jonspacz
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b2c8333c93
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Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 20:50:17 +02:00 |
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Wirus
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2f605c2919
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Game: change player spawnpoint
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2020-04-05 21:53:10 +02:00 |
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Wirus
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3c8f3e817f
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Merge branch 'Player' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 21:49:52 +02:00 |
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46d018dbfd
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Fixed wrong spawnpoint coords
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2020-04-05 21:48:55 +02:00 |
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Wirus
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55fb38aa0a
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add water texture to Map
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2020-04-05 21:46:04 +02:00 |
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Wirus
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36fbdbab62
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Map: removeSpriteFromMap
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2020-04-05 21:18:11 +02:00 |
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Wirus
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93f3df85fe
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Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 21:12:34 +02:00 |
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d7ff3037cd
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Added sprite removal method
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2020-04-05 21:06:45 +02:00 |
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c91c82d80a
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Fixed bug: not being able to rotate with specific collisions
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2020-04-05 20:47:24 +02:00 |
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8557eabb97
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Merge remote-tracking branch 'origin/MapNew'
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2020-04-05 20:37:12 +02:00 |
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161e869e9f
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Merge remote-tracking branch 'origin/Player'
# Conflicts:
# src/game/Game.py
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2020-04-05 20:33:21 +02:00 |
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jonspacz
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78929e44c3
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Merge branch 'entities_branch' into MapNew
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 20:25:46 +02:00 |
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Wirus
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f399ba0d53
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add entity to collidables in Map method
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2020-04-05 20:24:28 +02:00 |
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Wirus
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c121519605
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move collision to Map class
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2020-04-05 20:20:37 +02:00 |
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Wirus
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853a3b1601
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Map: collidable group of sprites
TerrainTile: position attributes
EventManager: collision method
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2020-04-05 19:08:08 +02:00 |
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Wirus
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16e361540e
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Map: delete import Player
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2020-04-05 15:51:16 +02:00 |
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Wirus
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c98d8870a8
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add some images and venv to gitignore
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2020-04-05 15:44:03 +02:00 |
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Wirus
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6a1fe72cab
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Game: correct declarative order
Map: collidableTerrain list
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2020-04-05 15:41:42 +02:00 |
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Wirus
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c338d6caa1
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Merge remote-tracking branch 'origin/Player' into MapNew
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2020-04-05 14:54:59 +02:00 |
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Wirus
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9d9cd159a0
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addEntity method in Map
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2020-04-05 14:53:54 +02:00 |
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a264ac7cb1
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Refactor to fixed Entity class
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2020-04-05 14:52:30 +02:00 |
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d88670f456
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Fixed retarded Entity implementation
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2020-04-05 14:52:19 +02:00 |
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6efd5652dd
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Implemented proper player movement
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2020-04-05 14:49:37 +02:00 |
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e184e6417b
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Entity now inherits from pygame.sprite.Sprite
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2020-04-05 14:06:56 +02:00 |
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277a84b72e
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Added player movement
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2020-04-04 21:33:39 +02:00 |
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8c1dad0101
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Added move and rotate function
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2020-04-04 21:33:24 +02:00 |
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d16711068a
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Initial player implementation
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2020-04-04 20:54:11 +02:00 |
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cad65b8ed7
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Added temporary player texture
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2020-04-04 20:53:54 +02:00 |
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5e021ca087
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Added constructor params
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2020-04-04 20:53:33 +02:00 |
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c454d8d328
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Updated entity class
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2020-04-04 20:53:13 +02:00 |
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jonspacz
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9b7011a010
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Fixed Collidable and made pickupable
TODO - make object disappear after pickup
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2020-04-04 20:21:37 +02:00 |
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3d5c8690ff
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Merge remote-tracking branch 'origin/entities_branch' into Player
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2020-04-04 20:06:29 +02:00 |
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46441b94c9
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Removed redundant argument
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2020-04-03 23:09:00 +02:00 |
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6c702dca51
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Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
Conflicts:
src/game/Map.py
src/game/TerrainTile.py
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2020-04-03 23:07:45 +02:00 |
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9ef8d99c61
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Fixed map rendering
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2020-04-03 23:07:12 +02:00 |
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9e9fb7c4b2
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Merge remote-tracking branch 'origin/drawTesting'
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2020-04-03 22:12:38 +02:00 |
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e78099deb1
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Moved sprite group initialization higher in order
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2020-04-03 22:08:27 +02:00 |
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fcac23a878
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Implemented timer functionality
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2020-04-03 22:08:12 +02:00 |
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Mateusz Tylka
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815eb79452
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refactor TerrainTile
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2020-04-03 20:23:36 +02:00 |
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Mateusz Tylka
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9f95091ff6
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gitignore
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2020-04-03 19:57:44 +02:00 |
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Mateusz Tylka
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6719525d1b
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gitignore
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2020-04-03 19:56:03 +02:00 |
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Mateusz Tylka
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5b60ddb8da
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add all folders
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2020-04-03 19:49:53 +02:00 |
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Mateusz Tylka
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1e179598f6
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drawTerrain in Map class, examle map draw
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2020-04-03 19:36:13 +02:00 |
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46712749b6
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Added alpha draw method
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2020-04-02 18:31:21 +02:00 |
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f535da1594
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Added basic events
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2020-04-02 17:30:25 +02:00 |
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e8a8739c9d
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Paths are now relative to runnable script
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2020-04-02 16:55:19 +02:00 |
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db2f12846d
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Added runnable script
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2020-04-02 16:54:55 +02:00 |
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14fac73279
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Implemented screen initialization
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2020-04-02 16:49:03 +02:00 |
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jonspacz
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9efad498f7
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changed Interactable, Collidable, Npc, Entity
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2020-04-02 16:22:17 +02:00 |
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5e33e55396
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initialized pygame
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2020-04-02 15:50:47 +02:00 |
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