can now load interactable entities 2020-04-06 10:35:58 +02:00
6d1dc4ffb7 Refactor Interactable.py and Pickupable.py 2020-04-06 10:33:29 +02:00
903a406c74 Added invoking sprites update() method every frame 2020-04-06 10:25:28 +02:00
318f7881a1 Fixed imports 2020-04-06 09:54:51 +02:00
Michał Czekański
880c0af3c2 Move updating time text view to Ui class 2020-04-06 01:00:02 +02:00
Wirus
cfd3b05981 Merge remote-tracking branch 'origin/passingEvents' into passingEvents 2020-04-06 00:43:35 +02:00
Wirus
752284a90d transparent textures 2020-04-06 00:43:20 +02:00
9a5556ff7b Merge remote-tracking branch 'origin/passingEvents' into passingEvents
# Conflicts:
#	src/entities/Player.py
2020-04-06 00:41:37 +02:00
bc8474b4c5 Player can now pick up items 2020-04-06 00:40:16 +02:00
Michał Czekański
b56269888c Merge remote-tracking branch 'origin/passingEvents' into passingEvents 2020-04-05 23:59:13 +02:00
2af94a27e9 Fixed filename 2020-04-05 23:58:03 +02:00
Michał Czekański
4985794b44 Add updating time in top left corner 2020-04-05 23:57:53 +02:00
Michał Czekański
f7fb38b7ff Bring timer back to Game class 2020-04-05 23:51:22 +02:00
Michał Czekański
df83f13bef Merge remote-tracking branch 'origin/passingEvents' into passingEvents 2020-04-05 23:45:48 +02:00
Michał Czekański
17125f9dd9 Add passing events, stats to update Ui when handling events 2020-04-05 23:45:19 +02:00
jonspacz
46e2b601f4 Merge remote-tracking branch 'origin/passingEvents' into passingEvents 2020-04-05 23:44:28 +02:00
jonspacz
86d9efe837 Merge branch 'passingEvents' of C:\Users\Paul\Desktop\DSZI_Survival with conflicts. 2020-04-05 23:43:23 +02:00
7b34e04665 Fixed syntax 2020-04-05 23:43:15 +02:00
a06ce53fc1 Implemented getEntityOnCoord method 2020-04-05 23:42:41 +02:00
Michał Czekański
fd3f7180c8 Import Timer in Game class 2020-04-05 23:24:51 +02:00
Michał Czekański
a28fab0956 Merge branch 'UI' into passingEvents
# Conflicts:
#	src/game/Screen.py
2020-04-05 23:23:30 +02:00
c46745f8c0 Merge remote-tracking branch 'origin/MapNew' into EntityCreator 2020-04-05 23:15:28 +02:00
864877b866 Added loading sprites from json 2020-04-05 23:14:21 +02:00
Michał Czekański
967146e45c Add drawing all Ui elems in on screen init 2020-04-05 22:58:32 +02:00
1ef4d65045 Implemented loading entities from json 2020-04-05 22:49:50 +02:00
Michał Czekański
097dbf1bf4 Merge remote-tracking branch 'origin/Time' into UI 2020-04-05 21:56:00 +02:00
d9c4e9b97b Added timer to main loop 2020-04-05 21:54:35 +02:00
Wirus
2f605c2919 Game: change player spawnpoint 2020-04-05 21:53:10 +02:00
Michał Czekański
aec4ddf2d3 Add method returning specified screen part width 2020-04-05 21:48:43 +02:00
Wirus
55fb38aa0a add water texture to Map 2020-04-05 21:46:04 +02:00
Wirus
36fbdbab62 Map: removeSpriteFromMap 2020-04-05 21:18:11 +02:00
Wirus
93f3df85fe Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew 2020-04-05 21:12:34 +02:00
Wirus
cceb1d50c6 add sand texture to map 2020-04-05 22:07:37 +02:00
d7ff3037cd Added sprite removal method 2020-04-05 21:06:45 +02:00
c91c82d80a Fixed bug: not being able to rotate with specific collisions 2020-04-05 20:47:24 +02:00