Michał Czekański
156f9977e0
Add ui updates on player pickup in EventManager
2020-04-06 13:13:47 +02:00
Michał Czekański
01511757a0
Change console updates
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Added updateOnPlayerPickup method and modified updateBasedOnPlayerStats so that is used in former method.
Now info is written only on player pickup so that there is no spam.
2020-04-06 13:13:28 +02:00
748e317e2e
Merge remote-tracking branch 'origin/development'
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# Conflicts:
# environment.md
2020-04-06 12:37:01 +02:00
8f65ce87e2
Entities load using abs path
2020-04-06 12:31:44 +02:00
89cf106432
Loads tiles from file properly on all platforms
2020-04-06 12:30:21 +02:00
479c6eece7
Game now knows the abs path of the program
2020-04-06 12:30:03 +02:00
e3b3fdd74f
Events won't be handled if the player is dead
2020-04-06 12:05:57 +02:00
f1232956a0
Player cannot rotate dead
2020-04-06 11:55:56 +02:00
a275678e3f
Implemented player death mechanism
2020-04-06 11:51:46 +02:00
04a3eaf928
Merge remote-tracking branch 'origin/master'
2020-04-06 11:13:17 +02:00
c080816908
Removed obsolete Collidable class
2020-04-06 11:12:49 +02:00
5542acc443
Player may now self regenerate stamina
2020-04-06 11:03:01 +02:00
6994f39864
Player cannot walk if it runs out of stamina
2020-04-06 10:57:44 +02:00
87c7198199
Player can now interact with interactable entities
2020-04-06 10:38:12 +02:00
9e7c4f1ae0
Map can now load interactable entities
2020-04-06 10:35:58 +02:00
6d1dc4ffb7
Refactor Interactable.py and Pickupable.py
2020-04-06 10:33:29 +02:00
c6ab7cc2f4
Refactor: interactable now has methods from pickupable
2020-04-06 10:29:43 +02:00
c69c923d31
Lowered walking fatigue values
2020-04-06 10:26:16 +02:00
903a406c74
Added invoking sprites update() method every frame
2020-04-06 10:25:28 +02:00
052e56836b
Player now passively looses stats
2020-04-06 10:25:01 +02:00
8339797409
Removed unnecessary line
2020-04-06 09:56:07 +02:00
318f7881a1
Fixed imports
2020-04-06 09:54:51 +02:00
0c46a6ec32
Run.py refactor
2020-04-06 09:53:27 +02:00
Michał Czekański
50d8f78ac8
Fix thirst console info print
2020-04-06 01:08:31 +02:00
998c6c0094
Merge remote-tracking branch 'origin/passingEvents'
2020-04-06 01:01:27 +02:00
Michał Czekański
880c0af3c2
Move updating time text view to Ui class
2020-04-06 01:00:02 +02:00
Michał Czekański
ee20ac3214
Add appending time stamps before console lines
2020-04-06 00:55:43 +02:00
d45eb55b28
Hunger now rises instead of falling
2020-04-06 00:53:51 +02:00
b110ee9f34
Hunger now starts from 0
2020-04-06 00:52:34 +02:00
325adc7de5
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:50:20 +02:00
3dd6a4a7e7
Implemented fatigue system
2020-04-06 00:50:12 +02:00
Michał Czekański
a0abfdf11e
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:49:20 +02:00
Michał Czekański
04898fc27b
Fix console scrolling
2020-04-06 00:45:52 +02:00
Wirus
cfd3b05981
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:43:35 +02:00
Wirus
752284a90d
transparent textures
2020-04-06 00:43:20 +02:00
9a5556ff7b
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
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# Conflicts:
# src/entities/Player.py
2020-04-06 00:41:37 +02:00
bc8474b4c5
Player can now pick up items
2020-04-06 00:40:16 +02:00
a45befd4fa
Implemented getFacingCoord method
2020-04-06 00:39:58 +02:00
Michał Czekański
53417ecab9
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-06 00:11:12 +02:00
Michał Czekański
679cc3f9f4
Add writing to console when player stats change
2020-04-06 00:10:40 +02:00
Michał Czekański
30896285db
Add value field in Bar class
2020-04-06 00:06:19 +02:00
Wirus
e8e9cca0bb
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
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# Conflicts:
# data/mapdata/mapEntities.json
2020-04-06 00:03:06 +02:00
Wirus
38b6adc8a1
add bush and rabbit in mapEntities
2020-04-06 00:01:16 +02:00
Michał Czekański
076a377cda
Add pass after empty elif in Player
2020-04-06 00:00:00 +02:00
Michał Czekański
b56269888c
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:59:13 +02:00
Michał Czekański
932073d72a
Reformat file Ui.py
2020-04-05 23:58:45 +02:00
2af94a27e9
Fixed filename
2020-04-05 23:58:03 +02:00
Michał Czekański
4985794b44
Add updating time in top left corner
2020-04-05 23:57:53 +02:00
Michał Czekański
0add2066e2
Add method updating text in UiText
2020-04-05 23:57:28 +02:00
05ce54933d
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:53:25 +02:00
7d5c07c598
Fixed filename
2020-04-05 23:53:15 +02:00
Michał Czekański
f7fb38b7ff
Bring timer back to Game class
2020-04-05 23:51:22 +02:00
Michał Czekański
df83f13bef
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:45:48 +02:00
Michał Czekański
17125f9dd9
Add passing events, stats to update Ui when handling events
2020-04-05 23:45:19 +02:00
Michał Czekański
0fb5f925d2
Add method updating ui based on player stats
2020-04-05 23:44:31 +02:00
jonspacz
46e2b601f4
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:44:28 +02:00
jonspacz
1c287d65d4
fixed statistics
2020-04-05 23:43:53 +02:00
Michał Czekański
a60a46cc53
Add method returning stats field from Player
2020-04-05 23:43:40 +02:00
jonspacz
a7d7ff840a
Merge remote-tracking branch 'origin/passingEvents' into passingEvents
2020-04-05 23:43:26 +02:00
jonspacz
86d9efe837
Merge branch 'passingEvents' of C:\Users\Paul\Desktop\DSZI_Survival with conflicts.
2020-04-05 23:43:23 +02:00
7b34e04665
Fixed syntax
2020-04-05 23:43:15 +02:00
a06ce53fc1
Implemented getEntityOnCoord method
2020-04-05 23:42:41 +02:00
Michał Czekański
df040b54f8
Merge remote-tracking branch 'origin/Player' into passingEvents
2020-04-05 23:26:19 +02:00
Michał Czekański
fd3f7180c8
Import Timer in Game class
2020-04-05 23:24:51 +02:00
Michał Czekański
a28fab0956
Merge branch 'UI' into passingEvents
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# Conflicts:
# src/game/Screen.py
2020-04-05 23:23:30 +02:00
c46745f8c0
Merge remote-tracking branch 'origin/MapNew' into EntityCreator
2020-04-05 23:15:28 +02:00
864877b866
Added loading sprites from json
2020-04-05 23:14:21 +02:00
Michał Czekański
967146e45c
Add drawing all Ui elems in on screen init
2020-04-05 22:58:32 +02:00
Michał Czekański
c822a1bfd4
Add calculating pos ui elems in Ui.__init__
2020-04-05 22:58:06 +02:00
1ef4d65045
Implemented loading entities from json
2020-04-05 22:49:50 +02:00
Michał Czekański
e73fc03fc4
Change how UiText renders text
...
Now UiText renders specified rect surface and on this surface blits text.
2020-04-05 22:37:37 +02:00
15a2010c5d
Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
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# Conflicts:
# src/entities/Collidable.py
2020-04-05 22:20:06 +02:00
b386eca2f4
Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
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# Conflicts:
# src/entities/Collidable.py
2020-04-05 22:18:06 +02:00
Michał Czekański
7f624fe56e
Use colors enum properly in Ui class
2020-04-05 22:16:09 +02:00
Michał Czekański
9ddcec6d73
Add fields for params in __init__ in UiText
2020-04-05 22:15:23 +02:00
5c80033a0b
Added getStatistic method & enum
2020-04-05 22:04:40 +02:00
dc7023adfa
Fixed: statistics now change by invoking methods instead of variable change
2020-04-05 22:02:15 +02:00
a0bbee30d1
Player movement now costs stamina
2020-04-05 21:59:40 +02:00
f4e2799009
Player class now has statistics
2020-04-05 21:59:26 +02:00
Michał Czekański
d6945f2bed
Move up initialization of bar height in Ui class
2020-04-05 21:58:36 +02:00
c5fddf144d
Merge remote-tracking branch 'origin/master' into Player
2020-04-05 21:56:59 +02:00
Michał Czekański
097dbf1bf4
Merge remote-tracking branch 'origin/Time' into UI
2020-04-05 21:56:00 +02:00
d9c4e9b97b
Added timer to main loop
2020-04-05 21:54:35 +02:00
Wirus
2f605c2919
Game: change player spawnpoint
2020-04-05 21:53:10 +02:00
jonspacz
46b9ce8f95
changed id to size
2020-04-05 21:52:52 +02:00
Wirus
3c8f3e817f
Merge branch 'Player' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
2020-04-05 21:49:52 +02:00
46d018dbfd
Fixed wrong spawnpoint coords
2020-04-05 21:48:55 +02:00
Michał Czekański
aec4ddf2d3
Add method returning specified screen part width
2020-04-05 21:48:43 +02:00
Wirus
55fb38aa0a
add water texture to Map
2020-04-05 21:46:04 +02:00
Michał Czekański
900e8e2203
Add ui fields in Ui class
2020-04-05 21:39:08 +02:00
jonspacz
404d2f1b50
deleted not needed Map elements from Pickupable
2020-04-05 21:36:58 +02:00
Wirus
061455605d
Merge branch 'entities_branch' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
2020-04-05 22:44:43 +02:00
Wirus
cceb1d50c6
add sand texture to map
2020-04-05 22:07:37 +02:00
Wirus
36fbdbab62
Map: removeSpriteFromMap
2020-04-05 21:18:11 +02:00
Wirus
93f3df85fe
Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
2020-04-05 21:12:34 +02:00
d7ff3037cd
Added sprite removal method
2020-04-05 21:06:45 +02:00
c91c82d80a
Fixed bug: not being able to rotate with specific collisions
2020-04-05 20:47:24 +02:00
8557eabb97
Merge remote-tracking branch 'origin/MapNew'
2020-04-05 20:37:12 +02:00
jonspacz
057f711317
Removed Collidable because was not useful finished todo in pickupable and added Statistics to contstructor
2020-04-05 20:34:45 +02:00
161e869e9f
Merge remote-tracking branch 'origin/Player'
...
# Conflicts:
# src/game/Game.py
2020-04-05 20:33:21 +02:00