Michał Czekański
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b56269888c
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Merge remote-tracking branch 'origin/passingEvents' into passingEvents
|
2020-04-05 23:59:13 +02:00 |
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Michał Czekański
|
932073d72a
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Reformat file Ui.py
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2020-04-05 23:58:45 +02:00 |
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|
2af94a27e9
|
Fixed filename
|
2020-04-05 23:58:03 +02:00 |
|
Michał Czekański
|
4985794b44
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Add updating time in top left corner
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2020-04-05 23:57:53 +02:00 |
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Michał Czekański
|
0add2066e2
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Add method updating text in UiText
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2020-04-05 23:57:28 +02:00 |
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|
05ce54933d
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Merge remote-tracking branch 'origin/passingEvents' into passingEvents
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2020-04-05 23:53:25 +02:00 |
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7d5c07c598
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Fixed filename
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2020-04-05 23:53:15 +02:00 |
|
Michał Czekański
|
f7fb38b7ff
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Bring timer back to Game class
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2020-04-05 23:51:22 +02:00 |
|
Michał Czekański
|
df83f13bef
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Merge remote-tracking branch 'origin/passingEvents' into passingEvents
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2020-04-05 23:45:48 +02:00 |
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Michał Czekański
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17125f9dd9
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Add passing events, stats to update Ui when handling events
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2020-04-05 23:45:19 +02:00 |
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Michał Czekański
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0fb5f925d2
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Add method updating ui based on player stats
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2020-04-05 23:44:31 +02:00 |
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jonspacz
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46e2b601f4
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Merge remote-tracking branch 'origin/passingEvents' into passingEvents
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2020-04-05 23:44:28 +02:00 |
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jonspacz
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1c287d65d4
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fixed statistics
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2020-04-05 23:43:53 +02:00 |
|
Michał Czekański
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a60a46cc53
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Add method returning stats field from Player
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2020-04-05 23:43:40 +02:00 |
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jonspacz
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a7d7ff840a
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Merge remote-tracking branch 'origin/passingEvents' into passingEvents
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2020-04-05 23:43:26 +02:00 |
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jonspacz
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86d9efe837
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Merge branch 'passingEvents' of C:\Users\Paul\Desktop\DSZI_Survival with conflicts.
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2020-04-05 23:43:23 +02:00 |
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7b34e04665
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Fixed syntax
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2020-04-05 23:43:15 +02:00 |
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a06ce53fc1
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Implemented getEntityOnCoord method
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2020-04-05 23:42:41 +02:00 |
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Michał Czekański
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df040b54f8
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Merge remote-tracking branch 'origin/Player' into passingEvents
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2020-04-05 23:26:19 +02:00 |
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Michał Czekański
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fd3f7180c8
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Import Timer in Game class
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2020-04-05 23:24:51 +02:00 |
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Michał Czekański
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a28fab0956
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Merge branch 'UI' into passingEvents
# Conflicts:
# src/game/Screen.py
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2020-04-05 23:23:30 +02:00 |
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c46745f8c0
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Merge remote-tracking branch 'origin/MapNew' into EntityCreator
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2020-04-05 23:15:28 +02:00 |
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864877b866
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Added loading sprites from json
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2020-04-05 23:14:21 +02:00 |
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Michał Czekański
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967146e45c
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Add drawing all Ui elems in on screen init
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2020-04-05 22:58:32 +02:00 |
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Michał Czekański
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c822a1bfd4
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Add calculating pos ui elems in Ui.__init__
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2020-04-05 22:58:06 +02:00 |
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1ef4d65045
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Implemented loading entities from json
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2020-04-05 22:49:50 +02:00 |
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Michał Czekański
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e73fc03fc4
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Change how UiText renders text
Now UiText renders specified rect surface and on this surface blits text.
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2020-04-05 22:37:37 +02:00 |
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15a2010c5d
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Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 22:20:06 +02:00 |
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b386eca2f4
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Merge remote-tracking branch 'origin/entities_branch' into EntityCreator
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 22:18:06 +02:00 |
|
Michał Czekański
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7f624fe56e
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Use colors enum properly in Ui class
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2020-04-05 22:16:09 +02:00 |
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Michał Czekański
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9ddcec6d73
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Add fields for params in __init__ in UiText
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2020-04-05 22:15:23 +02:00 |
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5c80033a0b
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Added getStatistic method & enum
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2020-04-05 22:04:40 +02:00 |
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dc7023adfa
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Fixed: statistics now change by invoking methods instead of variable change
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2020-04-05 22:02:15 +02:00 |
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a0bbee30d1
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Player movement now costs stamina
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2020-04-05 21:59:40 +02:00 |
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f4e2799009
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Player class now has statistics
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2020-04-05 21:59:26 +02:00 |
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Michał Czekański
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d6945f2bed
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Move up initialization of bar height in Ui class
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2020-04-05 21:58:36 +02:00 |
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c5fddf144d
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Merge remote-tracking branch 'origin/master' into Player
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2020-04-05 21:56:59 +02:00 |
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Michał Czekański
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097dbf1bf4
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Merge remote-tracking branch 'origin/Time' into UI
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2020-04-05 21:56:00 +02:00 |
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d9c4e9b97b
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Added timer to main loop
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2020-04-05 21:54:35 +02:00 |
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Wirus
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2f605c2919
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Game: change player spawnpoint
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2020-04-05 21:53:10 +02:00 |
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jonspacz
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46b9ce8f95
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changed id to size
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2020-04-05 21:52:52 +02:00 |
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Wirus
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3c8f3e817f
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Merge branch 'Player' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 21:49:52 +02:00 |
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46d018dbfd
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Fixed wrong spawnpoint coords
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2020-04-05 21:48:55 +02:00 |
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Michał Czekański
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aec4ddf2d3
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Add method returning specified screen part width
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2020-04-05 21:48:43 +02:00 |
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Wirus
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55fb38aa0a
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add water texture to Map
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2020-04-05 21:46:04 +02:00 |
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Michał Czekański
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900e8e2203
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Add ui fields in Ui class
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2020-04-05 21:39:08 +02:00 |
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jonspacz
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404d2f1b50
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deleted not needed Map elements from Pickupable
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2020-04-05 21:36:58 +02:00 |
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Wirus
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061455605d
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Merge branch 'entities_branch' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 22:44:43 +02:00 |
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Wirus
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cceb1d50c6
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add sand texture to map
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2020-04-05 22:07:37 +02:00 |
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Wirus
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36fbdbab62
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Map: removeSpriteFromMap
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2020-04-05 21:18:11 +02:00 |
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Wirus
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93f3df85fe
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Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
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2020-04-05 21:12:34 +02:00 |
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d7ff3037cd
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Added sprite removal method
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2020-04-05 21:06:45 +02:00 |
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c91c82d80a
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Fixed bug: not being able to rotate with specific collisions
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2020-04-05 20:47:24 +02:00 |
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8557eabb97
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Merge remote-tracking branch 'origin/MapNew'
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2020-04-05 20:37:12 +02:00 |
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jonspacz
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057f711317
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Removed Collidable because was not useful finished todo in pickupable and added Statistics to contstructor
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2020-04-05 20:34:45 +02:00 |
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161e869e9f
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Merge remote-tracking branch 'origin/Player'
# Conflicts:
# src/game/Game.py
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2020-04-05 20:33:21 +02:00 |
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jonspacz
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169a931329
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Merge remote-tracking branch 'origin/MapNew' into entities_branch
# Conflicts:
# src/entities/Collidable.py
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2020-04-05 20:27:21 +02:00 |
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Wirus
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f399ba0d53
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add entity to collidables in Map method
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2020-04-05 20:24:28 +02:00 |
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Wirus
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c121519605
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move collision to Map class
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2020-04-05 20:20:37 +02:00 |
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Wirus
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853a3b1601
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Map: collidable group of sprites
TerrainTile: position attributes
EventManager: collision method
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2020-04-05 19:08:08 +02:00 |
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Michał Czekański
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cbb9508c19
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Add method addLinesToConsoleAndScrollToDisplayThem in UiConsole
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2020-04-05 19:06:15 +02:00 |
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Wirus
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16e361540e
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Map: delete import Player
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2020-04-05 15:51:16 +02:00 |
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Wirus
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6a1fe72cab
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Game: correct declarative order
Map: collidableTerrain list
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2020-04-05 15:41:42 +02:00 |
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Wirus
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c338d6caa1
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Merge remote-tracking branch 'origin/Player' into MapNew
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2020-04-05 14:54:59 +02:00 |
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Wirus
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9d9cd159a0
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addEntity method in Map
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2020-04-05 14:53:54 +02:00 |
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a264ac7cb1
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Refactor to fixed Entity class
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2020-04-05 14:52:30 +02:00 |
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d88670f456
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Fixed retarded Entity implementation
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2020-04-05 14:52:19 +02:00 |
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6efd5652dd
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Implemented proper player movement
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2020-04-05 14:49:37 +02:00 |
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e184e6417b
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Entity now inherits from pygame.sprite.Sprite
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2020-04-05 14:06:56 +02:00 |
|
Michał Czekański
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8b126f636b
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Fix adding functions to invoke in UiButton
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2020-04-04 21:37:42 +02:00 |
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Michał Czekański
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65c9171428
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Fix writing console lines when line ind is too small or too big
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2020-04-04 21:37:25 +02:00 |
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277a84b72e
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Added player movement
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2020-04-04 21:33:39 +02:00 |
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8c1dad0101
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Added move and rotate function
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2020-04-04 21:33:24 +02:00 |
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d16711068a
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Initial player implementation
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2020-04-04 20:54:11 +02:00 |
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5e021ca087
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Added constructor params
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2020-04-04 20:53:33 +02:00 |
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c454d8d328
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Updated entity class
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2020-04-04 20:53:13 +02:00 |
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Michał Czekański
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bf166232f3
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Add method addingLines to UiConsole and fix writing on console
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2020-04-04 20:49:02 +02:00 |
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jonspacz
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9b7011a010
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Fixed Collidable and made pickupable
TODO - make object disappear after pickup
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2020-04-04 20:21:37 +02:00 |
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3d5c8690ff
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Merge remote-tracking branch 'origin/entities_branch' into Player
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2020-04-04 20:06:29 +02:00 |
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Michał Czekański
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41b7cd2a3f
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Fix font assignment in UiButton and UiText init()
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2020-04-04 19:24:47 +02:00 |
|
Michał Czekański
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3ff1b1b7bc
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Add method writing lines on UiConsole
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2020-04-04 19:24:04 +02:00 |
|
Michał Czekański
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e8a961cddd
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Fix generating UiConsole image
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2020-04-04 18:40:56 +02:00 |
|
Michał Czekański
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c9e6fac345
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Add UiConsole class with __init__
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2020-04-04 18:37:18 +02:00 |
|
Michał Czekański
|
b01eaafdc4
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Add invoking functions when UiButton click
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2020-04-04 18:26:19 +02:00 |
|
Michał Czekański
|
6fc3a3155d
|
Add button colors parameter, make code clearer in UiButton
|
2020-04-04 15:48:51 +02:00 |
|
Michał Czekański
|
74a08be69f
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Add UiButton class
|
2020-04-04 02:29:33 +02:00 |
|
Michał Czekański
|
429248c4b5
|
Add method updating UiBar fill
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2020-04-04 01:52:01 +02:00 |
|
Michał Czekański
|
8dd2522b16
|
Add UiText class
|
2020-04-04 00:35:40 +02:00 |
|
Michał Czekański
|
5e76932a55
|
Add UiBar class
|
2020-04-04 00:35:22 +02:00 |
|
Michał Czekański
|
ed1d057be2
|
Add UiImage class
|
2020-04-04 00:35:07 +02:00 |
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|
46441b94c9
|
Removed redundant argument
|
2020-04-03 23:09:00 +02:00 |
|
|
6c702dca51
|
Merge branch 'MapNew' of https://git.wmi.amu.edu.pl/s444409/DSZI_Survival into MapNew
Conflicts:
src/game/Map.py
src/game/TerrainTile.py
|
2020-04-03 23:07:45 +02:00 |
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9ef8d99c61
|
Fixed map rendering
|
2020-04-03 23:07:12 +02:00 |
|
Michał Czekański
|
bb29d0cd1f
|
Make UiElement inherit from pygame.sprite.Sprite
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2020-04-03 22:55:22 +02:00 |
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9e9fb7c4b2
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Merge remote-tracking branch 'origin/drawTesting'
|
2020-04-03 22:12:38 +02:00 |
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e78099deb1
|
Moved sprite group initialization higher in order
|
2020-04-03 22:08:27 +02:00 |
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fcac23a878
|
Implemented timer functionality
|
2020-04-03 22:08:12 +02:00 |
|
Mateusz Tylka
|
815eb79452
|
refactor TerrainTile
|
2020-04-03 20:23:36 +02:00 |
|
Mateusz Tylka
|
9f95091ff6
|
gitignore
|
2020-04-03 19:57:44 +02:00 |
|
Mateusz Tylka
|
6719525d1b
|
gitignore
|
2020-04-03 19:56:03 +02:00 |
|
Mateusz Tylka
|
5b60ddb8da
|
add all folders
|
2020-04-03 19:49:53 +02:00 |
|
Mateusz Tylka
|
1e179598f6
|
drawTerrain in Map class, examle map draw
|
2020-04-03 19:36:13 +02:00 |
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46712749b6
|
Added alpha draw method
|
2020-04-02 18:31:21 +02:00 |
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f535da1594
|
Added basic events
|
2020-04-02 17:30:25 +02:00 |
|
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e8a8739c9d
|
Paths are now relative to runnable script
|
2020-04-02 16:55:19 +02:00 |
|
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db2f12846d
|
Added runnable script
|
2020-04-02 16:54:55 +02:00 |
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|
14fac73279
|
Implemented screen initialization
|
2020-04-02 16:49:03 +02:00 |
|
jonspacz
|
9efad498f7
|
changed Interactable, Collidable, Npc, Entity
|
2020-04-02 16:22:17 +02:00 |
|
|
5e33e55396
|
initialized pygame
|
2020-04-02 15:50:47 +02:00 |
|
jonspacz
|
ef798b02e7
|
Added method to collidable to check if a collision occurred. Added = None to each attribute in Entity to stop errors from showing
|
2020-04-02 13:38:14 +02:00 |
|
jonspacz
|
ff29e52a8d
|
added 4 methods to Statistics class
|
2020-04-01 14:46:49 +02:00 |
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|
1c28b3a644
|
Initialized classes & file structure
|
2020-03-31 21:47:09 +02:00 |
|