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Door
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Fixed bug with sound settings
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2023-01-05 14:19:56 +01:00 |
Enemies' Scprits
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Dialogues - fix dynamic language detection
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2023-01-05 15:47:02 +01:00 |
Item
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Hot Fix - pickable items
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2022-12-06 02:39:33 +01:00 |
NPCs' Scripts
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Lumberjack - getting reward after quest
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2023-01-05 17:04:33 +01:00 |
Objects
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Letter Fix
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2022-12-12 00:13:00 +01:00 |
Pathfinding
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Merge remote-tracking branch 'origin/master'
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2023-01-05 15:20:45 +01:00 |
ProceduralGeneration
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Lighting in Dungeon.unity
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2022-12-29 03:22:45 +01:00 |
REFACTORING
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Add chests animations
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2023-01-05 20:02:44 +01:00 |
SceneManager
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Fixed bug with sound settings
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2023-01-05 14:19:56 +01:00 |
Scriptable Objects
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Fix Enemy damage and Health
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2023-01-05 15:50:18 +01:00 |
AnimatedDoorBehaviour.cs
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Missions - saving
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2023-01-03 22:44:24 +01:00 |
AnimatedDoorBehaviour.cs.meta
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Added door animation and fixed thugs movement
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2022-12-10 02:24:32 +01:00 |
CamerFollow.cs
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Prepared a function that grants random camera movement (drunk effect)
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2022-12-31 19:03:46 +01:00 |
CamerFollow.cs.meta
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Added map fragment
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2022-03-24 22:50:10 +01:00 |
ChangeScene.cs
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Fixed bug with sound settings
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2023-01-05 14:19:56 +01:00 |
ChangeScene.cs.meta
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Added New game & Quit game functions in main menu
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2022-05-10 22:54:04 +02:00 |
DealDamage.cs
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Added very basic attacking system
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2022-06-09 21:51:48 +02:00 |
DealDamage.cs.meta
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Added very basic attacking system
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2022-06-09 21:51:48 +02:00 |
DialogueNpcTest.cs
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Fix dialogue modifications
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2022-12-04 20:48:40 +01:00 |
DialogueNpcTest.cs.meta
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Fix dialogue modifications
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2022-12-04 20:48:40 +01:00 |
Door.meta
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Added door animation and fixed thugs movement
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2022-12-10 02:24:32 +01:00 |
DoorBehaviour.cs
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Missions - saving
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2023-01-03 22:44:24 +01:00 |
DoorBehaviour.cs.meta
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Panel refactoring - player quests
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2022-11-06 20:46:25 +01:00 |
Enemies' Scprits.meta
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Added moving enemies
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2022-04-07 19:22:29 +02:00 |
FloatValue.cs
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Added simple health module for enemies
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2022-05-18 13:58:41 +02:00 |
FloatValue.cs.meta
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Added simple health module for enemies
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2022-05-18 13:58:41 +02:00 |
HealthBar.cs
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Added a functionality on tab hold
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2022-12-18 19:19:57 +01:00 |
HealthBar.cs.meta
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Added health bar
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2022-06-12 20:14:11 +02:00 |
Item.meta
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Add picking items
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2022-05-15 18:54:59 +02:00 |
KeyBindScript.cs
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Add chests animations
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2023-01-05 20:02:44 +01:00 |
KeyBindScript.cs.meta
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First part of controls rebinding
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2023-01-02 00:37:49 +01:00 |
Knockback.cs
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Added very basic attacking system
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2022-06-09 21:51:48 +02:00 |
Knockback.cs.meta
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Added very basic attacking system
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2022-06-09 21:51:48 +02:00 |
LevelBar.cs
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Unified health and exp bars across all the maps
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2022-12-18 19:41:50 +01:00 |
LevelBar.cs.meta
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Added Level Bar
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2022-10-23 00:21:54 +02:00 |
MenuGUI.cs
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Add basic settings menu and inventory ui
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2022-05-20 13:38:43 +02:00 |
MenuGUI.cs.meta
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Add basic settings menu and inventory ui
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2022-05-20 13:38:43 +02:00 |
NPCs' Scripts.meta
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Add static NPCs and moving monsters
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2022-05-03 15:40:48 +02:00 |
Objects.meta
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Add gold ore drop
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2022-06-16 20:00:19 +02:00 |
Pathfinding.meta
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Added A* pathfinding for NPCs
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2022-11-07 22:18:28 +01:00 |
Player.cs
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Thugs - behaviour fix
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2023-01-04 21:23:02 +01:00 |
Player.cs.meta
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Added basic model movement
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2022-03-24 18:37:17 +01:00 |
PlayerPosition.cs
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Fixed Thugs animation logic
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2023-01-05 01:30:01 +01:00 |
PlayerPosition.cs.meta
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Added save & load scene + save & load player position functionalities
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2022-06-02 14:25:22 +02:00 |
ProceduralGeneration.meta
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Added chest-openings' animations, fixed knocbacks and improeved A* pathfinding
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2022-11-10 16:00:57 +01:00 |
QuitGame.cs
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Improved possible action panel
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2022-06-12 17:18:43 +02:00 |
QuitGame.cs.meta
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Added New game & Quit game functions in main menu
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2022-05-10 22:54:04 +02:00 |
REFACTORING.meta
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Panel refactoring - player equipment
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2022-11-24 03:03:30 +01:00 |
RespawnScript.cs
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Health Fixed
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2022-11-05 20:25:40 +01:00 |
RespawnScript.cs.meta
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Added minor improvements to taking damage & dying functionalities
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2022-06-06 16:21:26 +02:00 |
SaveController.cs
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Missions - saving
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2023-01-03 22:44:24 +01:00 |
SaveController.cs.meta
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Added save & load scene + save & load player position functionalities
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2022-06-02 14:25:22 +02:00 |
SaveSoundSettings.cs
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Added all settings GUI onto playable maps
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2022-06-02 10:46:31 +02:00 |
SaveSoundSettings.cs.meta
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Prepared sound menu
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2022-05-12 20:15:49 +02:00 |
SaveSystem.cs
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Add quest saving manager system for user tasks
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2022-06-19 14:47:46 +02:00 |
SaveSystem.cs.meta
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Add scene manager for items
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2022-06-19 01:25:49 +02:00 |
SceneManager.meta
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Add scene manager for items
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2022-06-19 01:25:49 +02:00 |
Scriptable Objects.meta
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Added simple health module for enemies
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2022-05-18 13:58:41 +02:00 |
SettingsButton.cs
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First part of controls rebinding
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2023-01-02 00:37:49 +01:00 |
SettingsButton.cs.meta
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Add basic settings menu and inventory ui
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2022-05-20 13:38:43 +02:00 |
Task.meta
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Add quests panel
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2022-06-11 23:12:52 +02:00 |