Scriptum/Assets/Scripts
2023-01-14 19:14:07 +01:00
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Door Main plot - wizard letter 2023-01-14 10:58:04 +01:00
Enemies' Scprits Game controls keybinding - final implementation 2023-01-13 21:17:48 +01:00
Item Items - restore Dropping & Saving module 2023-01-06 03:44:07 +01:00
NPCs' Scripts Added First Wizard Quest 2023-01-06 21:54:50 +01:00
Objects Added prepared TheCave map 2023-01-08 18:50:10 +01:00
Pathfinding NodeMap for A* improvement 2023-01-13 14:11:17 +01:00
ProceduralGeneration Wizard A* escaping improvement 2023-01-13 14:11:01 +01:00
REFACTORING Lumberjack dialogue, last map 2023-01-14 19:14:07 +01:00
SceneManager Items - restore Dropping & Saving module 2023-01-06 03:44:07 +01:00
Scriptable Objects Fix Enemy damage and Health 2023-01-05 15:50:18 +01:00
AnimatedDoorBehaviour.cs Minor additions 2023-01-10 23:55:41 +01:00
AnimatedDoorBehaviour.cs.meta Added door animation and fixed thugs movement 2022-12-10 02:24:32 +01:00
CamerFollow.cs Minor changes 2023-01-07 20:24:54 +01:00
CamerFollow.cs.meta Added map fragment 2022-03-24 22:50:10 +01:00
ChangeScene.cs Main plot - wizard letter 2023-01-14 10:58:04 +01:00
ChangeScene.cs.meta Added New game & Quit game functions in main menu 2022-05-10 22:54:04 +02:00
DealDamage.cs Added very basic attacking system 2022-06-09 21:51:48 +02:00
DealDamage.cs.meta Added very basic attacking system 2022-06-09 21:51:48 +02:00
DialogueNpcTest.cs Fix dialogue modifications 2022-12-04 20:48:40 +01:00
DialogueNpcTest.cs.meta Fix dialogue modifications 2022-12-04 20:48:40 +01:00
Door.meta Added door animation and fixed thugs movement 2022-12-10 02:24:32 +01:00
DoorBehaviour.cs Merge remote-tracking branch 'origin/master' 2023-01-10 21:21:31 +01:00
DoorBehaviour.cs.meta Panel refactoring - player quests 2022-11-06 20:46:25 +01:00
DungeonItemsFiller.cs Dungeon campfires random placement and portal modification 2023-01-13 16:25:57 +01:00
DungeonItemsFiller.cs.meta Dungeon campfires random placement and portal modification 2023-01-13 16:25:57 +01:00
Enemies' Scprits.meta Added moving enemies 2022-04-07 19:22:29 +02:00
FloatValue.cs Added simple health module for enemies 2022-05-18 13:58:41 +02:00
FloatValue.cs.meta Added simple health module for enemies 2022-05-18 13:58:41 +02:00
HealthBar.cs Added a functionality on tab hold 2022-12-18 19:19:57 +01:00
HealthBar.cs.meta Added health bar 2022-06-12 20:14:11 +02:00
Item.meta Add picking items 2022-05-15 18:54:59 +02:00
KeyBindScript.cs Final controls keybinding for first two maps 2023-01-10 04:21:36 +01:00
KeyBindScript.cs.meta First part of controls rebinding 2023-01-02 00:37:49 +01:00
Knockback.cs Added very basic attacking system 2022-06-09 21:51:48 +02:00
Knockback.cs.meta Added very basic attacking system 2022-06-09 21:51:48 +02:00
LevelBar.cs Unified health and exp bars across all the maps 2022-12-18 19:41:50 +01:00
LevelBar.cs.meta Added Level Bar 2022-10-23 00:21:54 +02:00
MenuGUI.cs Add basic settings menu and inventory ui 2022-05-20 13:38:43 +02:00
MenuGUI.cs.meta Add basic settings menu and inventory ui 2022-05-20 13:38:43 +02:00
NPCs' Scripts.meta Add static NPCs and moving monsters 2022-05-03 15:40:48 +02:00
Objects.meta Add gold ore drop 2022-06-16 20:00:19 +02:00
Pathfinding.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
Player.cs Player fist speedboost disconnection 2023-01-10 04:23:56 +01:00
Player.cs.meta Added basic model movement 2022-03-24 18:37:17 +01:00
PlayerPosition.cs Fixed Thugs animation logic 2023-01-05 01:30:01 +01:00
PlayerPosition.cs.meta Added save & load scene + save & load player position functionalities 2022-06-02 14:25:22 +02:00
ProceduralGeneration.meta Added chest-openings' animations, fixed knocbacks and improeved A* pathfinding 2022-11-10 16:00:57 +01:00
QuitGame.cs Improved possible action panel 2022-06-12 17:18:43 +02:00
QuitGame.cs.meta Added New game & Quit game functions in main menu 2022-05-10 22:54:04 +02:00
REFACTORING.meta Panel refactoring - player equipment 2022-11-24 03:03:30 +01:00
RespawnScript.cs Respown & Save fix 2023-01-05 21:23:01 +01:00
RespawnScript.cs.meta Added minor improvements to taking damage & dying functionalities 2022-06-06 16:21:26 +02:00
SaveController.cs Final controls keybinding for first two maps 2023-01-10 04:21:36 +01:00
SaveController.cs.meta Added save & load scene + save & load player position functionalities 2022-06-02 14:25:22 +02:00
SaveSoundSettings.cs Added all settings GUI onto playable maps 2022-06-02 10:46:31 +02:00
SaveSoundSettings.cs.meta Prepared sound menu 2022-05-12 20:15:49 +02:00
SaveSystem.cs Add quest saving manager system for user tasks 2022-06-19 14:47:46 +02:00
SaveSystem.cs.meta Add scene manager for items 2022-06-19 01:25:49 +02:00
SceneManager.meta Add scene manager for items 2022-06-19 01:25:49 +02:00
Scriptable Objects.meta Added simple health module for enemies 2022-05-18 13:58:41 +02:00
SettingsButton.cs First part of controls rebinding 2023-01-02 00:37:49 +01:00
SettingsButton.cs.meta Add basic settings menu and inventory ui 2022-05-20 13:38:43 +02:00
Task.meta Add quests panel 2022-06-11 23:12:52 +02:00
WizardBattle.cs Added script with a death effect on Wizard 2023-01-13 21:25:56 +01:00
WizardBattle.cs.meta Added script with a death effect on Wizard 2023-01-13 21:25:56 +01:00