Michał Czekański
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9d1ecf5d90
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Add comments in UiBar.py
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2020-05-15 23:24:21 +02:00 |
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Michał Czekański
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bb46f56ace
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Add comments in UiElement.py
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2020-05-15 23:24:21 +02:00 |
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8df63bb607
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Stamina loss is quicker
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2020-05-15 16:59:02 +02:00 |
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d45daadc60
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Player may now die out of exhaustion
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2020-05-15 08:58:07 +02:00 |
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492f37bda5
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Pressing 'u' now selects random interactable entity
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2020-05-15 08:54:49 +02:00 |
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a40a598ffe
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Added getEntitiesByType method
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2020-05-15 08:54:21 +02:00 |
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dae94576e7
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Fixed debug text
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2020-05-15 08:54:05 +02:00 |
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4fff56bd7d
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Better debug output
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2020-05-15 08:52:06 +02:00 |
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569128763b
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Entities list is now a pygame.sprite.Group
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2020-05-14 16:33:35 +02:00 |
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fad3d68b55
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getFacingCoord screenRelative now defaults to false
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2020-05-14 16:30:10 +02:00 |
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3924023a92
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Documentation fixes
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2020-05-14 16:24:59 +02:00 |
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c806d99d49
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Changed tooltip from except to raises
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2020-05-14 16:18:29 +02:00 |
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085446ea93
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Added more documentation
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2020-05-14 16:16:19 +02:00 |
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1610f9c0da
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Fixed imports
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2020-05-14 14:54:11 +02:00 |
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844397191a
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Added tooltips to getCoords and SetCoords
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2020-05-14 12:56:33 +02:00 |
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fed30b0ade
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Added tooltips
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2020-05-14 12:44:27 +02:00 |
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cc98db0a96
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Methods now use relative coords
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2020-05-14 12:39:09 +02:00 |
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776be8fb90
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A* uses relative coords
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2020-05-14 12:38:48 +02:00 |
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95972ac969
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Entities now load with relative coords
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2020-05-14 12:11:57 +02:00 |
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065111dee9
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Changed default param
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2020-05-14 12:11:46 +02:00 |
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dac8583665
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Changed tooltips
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2020-05-14 12:07:35 +02:00 |
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824a7e33ea
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draw method sets mapOffset field properly
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2020-05-14 12:05:52 +02:00 |
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93f4e9f53d
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Changed tooltip
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2020-05-14 12:05:32 +02:00 |
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2618bbdf9c
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moveForward method uses relative coords
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2020-05-14 12:05:12 +02:00 |
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7ed974b194
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Added newlines in docstrings
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2020-05-14 11:46:52 +02:00 |
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269e376756
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getFacingCoord can now return non-relative coords
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2020-05-14 11:46:06 +02:00 |
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107bd0d8f7
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Changed constructor
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2020-05-14 11:32:13 +02:00 |
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1eb75fc354
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Fixed abysmal draw method
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2020-05-14 11:27:54 +02:00 |
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e66b0d4a59
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Removed redundant draw method params
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2020-05-14 11:24:51 +02:00 |
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6ed8423463
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Added setter method usage
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2020-05-14 11:23:04 +02:00 |
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823eefac86
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Fixed relative coord update
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2020-05-14 11:18:58 +02:00 |
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2bf0ed035b
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Added map coord offset
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2020-05-14 11:15:27 +02:00 |
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f224c8c657
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Removed removeSprite method
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2020-05-14 11:13:29 +02:00 |
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ce50622b89
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Removed removeSprite method
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2020-05-14 11:13:09 +02:00 |
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57b95e10df
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Added relative coords
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2020-05-14 11:03:50 +02:00 |
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cba207f98c
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Changed item pickup method
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2020-05-13 20:17:32 +02:00 |
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649b61a84e
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Added pickup to move method
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2020-05-13 20:17:17 +02:00 |
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b3d38403ad
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Added documentation
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2020-05-13 19:50:53 +02:00 |
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93472900b9
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Removed A* calls from game
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2020-05-13 19:48:51 +02:00 |
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48e81e206b
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Enums refactor
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2020-05-13 19:48:08 +02:00 |
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effa48d7c3
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Fixing item pickup action after completing the movement
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2020-05-13 19:47:53 +02:00 |
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a51661ae6e
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on_interaction method now removes the entity itself
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2020-05-13 19:45:52 +02:00 |
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28d9013983
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Enums refactor
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2020-05-13 19:36:06 +02:00 |
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d6cf76f6bc
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Updated A* function calls
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2020-05-13 19:34:16 +02:00 |
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3ac188103a
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Player's movement adds fatigue
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2020-05-13 19:32:52 +02:00 |
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549c4f207f
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Movement moved to Entity
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2020-05-13 19:31:51 +02:00 |
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81bed4adeb
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All entities can now move
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2020-05-13 19:25:08 +02:00 |
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25345ae317
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Removed objective implementation
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2020-05-13 19:02:31 +02:00 |
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dcdb4ac87e
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Fixed major bug
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2020-05-13 19:00:33 +02:00 |
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e270360690
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Added non-objective implementation
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2020-05-13 18:08:22 +02:00 |
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