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a534f2fed3
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Zaktualizuj 'environment.md'
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2020-04-06 11:22:10 +00:00 |
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89f2a44d43
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Zaktualizuj 'environment.md'
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2020-04-06 11:17:39 +00:00 |
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ae7c5c64ca
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Zaktualizuj 'environment.md'
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2020-04-06 11:17:00 +00:00 |
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2c60019b41
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Zaktualizuj 'environment.md'
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2020-04-06 11:15:45 +00:00 |
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Wirus
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c09a67dc2f
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Correct Reprezentacja Wiedzy and make Poradnik
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2020-04-06 13:14:06 +02:00 |
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134d09247e
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Zaktualizuj 'environment.md'
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2020-04-06 10:46:17 +00:00 |
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80128684ae
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Merge remote-tracking branch 'origin/master'
# Conflicts:
# environment.md
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2020-04-06 12:37:17 +02:00 |
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748e317e2e
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Merge remote-tracking branch 'origin/development'
# Conflicts:
# environment.md
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2020-04-06 12:37:01 +02:00 |
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b8a5946a0e
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Zaktualizuj 'environment.md'
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2020-04-06 10:36:49 +00:00 |
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4b37121db0
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Zaktualizuj 'environment.md'
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2020-04-06 10:34:59 +00:00 |
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a1dedef0a1
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Zaktualizuj 'environment.md'
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2020-04-06 10:32:18 +00:00 |
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3da41bb019
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Merge remote-tracking branch 'origin/development' into development
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2020-04-06 12:31:53 +02:00 |
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8f65ce87e2
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Entities load using abs path
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2020-04-06 12:31:44 +02:00 |
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01d56ed7c1
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Zaktualizuj 'environment.md'
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2020-04-06 10:31:36 +00:00 |
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d22f54a6b8
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Zaktualizuj 'environment.md'
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2020-04-06 10:30:47 +00:00 |
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89cf106432
|
Loads tiles from file properly on all platforms
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2020-04-06 12:30:21 +02:00 |
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479c6eece7
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Game now knows the abs path of the program
|
2020-04-06 12:30:03 +02:00 |
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Wirus
|
8feaf9fac5
|
Merge remote-tracking branch 'origin/master'
# Conflicts:
# environment.md
|
2020-04-06 12:28:54 +02:00 |
|
Wirus
|
68100781d3
|
correct image url
|
2020-04-06 12:28:34 +02:00 |
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d7baa358a7
|
Zaktualizuj 'environment.md'
|
2020-04-06 10:27:42 +00:00 |
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25334193df
|
Zaktualizuj 'environment.md'
|
2020-04-06 10:27:00 +00:00 |
|
Wirus
|
6e96b1dfd6
|
Merge remote-tracking branch 'origin/master'
|
2020-04-06 12:23:12 +02:00 |
|
Wirus
|
3e3a393886
|
add image adventure.png needed to raport
|
2020-04-06 12:22:54 +02:00 |
|
Wirus
|
d2f95c7bcc
|
correct newline in environment.md
|
2020-04-06 12:16:04 +02:00 |
|
Wirus
|
3f07785fbc
|
add structure.pdf and environment.md 80% progress in raport
|
2020-04-06 12:11:25 +02:00 |
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e3b3fdd74f
|
Events won't be handled if the player is dead
|
2020-04-06 12:05:57 +02:00 |
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605bf55ebf
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Changed player texture
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2020-04-06 11:56:06 +02:00 |
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f1232956a0
|
Player cannot rotate dead
|
2020-04-06 11:55:56 +02:00 |
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a275678e3f
|
Implemented player death mechanism
|
2020-04-06 11:51:46 +02:00 |
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5a600eff11
|
Added gravestone texture
|
2020-04-06 11:51:35 +02:00 |
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d94495fe13
|
Extended requirements info
|
2020-04-06 11:28:47 +02:00 |
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1ca6b861dd
|
Updated README.md
|
2020-04-06 11:27:38 +02:00 |
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04a3eaf928
|
Merge remote-tracking branch 'origin/master'
|
2020-04-06 11:13:17 +02:00 |
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c080816908
|
Removed obsolete Collidable class
|
2020-04-06 11:12:49 +02:00 |
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82081212ac
|
More level design
|
2020-04-06 11:12:31 +02:00 |
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e49ef3013c
|
Firepit regenerates more stamina
|
2020-04-06 11:07:20 +02:00 |
|
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5542acc443
|
Player may now self regenerate stamina
|
2020-04-06 11:03:01 +02:00 |
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6994f39864
|
Player cannot walk if it runs out of stamina
|
2020-04-06 10:57:44 +02:00 |
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4a33b6e761
|
Level design i guess
|
2020-04-06 10:55:47 +02:00 |
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60baa30aee
|
Added tree texture
|
2020-04-06 10:55:38 +02:00 |
|
|
2b9a9d3c0c
|
Added drinkable river
|
2020-04-06 10:47:10 +02:00 |
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02ca45748a
|
Added firepit that replenishes your stamina
|
2020-04-06 10:40:39 +02:00 |
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|
87c7198199
|
Player can now interact with interactable entities
|
2020-04-06 10:38:12 +02:00 |
|
|
9e7c4f1ae0
|
Map can now load interactable entities
|
2020-04-06 10:35:58 +02:00 |
|
|
6d1dc4ffb7
|
Refactor Interactable.py and Pickupable.py
|
2020-04-06 10:33:29 +02:00 |
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|
c6ab7cc2f4
|
Refactor: interactable now has methods from pickupable
|
2020-04-06 10:29:43 +02:00 |
|
|
c69c923d31
|
Lowered walking fatigue values
|
2020-04-06 10:26:16 +02:00 |
|
|
903a406c74
|
Added invoking sprites update() method every frame
|
2020-04-06 10:25:28 +02:00 |
|
|
052e56836b
|
Player now passively looses stats
|
2020-04-06 10:25:01 +02:00 |
|
|
8339797409
|
Removed unnecessary line
|
2020-04-06 09:56:07 +02:00 |
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