Commit Graph

44 Commits

Author SHA1 Message Date
e83d5323a6 Add biomes generation 2021-05-10 12:56:08 +02:00
e7f1198499 Move generators to separate directory 2021-05-10 11:02:36 +02:00
c3a8704b79 Increase some tiles cost to make cost-based pathfinding more visible 2021-05-09 18:12:18 +02:00
d0fc25c93a Add A* to graph search 2021-05-09 18:11:25 +02:00
1daf1125a1 Update stevenson.png rgb 2021-05-09 16:36:47 +02:00
89ad35bdf9 Add tile cost 2021-05-09 16:36:28 +02:00
4ceaf4904b Add inventory component 2021-05-08 22:15:26 +02:00
99934067de Add building generator 2021-05-08 22:15:20 +02:00
d513223a6d Add graph search 2021-04-19 17:20:40 +02:00
4151f5996c Add delay to direction change 2021-04-19 12:05:33 +02:00
4467ca555e Add pathfinding usage 2021-04-19 01:41:02 +02:00
3463bd0415 Check map bounds when checking collision 2021-04-19 00:24:42 +02:00
5b469611e6 Change movement to directional based one 2021-04-19 00:07:40 +02:00
a1f5b605f8 Add BFS algorithm 2021-04-18 21:15:11 +02:00
927db0c18a Introduce time flow 2021-04-18 19:53:51 +02:00
77de2632ed Optimize imports 2021-04-18 19:29:56 +02:00
34c984eec8 Merge remote-tracking branch 'origin/dev-jakklu' into dev-jakklu 2021-04-18 19:22:13 +02:00
ab9be24849 Fix incorrect sRGB profile error for existing assets. 2021-04-18 19:21:47 +02:00
792a940388 Add script to fix incorrect sRGB profile error. 2021-04-18 19:21:13 +02:00
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95bf468d7d remove stone.png from resource_generator.py 2021-03-29 17:24:43 +02:00
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f49ef8559d update 2021-03-28 18:56:32 +02:00
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534e9813ef refactor 2021-03-28 18:42:04 +02:00
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e1107d8111 add esper ecs 2021-03-28 18:06:22 +02:00
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e80a690f43 add ecs 2021-03-28 18:05:52 +02:00
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205d415e39 draw only the visible area of the map 2021-03-15 14:10:19 +01:00
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a1ede76b6b extract static variables to separate file | introduce camera 2021-03-15 13:31:25 +01:00
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050deeae96 Add auto random movement to player 2021-03-14 22:57:33 +01:00
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5417c5e3fb Make tiles background random 2021-03-14 22:57:18 +01:00
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1ded0c4c5e Remove stone.py 2021-03-14 22:43:34 +01:00
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ebced9200d Replace texture atlas by using origin coordinates 2021-03-14 22:43:26 +01:00
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0f92cbce7d change free roam movement to grid movement 2021-03-14 20:23:38 +01:00
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51d3ce520b move default tile origin value to constructor 2021-03-14 20:23:04 +01:00
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e0ca3c5f87 optimize tiles drawing 2021-03-14 18:42:40 +01:00
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04efd8876a introduce tiles layer 2021-03-14 17:12:11 +01:00
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ffec6dd74a add atlas.png 2021-03-14 16:59:50 +01:00
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ede6112af4 use texture atlas instead of separate sprites 2021-03-14 16:59:37 +01:00
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6a7a33fe24 Update .gitignore 2021-03-14 15:05:24 +01:00
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03b8a33094 Add texture atlas (sprite sheet) 2021-03-14 15:02:14 +01:00
LukeSkiiWalker
4290f95576 fixed imports 2021-03-04 15:02:42 +01:00
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b0ec6d2301 upload .gitignore 2021-03-04 14:54:39 +01:00
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3194fc8c6a Add readme.md 2021-03-04 14:24:26 +01:00
cb9ba08a6f Merge pull request 'initial commit' (#1) from dev-jakklu into master
Reviewed-on: #1
2021-03-04 14:08:31 +01:00
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ee2e5092bc initial commit 2021-03-04 14:07:44 +01:00
LukeSkiiWalker
f4b8389ef0 Create SecretFile.txt 2021-03-01 18:05:01 +01:00