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d9a4750f7d
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Added random seed
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2020-05-17 01:29:20 +02:00 |
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878f9b9523
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All interactables are now reachable
|
2020-05-17 01:29:08 +02:00 |
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ada3564713
|
Fixed issue with targets forwards to player
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2020-05-17 01:02:07 +02:00 |
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d1b6027ffa
|
Fixed fitness logging
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2020-05-17 00:46:33 +02:00 |
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|
eed7d2ea82
|
Added GA iteration run param
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2020-05-17 00:43:24 +02:00 |
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0225eda1eb
|
Added file logging
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2020-05-17 00:38:36 +02:00 |
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7c6cc737e1
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Added execution parameters
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2020-05-17 00:27:53 +02:00 |
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4b75bebf5a
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Added more debug keybindings
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2020-05-17 00:16:20 +02:00 |
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2afbcdaff8
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Removed A* debug text
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2020-05-17 00:15:56 +02:00 |
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b9997a0a93
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Changed entities
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2020-05-17 00:15:09 +02:00 |
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584d371ec1
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Optimized map respawn method
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2020-05-17 00:14:42 +02:00 |
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dcc8da6d2a
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Changed fatigue
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2020-05-17 00:14:23 +02:00 |
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92490789ea
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Improved multithreading
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2020-05-17 00:14:10 +02:00 |
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6725c4ae0c
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Weighted entity picks are now seeded
|
2020-05-16 22:50:56 +02:00 |
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8c2a3f2bff
|
Fixed bug, where the game would crash if there are no pikcupable entities left
|
2020-05-16 22:36:42 +02:00 |
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1c8b21bf2c
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Changed fatigue
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2020-05-16 16:23:49 +02:00 |
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|
05898f5b8b
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Added __del__ method
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2020-05-16 16:23:31 +02:00 |
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|
052d8ca7ce
|
pre-alpha multithreading
|
2020-05-16 16:22:53 +02:00 |
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de3a0569a9
|
Added GA gamemode
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2020-05-16 15:39:53 +02:00 |
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|
66ac27a6fe
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Bugfixes
|
2020-05-16 14:46:02 +02:00 |
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|
ac6a7df4fe
|
Added mutation
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2020-05-16 14:21:09 +02:00 |
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|
e8e36a4420
|
Added more info printing
|
2020-05-16 14:13:46 +02:00 |
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|
625b6956c9
|
Added mating
|
2020-05-16 14:10:18 +02:00 |
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f56eedb657
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Added mating pool selection function
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2020-05-16 13:51:09 +02:00 |
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|
0cd91fd1a1
|
Fixed entities textures colorspaces
|
2020-05-16 13:20:33 +02:00 |
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|
b89822a658
|
Added TODO
|
2020-05-16 13:01:11 +02:00 |
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|
9484a05dd5
|
Added walking affinity weight
|
2020-05-16 12:54:21 +02:00 |
|
|
30e1db94bf
|
First steps in GA
|
2020-05-16 12:54:04 +02:00 |
|
|
264aa2969c
|
Added respawn method
|
2020-05-16 12:47:40 +02:00 |
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|
a45be130e6
|
Added disableMovementTime method
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2020-05-16 12:36:37 +02:00 |
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|
7877cbb239
|
Added missing affinity to the player's init
|
2020-05-16 12:14:16 +02:00 |
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|
5e1e089015
|
getInteractablesByClassifier's classifier param is now optional
|
2020-05-16 11:41:51 +02:00 |
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|
6ec1c0b2d2
|
Game class revamp
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2020-05-16 11:13:36 +02:00 |
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|
15babde728
|
buffed fatigue
|
2020-05-16 11:01:01 +02:00 |
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|
233ce2462c
|
fixed movePoints
|
2020-05-16 10:59:46 +02:00 |
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|
5d060ae8a4
|
Fixed return type
|
2020-05-16 10:54:31 +02:00 |
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|
25372c2f34
|
Added tooltip to affinities
|
2020-05-16 10:44:34 +02:00 |
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|
b6893379cf
|
added getInteractablesByClassifier method
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2020-05-16 10:44:19 +02:00 |
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|
74093de1d3
|
Added weighted choice function
|
2020-05-16 10:44:01 +02:00 |
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|
b61ffc008b
|
Now uses classifier enum instead of stings
|
2020-05-16 10:21:37 +02:00 |
|
|
a0c315a600
|
Added Classifiers enum
|
2020-05-16 10:21:23 +02:00 |
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|
64c9a4979c
|
Added newline at the end of the file
|
2020-05-16 10:07:46 +02:00 |
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|
fce8eea181
|
Player may now have affinities to entity types
|
2020-05-16 10:07:35 +02:00 |
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|
8cad7be0a5
|
Added affinities container
|
2020-05-16 10:05:42 +02:00 |
|
|
2318000476
|
Added type fields to entities from JSON
|
2020-05-16 10:02:01 +02:00 |
|
|
454e0ac87d
|
__str__ prints classifiers
|
2020-05-16 10:01:47 +02:00 |
|
|
fa1fe48abb
|
Added __str__ method
|
2020-05-16 09:59:53 +02:00 |
|
|
90746c51d9
|
Added missing param hint in docstring
|
2020-05-16 09:51:04 +02:00 |
|
|
215dd876f7
|
Added classifier param to the constructor
|
2020-05-16 09:50:10 +02:00 |
|
|
8c3bdc3726
|
Interactable entities now have classification field
|
2020-05-16 09:48:42 +02:00 |
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